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Accurate reconstruction of reflective surfaces remains a fundamental challenge in computer vision, with broad applications in real-time virtual reality and digital content creation. Although 3D Gaussian Splatting (3DGS) enables efficient…

计算机视觉与模式识别 · 计算机科学 2026-03-12 Yufei Han , Chu Zhou , Youwei Lyu , Qi Chen , Si Li , Boxin Shi , Yunpeng Jia , Heng Guo , Zhanyu Ma

Drones have become essential tools for reconstructing wild scenes due to their outstanding maneuverability. Recent advances in radiance field methods have achieved remarkable rendering quality, providing a new avenue for 3D reconstruction…

计算机视觉与模式识别 · 计算机科学 2025-03-24 Jiadong Tang , Yu Gao , Dianyi Yang , Liqi Yan , Yufeng Yue , Yi Yang

Accurately rendering scenes with reflective surfaces remains a significant challenge in novel view synthesis, as existing methods like Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) often misinterpret reflections as physical…

计算机视觉与模式识别 · 计算机科学 2025-07-09 Jiayi Song , Zihan Ye , Qingyuan Zhou , Weidong Yang , Ben Fei , Jingyi Xu , Ying He , Wanli Ouyang

Video stabilization is pivotal for video processing, as it removes unwanted shakiness while preserving the original user motion intent. Existing approaches, depending on the domain they operate, suffer from several issues (e.g. geometric…

图形学 · 计算机科学 2025-07-21 Zinuo You , Stamatios Georgoulis , Anpei Chen , Siyu Tang , Dengxin Dai

Surface reconstruction and novel view rendering from sparse-view images are challenging. Signed Distance Function (SDF)-based methods struggle with fine details, while 3D Gaussian Splatting (3DGS)-based approaches lack global geometry…

计算机视觉与模式识别 · 计算机科学 2025-07-29 Zihui Gao , Jia-Wang Bian , Guosheng Lin , Hao Chen , Chunhua Shen

Recent advancements in Gaussian Splatting have enabled increasingly accurate reconstruction of photorealistic head avatars, opening the door to numerous applications in visual effects, videoconferencing, and virtual reality. This, however,…

计算机视觉与模式识别 · 计算机科学 2026-03-20 Kelian Baert , Mae Younes , Francois Bourel , Marc Christie , Adnane Boukhayma

We present a neural rendering framework that maps a voxelized scene into a high quality image. Highly-textured objects and scene element interactions are realistically rendered by our method, despite having a rough representation as an…

计算机视觉与模式识别 · 计算机科学 2020-04-07 Konstantinos Rematas , Vittorio Ferrari

Neural implicit representations, including Neural Distance Fields and Neural Radiance Fields, have demonstrated significant capabilities for reconstructing surfaces with complicated geometry and topology, and generating novel views of a…

图形学 · 计算机科学 2024-02-08 Lin Gao , Jie Yang , Bo-Tao Zhang , Jia-Mu Sun , Yu-Jie Yuan , Hongbo Fu , Yu-Kun Lai

Recent advancements in camera-based occupancy prediction have focused on the simultaneous prediction of 3D semantics and scene flow, a task that presents significant challenges due to specific difficulties, e.g., occlusions and unbalanced…

计算机视觉与模式识别 · 计算机科学 2025-06-09 Ziyue Zhu , Shenlong Wang , Jin Xie , Jiang-jiang Liu , Jingdong Wang , Jian Yang

Primitive-based splatting methods like 3D Gaussian Splatting have revolutionized novel view synthesis with real-time rendering. However, their point-based representations remain incompatible with mesh-based pipelines that power AR/VR and…

Sparse-view novel view synthesis is fundamentally ill-posed due to severe geometric ambiguity. Current methods are caught in a trade-off: regressive models are geometrically faithful but incomplete, whereas generative models can complete…

