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相关论文: A Real-Time, Vision-Based System for Badminton Sma…

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Pacing strategies, defined by velocity and stroke rate profiles, are essential for peak performance in canoe sprint. While GPS is the gold standard for analysis, its limited availability necessitates automated video-based solutions. This…

计算机视觉与模式识别 · 计算机科学 2026-05-19 Julian Ziegler , Daniel Matthes , Finn Gerdts , Patrick Frenzel , Torsten Warnke , Matthias Englert , Tina Koevari , Mirco Fuchs

The increasing use of artificial intelligence (AI) technology in turn-based sports, such as badminton, has sparked significant interest in evaluating strategies through the analysis of match video data. Predicting future shots based on past…

人工智能 · 计算机科学 2024-04-09 Minwoo Seong , Jeongseok Oh , SeungJun Kim

Bowling is a target sport that is popular among all age groups with professionals and amateur players. Delivering an accurate and consistent bowling throw into the lane requires the incorporation of motion techniques. Consequently, this…

其他计算机科学 · 计算机科学 2023-01-26 Ilias Zosimadis , Ioannis Stamelos

This study proposes a simple method for multi-object tracking (MOT) of players in a badminton court. We leverage two off-the-shelf cameras, one on the top of the court and the other on the side of the court. The one on the top is to track…

计算机视觉与模式识别 · 计算机科学 2023-08-10 Young-Ching Chou , Shen-Ru Zhang , Bo-Wei Chen , Hong-Qi Chen , Cheng-Kuan Lin , Yu-Chee Tseng

Agent forecasting systems have been explored to investigate agent patterns and improve decision-making in various domains, e.g., pedestrian predictions and marketing bidding. Badminton represents a fascinating example of a multifaceted…

人工智能 · 计算机科学 2023-12-19 Wei-Yao Wang , Wen-Chih Peng , Wei Wang , Philip S. Yu

Badminton is a fast-paced sport that requires a strategic combination of spatial, temporal, and technical tactics. To gain a competitive edge at high-level competitions, badminton professionals frequently analyze match videos to gain…

人机交互 · 计算机科学 2023-08-09 Tica Lin , Alexandre Aouididi , Zhutian Chen , Johanna Beyer , Hanspeter Pfister , Jui-Hsien Wang

Recent techniques for analyzing sports precisely has stimulated various approaches to improve player performance and fan engagement. However, existing approaches are only able to evaluate offline performance since testing in real-time…

机器学习 · 计算机科学 2022-11-23 Li-Chun Huang , Nai-Zen Hseuh , Yen-Che Chien , Wei-Yao Wang , Kuang-Da Wang , Wen-Chih Peng

Fine-grained analysis of complex and high-speed sports like badminton presents a significant challenge for Multimodal Large Language Models (MLLMs), despite their notable advancements in general video understanding. This difficulty arises…

多媒体 · 计算机科学 2025-08-12 Xusheng He , Wei Liu , Shanshan Ma , Qian Liu , Chenghao Ma , Jianlong Wu

In the dynamic and evolving field of computer vision, action recognition has become a key focus, especially with the advent of sophisticated methodologies like Convolutional Neural Networks (CNNs), Convolutional 3D, Transformer, and…

计算机视觉与模式识别 · 计算机科学 2024-11-05 Qi Li , Tzu-Chen Chiu , Hsiang-Wei Huang , Min-Te Sun , Wei-Shinn Ku

In recent years, badminton analytics has drawn attention due to the advancement of artificial intelligence and the efficiency of data collection. While there is a line of effective applications to improve and investigate player performance,…

人工智能 · 计算机科学 2024-04-23 Wei-Yao Wang , Wei-Wei Du , Wen-Chih Peng , Tsi-Ui Ik

Tactical understanding in badminton involves interpreting not only individual actions but also how tactics are dynamically executed over time. In this paper, we propose \textbf{Shot2Tactic-Caption}, a novel framework for semantic and…

计算机视觉与模式识别 · 计算机科学 2025-10-17 Ning Ding , Keisuke Fujii , Toru Tamaki

Computer vision based object tracking has been used to annotate and augment sports video. For sports learning and training, video replay is often used in post-match review and training review for tactical analysis and movement analysis. For…

Computer Vision developments are enabling significant advances in many fields, including sports. Many applications built on top of Computer Vision technologies, such as tracking data, are nowadays essential for every top-level analyst,…

计算机视觉与模式识别 · 计算机科学 2023-01-19 Tiago Mendes-Neves , Luís Meireles , João Mendes-Moreira

The chiral nature of a badminton shuttlecock is responsible for its anti-clockwise spinning as it naturally propagates through the air. This induces a dissymmetry between left-handed and right-handed players and the resulting trajectories…

科普物理 · 物理学 2024-02-01 Eric Collet

We present an online SLAM system specifically designed to track pan-tilt-zoom (PTZ) cameras in highly dynamic sports such as basketball and soccer games. In these games, PTZ cameras rotate very fast and players cover large image areas. To…

计算机视觉与模式识别 · 计算机科学 2019-07-23 Jikai Lu , Jianhui Chen , James J. Little

The SportsMOT dataset aims to solve multiple object tracking of athletes in different sports scenes such as basketball or soccer. The dataset is challenging because of the unstable camera view, athletes' complex trajectory, and complicated…

计算机视觉与模式识别 · 计算机科学 2023-02-16 Jie Wang , Yuzhou Peng , Xiaodong Yang , Ting Wang , Yanming Zhang

With the recent progress in sports analytics, deep learning approaches have demonstrated the effectiveness of mining insights into players' tactics for improving performance quality and fan engagement. This is attributed to the availability…

机器学习 · 计算机科学 2023-06-09 Wei-Yao Wang , Yung-Chang Huang , Tsi-Ui Ik , Wen-Chih Peng

Realizing versatile and human-like performance in high-demand sports like badminton remains a formidable challenge for humanoid robotics. Unlike standard locomotion or static manipulation, this task demands a seamless integration of…

机器人学 · 计算机科学 2026-02-10 Yeke Chen , Shihao Dong , Xiaoyu Ji , Jingkai Sun , Zeren Luo , Liu Zhao , Jiahui Zhang , Wanyue Li , Ji Ma , Bowen Xu , Yimin Han , Yudong Zhao , Peng Lu

Human-centric video frame interpolation has great potential for improving people's entertainment experiences and finding commercial applications in the sports analysis industry, e.g., synthesizing slow-motion videos. Although there are…

计算机视觉与模式识别 · 计算机科学 2023-12-13 Jiaben Chen , Huaizu Jiang

This paper addresses the challenge of automated sports video analysis, which has traditionally been limited by computationally intensive models requiring server-side processing and lacking fine-grained understanding of athletic movements.…

计算机视觉与模式识别 · 计算机科学 2025-08-26 Sai Varun Kodathala , Yashwanth Reddy Vutukoori , Rakesh Vunnam