中文
相关论文

相关论文: CTF for education

200 篇论文

The concept of Capture the Flag (CTF) games for practicing cybersecurity skills is widespread in informal educational settings and leisure-time competitions. However, it is not much used in university courses. This paper summarizes our…

密码学与安全 · 计算机科学 2020-04-27 Jan Vykopal , Valdemar Švábenský , Ee-Chien Chang

According to a recent survey with more than 4000 software developers, less than half of developers can spot security holes. As a result, software products present a low-security quality expressed by vulnerabilities that can be exploited by…

软件工程 · 计算机科学 2021-01-07 Tiago Espinha Gasiba , Ulrike Lechner , Maria Pinto-Albuquerque , Alae Zouitni

Cybersecurity training has become a crucial part of computer science education and industrial onboarding. Capture the Flag (CTF) competitions have emerged as a valuable, gamified approach for developing and refining the skills of…

密码学与安全 · 计算机科学 2025-06-02 Yuwei Yang , Skyler Grandel , Daniel Balasubramanian , Yu Huang , Kevin Leach

Capture the Flag (CTF) competitions represent a powerful experiential learning approach within cybersecurity education, blending diverse concepts into interactive challenges. However, the short duration (typically 24-48 hours) and ephemeral…

密码学与安全 · 计算机科学 2025-12-02 Pratham Gupta , Aditya Gabani , Connor Nelson , Yan Shoshitaishvili

In modernity, we continually receive increasingly intricate technologies that allow us to increase our lives convenience and efficiency. Our technology, particularly technology available over the internet, is advancing at unprecedented…

密码学与安全 · 计算机科学 2023-11-29 Sean Loesch , Ryan Hrastich , Jordan Herbert , Ben Drangstveit , Jacob Weber , Mounika Vanamala

This article examines the integration of IT competitions, in particular Capture The Flag, into an information systems management course to fill skills gaps, particularly in the field of cybersecurity. An educational CTF team has been set up…

计算机与社会 · 计算机科学 2024-05-22 Yann Goetgheluck , Sarah Mernit , Julie Pereira

In today's world, critical infrastructure is often controlled by computing systems. This introduces new risks for cyber attacks, which can compromise the security and disrupt the functionality of these systems. It is therefore necessary to…

In this work, we consider challenges relating to security for Industrial Control Systems (ICS) in the context of ICS security education and research targeted both to academia and industry. We propose to address those challenges through…

密码学与安全 · 计算机科学 2017-02-13 Daniele Antonioli , Hamid Reza Ghaeini , Sridhar Adepu , Martín Ochoa , Nils Ole Tippenhauer

This paper lays out two teaching/learning methods that are becoming increasingly prevalent in computer science - hackathons, and Capture the Flag (CTF) competitions - and the pedagogic theory that underpins them. A case study of each is…

计算机与社会 · 计算机科学 2020-06-09 Tom Goodman , Andreea-Ina Radu

Organizations have rapidly shifted infrastructure and applications over to public cloud computing services such as AWS (Amazon Web Services), Google Cloud Platform, and Azure. Unfortunately, such services have security models that are…

密码学与安全 · 计算机科学 2021-07-28 Nicholas Springer , Wu-chang Feng

Advances in technology, a growing pool of sensitive data, and heightened global tensions has increased the demand for skilled cybersecurity professionals. Despite the recent increase in attention given to cybersecurity education,…

密码学与安全 · 计算机科学 2025-02-11 Dylan Huitema , Albert Wong

Understanding how cognitive biases influence adversarial decision-making is essential for developing effective cyber defenses. Capture-the-Flag (CTF) competitions provide an ecologically valid testbed to study attacker behavior at scale,…

密码学与安全 · 计算机科学 2025-10-08 Carolina Carreira , Anu Aggarwal , Alejandro Cuevas , Maria José Ferreira , Hanan Hibshi , Cleotilde Gonzalez

Capture-the-Flag (CTF) competitions serve as gateways into offensive cybersecurity, yet they often present steep barriers for novices due to complex toolchains and opaque workflows. Recently, agentic AI frameworks for cybersecurity promise…

密码学与安全 · 计算机科学 2026-02-23 Cathrin Schachner , Jasmin Wachter

Robots state of insecurity is onstage. There is an emerging concern about major robot vulnerabilities and their adverse consequences. However, there is still a considerable gap between robotics and cybersecurity domains. For the purpose of…

Large language models are rapidly changing how learners acquire and demonstrate cybersecurity skills. However, when human--AI collaboration is allowed, educators still lack validated competition designs and evaluation practices that remain…

The lack of guided exercises and practical opportunities to learn about cybersecurity in a practical way makes it difficult for security experts to improve their proficiency. Capture the Flag events and Cyber Ranges are ideal for…

密码学与安全 · 计算机科学 2021-01-15 Marcus Knüpfer , Tore Bierwirth , Lars Stiemert , Matthias Schopp , Sebastian Seeber , Daniela Pöhn , Peter Hillmann

Team collaboration among individuals with diverse sets of expertise and skills is essential for solving complex problems. As part of an interdisciplinary effort, we studied the effects of Capture the Flag (CTF) game, a popular and engaging…

计算机与社会 · 计算机科学 2022-06-22 Sang-Yoon Chang , Kay Yoon , Simeon Wuthier , Kelei Zhang

The assessment of cybersecurity Capture-The-Flag (CTF) exercises involves participants finding text strings or ``flags'' by exploiting system vulnerabilities. Large Language Models (LLMs) are natural-language models trained on vast amounts…

人工智能 · 计算机科学 2023-08-22 Wesley Tann , Yuancheng Liu , Jun Heng Sim , Choon Meng Seah , Ee-Chien Chang

Capture The Flag (CTF) challenges are puzzles related to computer security scenarios. With the advent of large language models (LLMs), more and more CTF participants are using LLMs to understand and solve the challenges. However, so far no…

密码学与安全 · 计算机科学 2024-02-20 Minghao Shao , Boyuan Chen , Sofija Jancheska , Brendan Dolan-Gavitt , Siddharth Garg , Ramesh Karri , Muhammad Shafique

Serious games are increasingly being used in cybersecurity education to engage and educate users. Several studies with cybersecurity serious games have shown that they are successful in educating users and the users also find them both fun…

人机交互 · 计算机科学 2023-07-19 Gokul Jayakrishnan , Vijayanand Banahatti , Sachin Lodha
‹ 上一页 1 2 3 10 下一页 ›