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Large-scale 3D reconstruction is critical in the field of robotics, and the potential of 3D Gaussian Splatting (3DGS) for achieving accurate object-level reconstruction has been demonstrated. However, ensuring geometric accuracy in outdoor…

机器人学 · 计算机科学 2024-09-20 Changjian Jiang , Ruilan Gao , Kele Shao , Yue Wang , Rong Xiong , Yu Zhang

We present VIGS-SLAM, a visual-inertial 3D Gaussian Splatting SLAM system that achieves robust real-time tracking and high-fidelity reconstruction. Although recent 3DGS-based SLAM methods achieve dense and photorealistic mapping, their…

机器人学 · 计算机科学 2026-03-16 Zihan Zhu , Wei Zhang , Moyang Li , Norbert Haala , Marc Pollefeys , Daniel Barath

Over the past two decades, research in the field of Simultaneous Localization and Mapping (SLAM) has undergone a significant evolution, highlighting its critical role in enabling autonomous exploration of unknown environments. This…

计算机视觉与模式识别 · 计算机科学 2025-03-28 Fabio Tosi , Youmin Zhang , Ziren Gong , Erik Sandström , Stefano Mattoccia , Martin R. Oswald , Matteo Poggi

A major limitation of minimally invasive surgery is the difficulty in accurately locating the internal anatomical structures of the target organ due to the lack of tactile feedback and transparency. Augmented reality (AR) offers a promising…

机器人学 · 计算机科学 2024-09-19 Jingwei Song , Ray Zhang , Wenwei Zhang , Hao Zhou , Maani Ghaffari

3D Gaussian Splatting (3DGS) enables real-time, photorealistic novel view synthesis, making it a highly attractive representation for model-based video tracking. However, leveraging the differentiability of the 3DGS renderer "in the wild"…

计算机视觉与模式识别 · 计算机科学 2026-03-26 Avigail Cohen Rimon , Amir Mann , Mirela Ben Chen , Or Litany

We propose SNI-SLAM, a semantic SLAM system utilizing neural implicit representation, that simultaneously performs accurate semantic mapping, high-quality surface reconstruction, and robust camera tracking. In this system, we introduce…

机器人学 · 计算机科学 2024-03-29 Siting Zhu , Guangming Wang , Hermann Blum , Jiuming Liu , Liang Song , Marc Pollefeys , Hesheng Wang

3D Gaussian splatting has emerged as an expressive scene representation for RGB-D visual SLAM, but its application to large-scale, multi-agent outdoor environments remains unexplored. Multi-agent Gaussian SLAM is a promising approach to…

机器人学 · 计算机科学 2025-06-24 Annika Thomas , Aneesa Sonawalla , Alex Rose , Jonathan P. How

DUSt3R-based end-to-end scene reconstruction has recently shown promising results in dense visual SLAM. However, most existing methods only use image pairs to estimate pointmaps, overlooking spatial memory and global consistency.To this…

计算机视觉与模式识别 · 计算机科学 2025-09-30 Guole Shen , Tianchen Deng , Yanbo Wang , Yongtao Chen , Yilin Shen , Jiuming Liu , Jingchuan Wang

Visual SLAM algorithms achieve significant improvements through the exploration of 3D Gaussian Splatting (3DGS) representations, particularly in generating high-fidelity dense maps. However, they depend on a static environment assumption…

机器人学 · 计算机科学 2026-04-15 Yi Liu , Haoxuan Xu , Hongbo Duan , Keyu Fan , Zhengyang Zhang , Peiyu Zhuang , Pengting Luo , Houde Liu

Digitizing 3D static scenes and 4D dynamic events from multi-view images has long been a challenge in computer vision and graphics. Recently, 3D Gaussian Splatting (3DGS) has emerged as a practical and scalable reconstruction method,…

计算机视觉与模式识别 · 计算机科学 2024-09-18 Marko Mihajlovic , Sergey Prokudin , Siyu Tang , Robert Maier , Federica Bogo , Tony Tung , Edmond Boyer

Simultaneous Localization and Mapping (SLAM) systems are fundamental building blocks for any autonomous robot navigating in unknown environments. The SLAM implementation heavily depends on the sensor modality employed on the mobile…

机器人学 · 计算机科学 2022-03-25 Luca Di Giammarino , Leonardo Brizi , Tiziano Guadagnino , Cyrill Stachniss , Giorgio Grisetti

Monocular visual SLAM has become an attractive practical approach for robot localization and 3D environment mapping, since cameras are small, lightweight, inexpensive, and produce high-rate, high-resolution data streams. Although numerous…

计算机视觉与模式识别 · 计算机科学 2018-06-08 Hasnain Vohra , Maxim Bazik , Matthew Antone , Joseph Mundy , William Stephenson

The bundle of geometry and appearance in computer vision has proven to be a promising solution for robots across a wide variety of applications. Stereo cameras and RGB-D sensors are widely used to realise fast 3D reconstruction and…

计算机视觉与模式识别 · 计算机科学 2016-11-15 Xuanpeng Li , Rachid Belaroussi

In this paper, we introduce GS-LIVM, a real-time photo-realistic LiDAR-Inertial-Visual mapping framework with Gaussian Splatting tailored for outdoor scenes. Compared to existing methods based on Neural Radiance Fields (NeRF) and 3D…

机器人学 · 计算机科学 2024-10-23 Yusen Xie , Zhenmin Huang , Jin Wu , Jun Ma

This work proposes a RGB-D SLAM system specifically designed for structured environments and aimed at improved tracking and mapping accuracy by relying on geometric features that are extracted from the surrounding. Structured environments…

机器人学 · 计算机科学 2021-03-29 Yanyan Li , Raza Yunus , Nikolas Brasch , Nassir Navab , Federico Tombari

Accurate and robust simultaneous localization and mapping (SLAM) is crucial for autonomous mobile systems, typically achieved by leveraging the geometric features of the environment. Incorporating semantics provides a richer scene…

机器人学 · 计算机科学 2025-07-22 Neng Wang , Huimin Lu , Zhiqiang Zheng , Hesheng Wang , Yun-Hui Liu , Xieyuanli Chen

In this paper, we introduce SLAM3R, a novel and effective system for real-time, high-quality, dense 3D reconstruction using RGB videos. SLAM3R provides an end-to-end solution by seamlessly integrating local 3D reconstruction and global…

计算机视觉与模式识别 · 计算机科学 2025-03-25 Yuzheng Liu , Siyan Dong , Shuzhe Wang , Yingda Yin , Yanchao Yang , Qingnan Fan , Baoquan Chen

Real-time 3D reconstruction is a fundamental task in computer graphics. Recently, differentiable-rendering-based SLAM system has demonstrated significant potential, enabling photorealistic scene rendering through learnable scene…

计算机视觉与模式识别 · 计算机科学 2025-12-02 Xiaokun Pan , Zhenzhe Li , Zhichao Ye , Hongjia Zhai , Guofeng Zhang

3D Gaussian Splatting (3DGS) enables high-quality real-time 3D rendering but faces challenges in efficiently scaling to ultra-dense scenes and high-resolution due to computational bottlenecks that limit its use in latency-sensitive…

图形学 · 计算机科学 2026-05-13 Yibo Zhao , Fan Gao , Youcheng Cai , Ligang Liu

3D Gaussian Splatting offers expressive scene reconstruction, modeling a broad range of visual, geometric, and semantic information. However, efficient real-time map reconstruction with data streamed from multiple robots and devices remains…

机器人学 · 计算机科学 2025-06-04 Javier Yu , Timothy Chen , Mac Schwager