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Abstract representations of 3D scenes play a crucial role in computer vision, enabling a wide range of applications such as mapping, localization, surface reconstruction, and even advanced tasks like SLAM and rendering. Among these…

计算机视觉与模式识别 · 计算机科学 2024-12-16 Chenggang Yang , Yuang Shi

Visual simultaneous localization and mapping (SLAM) plays a critical role in autonomous robotic systems, especially where accurate and reliable measurements are essential for navigation and sensing. In feature-based SLAM, the quantityand…

机器人学 · 计算机科学 2025-09-03 Haolan Zhang , Chenghao Li , Thanh Nguyen Canh , Lijun Wang , Nak Young Chong

Simultaneous localization and mapping (SLAM) is a critical capability for autonomous systems. Traditional SLAM approaches, which often rely on visual or LiDAR sensors, face significant challenges in adverse conditions such as low light or…

机器人学 · 计算机科学 2026-02-06 Dong Wang , Hannes Haag , Daniel Casado Herraez , Stefan May , Cyrill Stachniss , Andreas Nüchter

3D Gaussian Splatting (3DGS) has emerged as a novel paradigm for 3D reconstruction from satellite imagery. However, in multi-temporal satellite images, prevalent shadows exhibit significant inconsistencies due to varying illumination…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Feng Luo , Hongbo Pan , Xiang Yang , Baoyu Jiang , Fengqing Liu , Tao Huang

In this paper, we aim ambitiously for a realistic yet challenging problem, namely, how to reconstruct high-quality 3D scenes from sparse low-resolution views that simultaneously suffer from deficient perspectives and clarity. Whereas…

计算机视觉与模式识别 · 计算机科学 2025-03-07 Yecong Wan , Mingwen Shao , Yuanshuo Cheng , Wangmeng Zuo

Monocular simultaneous localization and mapping (SLAM) is emerging in advanced driver assistance systems and autonomous driving, because a single camera is cheap and easy to install. Conventional monocular SLAM has two major challenges…

计算机视觉与模式识别 · 计算机科学 2022-12-16 Jinkyu Lee , Muhyun Back , Sung Soo Hwang , Il Yong Chun

Tracking the 6DoF pose of unknown objects in monocular RGB video sequences is crucial for robotic manipulation. However, existing approaches typically rely on accurate depth information, which is non-trivial to obtain in real-world…

计算机视觉与模式识别 · 计算机科学 2024-12-04 Zhiyuan Chen , Fan Lu , Guo Yu , Bin Li , Sanqing Qu , Yuan Huang , Changhong Fu , Guang Chen

The 3D Gaussian Splatting technique has significantly advanced the construction of radiance fields from multi-view images, enabling real-time rendering. While point-based rasterization effectively reduces computational demands for…

计算机视觉与模式识别 · 计算机科学 2024-06-27 Jiaze Li , Zhengyu Wen , Luo Zhang , Jiangbei Hu , Fei Hou , Zhebin Zhang , Ying He

3D Gaussian Splatting (3DGS) has revolutionized neural rendering with its efficiency and quality, but like many novel view synthesis methods, it heavily depends on accurate camera poses from Structure-from-Motion (SfM) systems. Although…

计算机视觉与模式识别 · 计算机科学 2025-04-08 Zhisheng Huang , Peng Wang , Jingdong Zhang , Yuan Liu , Xin Li , Wenping Wang

In endoscopy, many applications (e.g., surgical navigation) would benefit from a real-time method that can simultaneously track the endoscope and reconstruct the dense 3D geometry of the observed anatomy from a monocular endoscopic video.…

计算机视觉与模式识别 · 计算机科学 2022-02-23 Xingtong Liu , Zhaoshuo Li , Masaru Ishii , Gregory D. Hager , Russell H. Taylor , Mathias Unberath

This paper introduces LiGSM, a novel LiDAR-enhanced 3D Gaussian Splatting (3DGS) mapping framework that improves the accuracy and robustness of 3D scene mapping by integrating LiDAR data. LiGSM constructs joint loss from images and LiDAR…

机器人学 · 计算机科学 2025-03-10 Jian Shen , Huai Yu , Ji Wu , Wen Yang , Gui-Song Xia

Gaussian SLAM systems excel in real-time rendering and fine-grained reconstruction compared to NeRF-based systems. However, their reliance on extensive keyframes is impractical for deployment in real-world robotic systems, which typically…

计算机视觉与模式识别 · 计算机科学 2026-01-07 Mingrui Li , Shuhong Liu , Tianchen Deng , Hongyu Wang

Simultaneous Localization And Mapping (SLAM) is a task to estimate the robot location and to reconstruct the environment based on observation from sensors such as LIght Detection And Ranging (LiDAR) and camera. It is widely used in robotic…

机器人学 · 计算机科学 2021-02-18 Han Wang , Chen Wang , Lihua Xie

Models and methods originally developed for Novel View Synthesis and Scene Rendering, such as Neural Radiance Fields (NeRF) and Gaussian Splatting, are increasingly being adopted as representations in Simultaneous Localization and Mapping…

机器人学 · 计算机科学 2026-04-28 Samuel Cerezo , Gaetano Meli , Tomás Berriel Martins , Kirill Safronov , Javier Civera

Simultaneous mapping and localization (SLAM) in an real indoor environment is still a challenging task. Traditional SLAM approaches rely heavily on low-level geometric constraints like corners or lines, which may lead to tracking failure in…

机器人学 · 计算机科学 2019-10-01 Xueyang Kang , Shunying Yuan

3D Gaussian Splatting (3DGS) has revolutionized 3D scene reconstruction, which effectively balances rendering quality, efficiency, and speed. However, existing 3DGS approaches usually generate plausible outputs and face significant…

图形学 · 计算机科学 2025-07-22 Beizhen Zhao , Yifan Zhou , Sicheng Yu , Zijian Wang , Hao Wang

We present an empirical investigation of a new mapping system based on a graph of panoramic depth images. Panoramic images efficiently capture range measurements taken by a spinning lidar sensor, recording fine detail on the order of a few…

机器人学 · 计算机科学 2021-01-05 Anthony Cowley , Ian D. Miller , Camillo Jose Taylor

Accurately perceiving an object's pose and shape is essential for precise grasping and manipulation. Compared to common vision-based methods, tactile sensing offers advantages in precision and immunity to occlusion when tracking and…

机器人学 · 计算机科学 2026-02-17 Hung-Jui Huang , Mohammad Amin Mirzaee , Michael Kaess , Wenzhen Yuan

The 3D reconstruction of simultaneous localization and mapping (SLAM) is an important topic in the field for transport systems such as drones, service robots and mobile AR/VR devices. Compared to a point cloud representation, the 3D…

机器人学 · 计算机科学 2023-09-12 Quentin Picard , Stephane Chevobbe , Mehdi Darouich , Jean-Yves Didier

Neural rendering techniques have made substantial progress in generating photo-realistic 3D scenes. The latest 3D Gaussian Splatting technique has achieved high quality novel view synthesis as well as fast rendering speed. However, 3D…

图形学 · 计算机科学 2025-05-09 Xinran Yang , Donghao Ji , Yuanqi Li , Jie Guo , Yanwen Guo , Junyuan Xie
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