计算机视觉与模式识别 · 计算机科学 2025-10-07 Atakan Topaloglu , Kunyi Li , Michael Niemeyer , Nassir Navab , A. Murat Tekalp , Federico Tombari

360-degree images offer a significantly wider field of view compared to traditional pinhole cameras, enabling sparse sampling and dense 3D reconstruction in low-texture environments. This makes them crucial for applications in VR, AR, and…

计算机视觉与模式识别 · 计算机科学 2024-12-02 Zhongmiao Yan , Qi Wu , Songpengcheng Xia , Junyuan Deng , Xiang Mu , Renbiao Jin , Ling Pei

Reconstructing dynamic 3D scenes from sparse multi-view videos is highly ill-posed, often leading to geometric collapse, trajectory drift, and floating artifacts. Recent attempts introduce generative priors to hallucinate missing content,…

计算机视觉与模式识别 · 计算机科学 2026-04-23 Zhenlong Wu , Zihan Zheng , Xuanxuan Wang , Qianhe Wang , Hua Yang , Xiaoyun Zhang , Qiang Hu , Wenjun Zhang

3D Gaussian Splatting (3DGS) enables high-quality novel view synthesis, motivating interest in generating higher-resolution renders than those available during training. A natural strategy is to apply super-resolution (SR) to low-resolution…

计算机视觉与模式识别 · 计算机科学 2026-04-01 Pranav Asthana , Alex Hanson , Allen Tu , Tom Goldstein , Matthias Zwicker , Amitabh Varshney

Accurate geometric reconstruction of deformable tissues in monocular endoscopic video remains a fundamental challenge in robot-assisted minimally invasive surgery. Although recent volumetric and point primitive methods based on neural…

计算机视觉与模式识别 · 计算机科学 2025-08-05 Idris O. Sunmola , Zhenjun Zhao , Samuel Schmidgall , Yumeng Wang , Paul Maria Scheikl , Viet Pham , Axel Krieger

Planes are fundamental primitives of 3D sences, especially in man-made environments such as indoor spaces and urban streets. Representing these planes in a structured and parameterized format facilitates scene editing and physical…

计算机视觉与模式识别 · 计算机科学 2025-10-21 Ruitong Gan , Junran Peng , Yang Liu , Chuanchen Luo , Qing Li , Zhaoxiang Zhang

Recent advancements in 3D Gaussian Splatting (3DGS) have greatly influenced neural fields, as it enables high-fidelity rendering with impressive visual quality. However, 3DGS has difficulty accurately representing surfaces. In contrast,…

计算机视觉与模式识别 · 计算机科学 2025-10-21 Haofan Ren , Qingsong Yan , Ming Lu , Rongfeng Lu , Zunjie Zhu

The 3D Gaussian Splatting technique has significantly advanced the construction of radiance fields from multi-view images, enabling real-time rendering. While point-based rasterization effectively reduces computational demands for…

计算机视觉与模式识别 · 计算机科学 2024-06-27 Jiaze Li , Zhengyu Wen , Luo Zhang , Jiangbei Hu , Fei Hou , Zhebin Zhang , Ying He

Open-vocabulary panoptic reconstruction is essential for advanced robotics perception and simulation. However, existing methods based on 3D Gaussian Splatting (3DGS) often struggle to simultaneously achieve geometric accuracy, coherent…

机器人学 · 计算机科学 2026-04-14 Xuan Yu , Yuxuan Xie , Changjian Jiang , Shichao Zhai , Rong Xiong , Yu Zhang , Yue Wang

Reconstructing real-world 3D objects has numerous applications in computer vision, such as virtual reality, video games, and animations. Ideally, 3D reconstruction methods should generate high-fidelity results with 3D consistency in…

计算机视觉与模式识别 · 计算机科学 2024-12-02 Jingnan Gao , Zhuo Chen , Yichao Yan , Bowen Pan , Zhe Wang , Jiangjing Lyu , Xiaokang Yang