中文
相关论文

相关论文: Complexity of the Existence of Constrained Secure …

200 篇论文

Secure equilibrium is a refinement of Nash equilibrium, which provides some security to the players against deviations when a player changes his strategy to another best response strategy. The concept of secure equilibrium is specifically…

计算机科学与博弈论 · 计算机科学 2014-05-08 Julie De Pril , János Flesch , Jeroen Kuipers , Gijs Schoenmakers , Koos Vrieze

To verify the robustness of a program or protocol, it is common in the computer science community to rely on the theoretical framework of game theory. In particular, if one seeks to enforce a desired property, or specification, despite an…

计算机科学与博弈论 · 计算机科学 2026-05-20 Léonard Brice

We consider a 3-player game in the normal form, in which each player has two actions. We assume that the game is symmetric and repeated infinitely many times. At each stage players make their choices knowing only the average payoffs from…

最优化与控制 · 数学 2018-05-16 Tadeusz Kufel , Sławomir Plaskacz , Joanna Zwierzchowska

There has been significant recent interest in leader-follower security games, where the leader dominates the decision process with the Stackelberg equilibrium (SE) strategy. However, such a leader-follower scheme may become invalid in…

计算机科学与博弈论 · 计算机科学 2022-10-31 Gehui Xu , Guanpu Chen , Zhaoyang Cheng , Yiguang Hong , Hongsheng Qi

We analyse the computational complexity of finding Nash equilibria in turn-based stochastic multiplayer games with omega-regular objectives. We show that restricting the search space to equilibria whose payoffs fall into a certain interval…

计算机科学与博弈论 · 计算机科学 2015-07-01 Michael Ummels , Dominik Wojtczak

We analyse the computational complexity of finding Nash equilibria in stochastic multiplayer games with $\omega$-regular objectives. While the existence of an equilibrium whose payoff falls into a certain interval may be undecidable, we…

计算机科学与博弈论 · 计算机科学 2010-06-24 Michael Ummels , Dominik Wojtczak

This paper considers the problem of co-synthesis in $k$-player games over a finite graph where each player has an individual $\omega$-regular specification $\phi_i$. In this context, a secure equilibrium (SE) is a Nash equilibrium w.r.t.…

计算机科学与博弈论 · 计算机科学 2024-01-23 Satya Prakash Nayak , Anne-Kathrin Schmuck

A strategy profile in a multi-player game is a Nash equilibrium if no player can unilaterally deviate to achieve a strictly better payoff. A profile is an $\epsilon$-Nash equilibrium if no player can gain more than $\epsilon$ by…

计算机科学与博弈论 · 计算机科学 2026-01-27 Ali Asadi , Léonard Brice , Krishnendu Chatterjee , K. S. Thejaswini

We study the problem of finding robust equilibria in multiplayer concurrent games with mean payoff objectives. A $(k,t)$-robust equilibrium is a strategy profile such that no coalition of size $k$ can improve the payoff of one its member by…

计算机科学与博弈论 · 计算机科学 2016-02-02 Romain Brenguier

We study the computational complexity of Nash equilibria in concurrent games with limit-average objectives. In particular, we prove that the existence of a Nash equilibrium in randomised strategies is undecidable, while the existence of a…

计算机科学与博弈论 · 计算机科学 2011-09-29 Michael Ummels , Dominik Wojtczak

Computing equilibria of games is a central task in computer science. A large number of results are known for \emph{Nash equilibrium} (NE). However, these can be adopted only when coalitions are not an issue. When instead agents can form…

计算机科学与博弈论 · 计算机科学 2017-11-20 Nicola Gatti , Marco Rocco , Tuomas Sandholm

We consider two-player non zero-sum infinite duration games played on weighted graphs. We extend the notion of secure equilibrium introduced by Chatterjee et al., from the Boolean setting to this quantitative setting. As for the Boolean…

计算机科学与博弈论 · 计算机科学 2016-10-03 Véronique Bruyère , Noémie Meunier , Jean-François Raskin

We study turn-based quantitative multiplayer non zero-sum games played on finite graphs with reachability objectives. In such games, each player aims at reaching his own goal set of states as soon as possible. A previous work on this model…

计算机科学与博弈论 · 计算机科学 2019-03-14 Thomas Brihaye , Véronique Bruyère , Julie De Pril , Hugo Gimbert

We study the problem of checking for the existence of constrained pure Nash equilibria in a subclass of polymatrix games defined on weighted directed graphs. The payoff of a player is defined as the sum of nonnegative rational weights on…

计算机科学与博弈论 · 计算机科学 2016-11-30 Sunil Simon , Dominik Wojtczak

We analyse the computational complexity of finding Nash equilibria in simple stochastic multiplayer games. We show that restricting the search space to equilibria whose payoffs fall into a certain interval may lead to undecidability. In…

计算机科学与博弈论 · 计算机科学 2010-06-24 Michael Ummels , Dominik Wojtczak

We study multi-strategies in multiplayer reachability games played on finite graphs. A multi-strategy prescribes a set of possible actions, instead of a single action as usual strategies: it represents a set of all strategies that are…

计算机科学与博弈论 · 计算机科学 2024-11-21 Aline Goeminne , Benjamin Monmege

We study the existence of mixed-strategy equilibria in concurrent games played on graphs. While existence is guaranteed with safety objectives for each player, Nash equilibria need not exist when players are given arbitrary terminal-reward…

计算机科学与博弈论 · 计算机科学 2016-09-15 Patricia Bouyer , Nicolas Markey , Daniel Stan

We study multiplayer quantitative reachability games played on a finite directed graph, where the objective of each player is to reach his target set of vertices as quickly as possible. Instead of the well-known notion of Nash equilibrium…

计算机科学与博弈论 · 计算机科学 2023-06-22 Thomas Brihaye , Véronique Bruyère , Aline Goeminne , Jean-François Raskin , Marie van den Bogaard

The standard game-theoretic solution concept, Nash equilibrium, assumes that all players behave rationally. If we follow a Nash equilibrium and opponents are irrational (or follow strategies from a different Nash equilibrium), then we may…

计算机科学与博弈论 · 计算机科学 2023-08-22 Sam Ganzfried

This paper examines multiplayer symmetric constant-sum games with more than two players in a competitive setting, including examples like Mahjong, Poker, and various board and video games. In contrast to two-player zero-sum games,…

机器学习 · 计算机科学 2024-10-04 Jiawei Ge , Yuanhao Wang , Wenzhe Li , Chi Jin
‹ 上一页 1 2 3 10 下一页 ›