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相关论文: Evaluating Movement Initiation Timing in Ultimate …

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Ultimate is a sport in which teams of seven players compete for points by passing a disc into the end zone. A distinctive aspect of Ultimate is that the player holding the disc is unable to move, underscoring the significance of creating…

计算机视觉与模式识别 · 计算机科学 2024-09-24 Shunsuke Iwashita , Atom Scott , Rikuhei Umemoto , Ning Ding , Keisuke Fujii

We present an open, sport-agnostic platform that turns tracking into comparable spatial measures across professional Ultimate, basketball, and soccer. Coaches in all three sports ask the same question: where is the usable space, and when…

Data analytics in sports is crucial to evaluate the performance of single players and the whole team. The literature proposes a number of tools for both offence and defence scenarios. Data coming from tracking location of players, in this…

应用统计 · 统计学 2019-06-28 Tullio Facchinetti , Rodolfo Metulini , Paola Zuccolotto

It is challenging to get access to datasets related to the physical performance of soccer players. The teams consider such information highly confidential, especially if it covers in-game performance.Hence, most of the analysis and…

其他计算机科学 · 计算机科学 2016-03-18 Laszlo Gyarmati , Mohamed Hefeeda

Image-based sports analytics enable automatic retrieval of key events in a game to speed up the analytics process for human experts. However, most existing methods focus on structured television broadcast video datasets with a straight and…

Tackling is a fundamental defensive move in American football, with the main purpose of stopping the forward motion of the ball-carrier. However, current tackling metrics are manually recorded outcomes that are inherently flawed due to…

应用统计 · 统计学 2025-01-08 Quang Nguyen , Ruitong Jiang , Meg Ellingwood , Ronald Yurko

Pressing is a fundamental defensive strategy in football, characterized by applying pressure on the ball owning team to regain possession. Despite its significance, existing metrics for measuring pressing often lack precision or…

应用统计 · 统计学 2025-07-01 Joris Bekkers

In many real-world complex systems, the behavior can be observed as a collection of discrete events generated by multiple interacting agents. Analyzing the dynamics of these multi-agent systems, especially team sports, often relies on…

人工智能 · 计算机科学 2025-05-23 Rikuhei Umemoto , Keisuke Fujii

This study proposes a framework for enhancing the stroke quality of badminton players by generating personalized motion guides, utilizing a multimodal wearable dataset. These guides are based on counterfactual algorithms and aim to reduce…

人机交互 · 计算机科学 2024-05-21 Minwoo Seong , Gwangbin Kim , Yumin Kang , Junhyuk Jang , Joseph DelPreto , SeungJun Kim

In soccer game analysis, the widespread availability of play-by-play and tracking data has made it possible to test mathematical models that have been discussed mainly theoretically. One of the essential models in soccer game analysis is a…

物理与社会 · 物理学 2023-01-18 Takuma Narizuka , Kenta Takizawa , Yoshihiro Yamazaki

Given a monocular video of a soccer match, this paper presents a computational model to estimate the most feasible pass at any given time. The method leverages offensive player's orientation (plus their location) and opponents' spatial…

计算机视觉与模式识别 · 计算机科学 2020-04-16 Adrià Arbués-Sangüesa , Adrián Martín , Javier Fernández , Coloma Ballester , Gloria Haro

Ultimate frisbee is one of the fastest-growing sports in the world. In the United States, the governing body USA Ultimate uses a custom power rating system to determine bid allocations for various competitive tournaments. However, this…

应用统计 · 统计学 2022-01-17 Alexander N. Sietsema

Current exergaming sensors and inertial systems attached to sports equipment or the human body can provide quantitative information about the movement or impact e.g. with the ball. However, the scope of these technologies is not to…

人机交互 · 计算机科学 2018-04-27 Boris Bačić

In racket sports, such as tennis, locating the ball's position at impact is important in clarifying player and equipment characteristics, thereby aiding in personalized equipment design. High-speed cameras are used to measure the impact…

计算机视觉与模式识别 · 计算机科学 2025-06-11 Yuto Kase , Kai Ishibe , Ryoma Yasuda , Yudai Washida , Sakiko Hashimoto

Pace of play is an important characteristic in hockey as well as other team sports. We provide the first comprehensive study of pace within the sport of hockey, focusing on how teams and players impact pace in different regions of the ice,…

应用统计 · 统计学 2019-02-07 David Yu , Christopher Boucher , Luke Bornn , Mehrsan Javan

This paper presents the quantile cube, a novel three-dimensional summary representation designed to analyze external load using GPS-derived movement data. While broadly applicable, we demonstrate its utility through an application to data…

统计方法学 · 统计学 2025-09-03 Kendall L. Thomas , Jan Hannig

Team-based invasion sports such as football, basketball and hockey are similar in the sense that the players are able to move freely around the playing area; and that player and team performance cannot be fully analysed without considering…

其他计算机科学 · 计算机科学 2017-04-17 Joachim Gudmundsson , Michael Horton

With the NBA's adoption of in-game limb tracking in 2023, Sony's Hawk-Eye system now captures high-resolution, 3D poses of players and the ball 60 times per second. Linking these data to key events opens a new era in NBA analytics. Here, we…

应用统计 · 统计学 2026-04-30 Jake McGrath , Amanda Glazer , Vanna Bushong , Michelle Nguyen , Kirk Goldsberry

The application of visual tracking to the performance analysis of sports players in dynamic competitions is vital for effective coaching. In doubles matches, coordinated positioning is crucial for maintaining control of the court and…

计算机视觉与模式识别 · 计算机科学 2023-10-27 Ning Ding , Kazuya Takeda , Wenhui Jin , Yingjiu Bei , Keisuke Fujii

Modelling the trajectorial motion of humans along the ground is a foundational task in the quantitative analysis of sports like association football. Most existing models of football player motion have not been validated yet with respect to…

其他计算机科学 · 计算机科学 2022-05-02 M. Renkin , J. Bischofberger , E. Schikuta , A. Baca
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