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Wearables like smartwatches which are embedded with sensors and powerful processors, provide a strong platform for development of analytics solutions in sports domain. To analyze players' games, while motion sensor based shot detection has…

机器学习 · 计算机科学 2018-05-16 Manish Sharma , Akash Anand , Rupika Srivastava , Lakshmi Kaligounder

Current exergaming sensors and inertial systems attached to sports equipment or the human body can provide quantitative information about the movement or impact e.g. with the ball. However, the scope of these technologies is not to…

人机交互 · 计算机科学 2018-04-27 Boris Bačić

Despite its importance for performance and injury prevention, golf swing analysis is limited by isolated metrics, underrepresentation of professional athletes, and a lack of rich, interpretable movement representations. We address these…

计算机视觉与模式识别 · 计算机科学 2025-06-24 Jessy Lauer

Recent advances in immersive technology have opened new possibilities in sports training, especially for activities requiring precise motor skills, such as tennis. In this paper, we present a virtual reality (VR) tennis training system…

人机交互 · 计算机科学 2025-04-23 Ryan Najami , Rami Ghannam

In racket sports, such as tennis, locating the ball's position at impact is important in clarifying player and equipment characteristics, thereby aiding in personalized equipment design. High-speed cameras are used to measure the impact…

计算机视觉与模式识别 · 计算机科学 2025-06-11 Yuto Kase , Kai Ishibe , Ryoma Yasuda , Yudai Washida , Sakiko Hashimoto

Coaching technology, wearables and exergames can provide quantitative feedback based on measured activity, but there is little evidence of qualitative feedback to aid technique improvement. To achieve personalised qualitative feedback, we…

人机交互 · 计算机科学 2019-03-11 Boris Bačić , Patria Hume

This study presents a complete pipeline for automated tennis match analysis. Our framework integrates multiple deep learning models to detect and track players and the tennis ball in real time, while also identifying court keypoints for…

计算机视觉与模式识别 · 计算机科学 2025-11-07 Venkata Manikanta Desu , Syed Fawaz Ali

Evaluating badminton performance often requires expert coaching, which is rarely accessible for amateur players. We present BadminSense, a smartwatch-based system for fine-grained badminton performance analysis using wearable sensing.…

人机交互 · 计算机科学 2026-03-25 Taizhou Chen , Kai Chen , Xingyu Liu , Pingchuan Ke , Zhida Sun

With the rapid development of electronic science and technology, the research on wearable devices is constantly updated, but for now, it is not comprehensive for wearable devices to recognize and analyze the movement of specific sports.…

信号处理 · 电气工程与系统科学 2023-09-15 Zhuo-yong Shi , Ye-tao Jia , Ke-xin Zhang , Ding-han Wang , Long-meng Ji , Yong Wu

We introduce TTSWING, a novel dataset designed for table tennis swing analysis. This dataset comprises comprehensive swing information obtained through 9-axis sensors integrated into custom-made racket grips, accompanied by anonymized…

机器学习 · 计算机科学 2023-07-03 Che-Yu Chou , Zheng-Hao Chen , Yung-Hoh Sheu , Hung-Hsuan Chen , Sheng K. Wu

Numerous studies have demonstrated the manifold benefits of tennis, such as increasing overall physical and mental health. Unfortunately, many children and youth from low-income families are unable to engage in this sport mainly due to…

信号处理 · 电气工程与系统科学 2024-06-26 Gyanna Gao , Hao-Yu Liao , Zhenhong Hu

Data analytics in sports is crucial to evaluate the performance of single players and the whole team. The literature proposes a number of tools for both offence and defence scenarios. Data coming from tracking location of players, in this…

应用统计 · 统计学 2019-06-28 Tullio Facchinetti , Rodolfo Metulini , Paola Zuccolotto

Today's competition between the professional eSports teams is so strong that in-depth analysis of players' performance literally crucial for creating a powerful team. There are two main approaches to such an estimation: obtaining features…

人机交互 · 计算机科学 2019-08-20 Anton Smerdov , Evgeny Burnaev , Andrey Somov

Automated tennis stroke analysis has advanced significantly with the integration of biomechanical motion cues alongside deep learning techniques, enhancing stroke classification accuracy and player performance evaluation. Despite these…

计算机视觉与模式识别 · 计算机科学 2025-10-07 Arushi Dashore , Aryan Anumala , Emily Hui , Olivia Yang

A new approach in team sports analysis consists in studying positioning and movements of players during the game in relation to team performance. State of the art tracking systems produce spatio-temporal traces of players that have…

应用统计 · 统计学 2017-07-06 Rodolfo Metulini , Marica Manisera , Paola Zuccolotto

In this work, the novel task of detecting and classifying table tennis strokes solely using the ball trajectory has been explored. A single camera setup positioned in the umpire's view has been employed to procure a dataset consisting of…

计算机视觉与模式识别 · 计算机科学 2023-02-21 Kaustubh Milind Kulkarni , Rohan S Jamadagni , Jeffrey Aaron Paul , Sucheth Shenoy

A smart ring is a wearable electronic device in the form of a ring that incorporates diverse sensors and computing technologies to perform a variety of functions. Designed for use with fingers, smart rings are capable of sensing more subtle…

Posture-based mental state inference has significant potential in diagnosing fatigue, preventing injury, and enhancing performance across various domains. Such tools must be research-validated with large datasets before being translated…

计算机视觉与模式识别 · 计算机科学 2025-07-30 Abhishek Jaiswal , Nisheeth Srivastava

The tactile sensation of clothing is critical to wearer comfort. To reveal physical properties that make clothing comfortable, systematic collection of tactile data during sliding motion is required. We propose a robotic arm-based system…

机器人学 · 计算机科学 2025-11-18 Michikuni Eguchi , Takekazu Kitagishi , Yuichi Hiroi , Takefumi Hiraki

We present a benchmark dataset for evaluating physical human activity recognition methods from wrist-worn sensors, for the specific setting of basketball training, drills, and games. Basketball activities lend themselves well for…

机器学习 · 计算机科学 2024-03-19 Alexander Hoelzemann , Julia Lee Romero , Marius Bock , Kristof Van Laerhoven , Qin Lv
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