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We present DualMat, a novel dual-path diffusion framework for estimating Physically Based Rendering (PBR) materials from single images under complex lighting conditions. Our approach operates in two distinct latent spaces: an…

计算机视觉与模式识别 · 计算机科学 2025-08-08 Yifeng Huang , Zhang Chen , Yi Xu , Minh Hoai , Zhong Li

Capturing the shape and spatially-varying appearance (SVBRDF) of an object from images is a challenging task that has applications in both computer vision and graphics. Traditional optimization-based approaches often need a large number of…

计算机视觉与模式识别 · 计算机科学 2021-05-20 Mark Boss , Varun Jampani , Kihwan Kim , Hendrik P. A. Lensch , Jan Kautz

Physically Based Rendering (PBR) materials play a crucial role in modern graphics, enabling photorealistic rendering across diverse environment maps. Developing an effective and efficient algorithm that is capable of automatically…

计算机视觉与模式识别 · 计算机科学 2025-03-25 Bojun Xiong , Jialun Liu , Jiakui Hu , Chenming Wu , Jinbo Wu , Xing Liu , Chen Zhao , Errui Ding , Zhouhui Lian

The increasing demand for 3D assets across various industries necessitates efficient and automated methods for 3D content creation. Leveraging 3D Gaussian Splatting, recent large reconstruction models (LRMs) have demonstrated the ability to…

计算机视觉与模式识别 · 计算机科学 2025-09-29 Jingrui Ye , Lingting Zhu , Runze Zhang , Zeyu Hu , Yingda Yin , Lanjiong Li , Lequan Yu , Qingmin Liao

Graphics pipelines require physically-based rendering (PBR) materials, yet current 3D content generation approaches are built on RGB models. We propose to model the PBR image distribution directly, avoiding photometric inaccuracies in RGB…

计算机视觉与模式识别 · 计算机科学 2024-08-26 Shimon Vainer , Mark Boss , Mathias Parger , Konstantin Kutsy , Dante De Nigris , Ciara Rowles , Nicolas Perony , Simon Donné

Applying diffusion models to physically-based material estimation and generation has recently gained prominence. In this paper, we propose \ttt, a novel material reconstruction framework for 3D objects, offering the following advantages.…

图形学 · 计算机科学 2025-11-25 Xiuchao Wu , Pengfei Zhu , Jiangjing Lyu , Xinguo Liu , Jie Guo , Yanwen Guo , Weiwei Xu , Chengfei Lyu

We formulate SVBRDF estimation from photographs as a diffusion task. To model the distribution of spatially varying materials, we first train a novel unconditional SVBRDF diffusion backbone model on a large set of 312,165 synthetic…

计算机视觉与模式识别 · 计算机科学 2024-06-12 Sam Sartor , Pieter Peers

Photo realism in computer generated imagery is crucially dependent on how well an artist is able to recreate real-world materials in the scene. The workflow for material modeling and editing typically involves manual tweaking of material…

图形学 · 计算机科学 2019-08-27 Aakash KT , Parikshit Sakurikar , Saurabh Saini , P. J. Narayanan

Accurate material modeling is crucial for achieving photorealistic rendering, bridging the gap between computer-generated imagery and real-world photographs. While traditional approaches rely on tabulated BRDF data, recent work has shifted…

图形学 · 计算机科学 2025-08-18 Chenliang Zhou , Zheyuan Hu , Cengiz Oztireli

We present a method for generating physically-based materials for 3D shapes based on a video diffusion transformer architecture. Our method is conditioned on input geometry and a text description, and jointly models multiple material…

计算机视觉与模式识别 · 计算机科学 2026-03-18 Jon Hasselgren , Zheng Zeng , Milos Hasan , Jacob Munkberg

The estimation of the optical properties of a material from RGB-images is an important but extremely ill-posed problem in Computer Graphics. While recent works have successfully approached this problem even from just a single photograph,…

计算机视觉与模式识别 · 计算机科学 2018-11-26 Raquel Vidaurre , Dan Casas , Elena Garces , Jorge Lopez-Moreno

Current methods for 3D generation still fall short in physically based rendering (PBR) texturing, primarily due to limited data and challenges in modeling multi-channel materials. In this work, we propose MuMA, a method for 3D PBR texturing…

计算机视觉与模式识别 · 计算机科学 2025-03-25 Lingting Zhu , Jingrui Ye , Runze Zhang , Zeyu Hu , Yingda Yin , Lanjiong Li , Jinnan Chen , Shengju Qian , Xin Wang , Qingmin Liao , Lequan Yu

Recent advancements in large generative models, particularly diffusion-based methods, have significantly enhanced the capabilities of image editing. However, achieving precise control over image composition tasks remains a challenge.…

计算机视觉与模式识别 · 计算机科学 2024-11-28 Jinrui Yang , Qing Liu , Yijun Li , Soo Ye Kim , Daniil Pakhomov , Mengwei Ren , Jianming Zhang , Zhe Lin , Cihang Xie , Yuyin Zhou

In neural decoding research, one of the most intriguing topics is the reconstruction of perceived natural images based on fMRI signals. Previous studies have succeeded in re-creating different aspects of the visuals, such as low-level…

计算机视觉与模式识别 · 计算机科学 2023-06-22 Furkan Ozcelik , Rufin VanRullen

While physically-based rendering (PBR) simulates light transport that guarantees physical realism, achieving true photorealistic rendering (PRR) demands prohibitive time and labor, and still struggles to capture the intractable richness of…

计算机视觉与模式识别 · 计算机科学 2026-05-15 Jiayuan Lu , Rengan Xie , Xuancheng Jin , Zhizhen Wu , Qi Ye , Tian Xie , Hujun Bao , Rui Wang. Yuchi Huo

Generative models hold the promise of significantly expediting the materials design process when compared to traditional human-guided or rule-based methodologies. However, effectively generating high-quality periodic structures of materials…

材料科学 · 物理学 2024-08-15 Anshuman Sinha , Shuyi Jia , Victor Fung

Microstructure reconstruction has been an essential part of computational material engineering to reveal the relationship between microstructures and material properties. However, finding a general solution for microstructure…

材料科学 · 物理学 2023-01-24 Kang-Hyun Lee , Gun Jin Yun

Conventional physically based rendering (PBR) pipelines generate photorealistic images through computationally intensive light transport simulations. Although recent deep learning approaches leverage diffusion model priors with geometry…

计算机视觉与模式识别 · 计算机科学 2026-04-08 Shenghao Zhang , Runtao Liu , Christopher Schroers , Yang Zhang

We introduce StableMaterials, a novel approach for generating photorealistic physical-based rendering (PBR) materials that integrate semi-supervised learning with Latent Diffusion Models (LDMs). Our method employs adversarial training to…

计算机视觉与模式识别 · 计算机科学 2026-02-27 Giuseppe Vecchio

We present PacTure, a novel framework for generating physically-based rendering (PBR) material textures for an untextured 3D mesh from a text description. Existing 2D generation-based texturing approaches either generate textures…

计算机视觉与模式识别 · 计算机科学 2026-05-15 Fan Fei , Jiajun Tang , Fei-Peng Tian , Boxin Shi , Ping Tan