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Manipulatives used in the right way help improve mathematical concepts leading to better learning outcomes. In this paper, we present a phygital (physical + digital) curriculum inspired teaching system for kids aged 5-8 to learn geometry…

计算机视觉与模式识别 · 计算机科学 2023-04-14 Yueqiu Sun , Rohitkrishna Nambiar , Vivek Vidyasagaran

The use of tangible interfaces in teaching has been proved more effective, user -friendly and helpful in collaborative learning departments, when compared to traditional teaching approaches. In particular, the tangible interface "Makey…

人机交互 · 计算机科学 2020-12-23 Heracles Michailidis , Eleni Michailidi , Stavroula Tavoultzidou , George F. Fragulis

This paper presents an innovative pedagogical framework employing tangible interactive games to enhance artificial intelligence (AI) knowledge and literacy among elementary education students. Recognizing the growing importance of AI…

计算机与社会 · 计算机科学 2025-07-22 Nikolaos Sampanis

Teachers of the visually impaired (TVIs) regularly present tactile materials (tactile graphics, 3D models, and real objects) to students with vision impairments. Researchers have been increasingly interested in designing tools to support…

Emphasizing problem formulation in AI literacy activities with children is vital, yet we lack empirical studies on their structure and affordances. We propose that participatory design involving teachable machines facilitates problem…

人机交互 · 计算机科学 2024-03-01 Utkarsh Dwivedi , Salma Elsayed-Ali , Elizabeth Bonsignore , Hernisa Kacorri

Drawing supports learning by externalizing mental models, but providing timely feedback at scale remains challenging. We present Draw2Learn, a system that explores how AI can act as a supportive teammate during drawing-based learning. The…

人机交互 · 计算机科学 2026-02-03 Yuqi Hang

Developments in information and communication technologies have been greatly influential on the practices in all fields, and education is not an exception to this. To illustrate with, computers were first used in computer assisted education…

人机交互 · 计算机科学 2017-04-07 Aslihan Tufekci , Kamuran Samanci , Utku Kose

Humans have long relied on visual aids like sketches and diagrams to support reasoning and problem-solving. Visual tools, like auxiliary lines in geometry or graphs in calculus, are essential for understanding complex ideas. However, many…

人机交互 · 计算机科学 2025-04-03 Steven-Shine Chen , Jimin Lee , Paul Pu Liang

Vocabulary acquisition in early education often relies on rote memorization and passive screen-based tools, which can fail to engage students kinesthetically and collaboratively. This paper introduces Vocabuild, an augmented tangible…

人机交互 · 计算机科学 2025-09-16 Siying Hu , Zhenhao Zhang

Teachers have tried to teach their students by introducing text books along with verbal instructions in traditional education system. However, teaching and learning methods could be changed for developing Information and Communication…

计算机与社会 · 计算机科学 2014-11-10 Md Baharul Islam , Arif Ahmed , Md Kabirul Islam , Abu Kalam Shamsuddin

Artificial intelligence (AI) is increasingly framed as a collaborative partner in creative activities, yet children's interactions with AI have largely been studied in AI-led instructional settings rather than co-creative collaboration.…

人机交互 · 计算机科学 2026-02-05 Nayoung Choi , Jiseung Hong , Peace Cyebukayire , Ikseon Choi , Jinho D. Choi

Technology has helped to innovate in the teaching-learning process. Today's students are more demanding actors when it comes to the environment, they have at their disposal to learn, experiment and develop critical thinking. The area of…

人机交互 · 计算机科学 2025-05-19 Carlos R. Cunha , André Moreira , Sílvia Coelho , Vítor Mendonça , João Pedro Gomes

Iteratively building and testing machine learning models can help children develop creativity, flexibility, and comfort with machine learning and artificial intelligence. We explore how children use machine teaching interfaces with a team…

机器学习 · 计算机科学 2021-09-29 Utkarsh Dwivedi , Jaina Gandhi , Raj Parikh , Merijke Coenraad , Elizabeth Bonsignore , Hernisa Kacorri

The objectives of this ongoing research are to build Real-Time AI-Powered Educational Dashboard (RAED) as a decision support tool for instructors, and to measure its impact on them while making decisions. Current developments in AI can be…

计算机与社会 · 计算机科学 2021-08-02 Ajay Kulkarni

Inspired by widely used soft fingers on grasping, we propose a method of rigid-soft interactive learning, aiming at reducing the time of data collection. In this paper, we classify the interaction categories into Rigid-Rigid, Rigid-Soft,…

机器人学 · 计算机科学 2020-03-04 Linhan Yang , Fang Wan , Haokun Wang , Xiaobo Liu , Yujia Liu , Jia Pan , Chaoyang Song

Research has shown that Educational Robotics (ER) enhances student performance, interest, engagement and collaboration. However, until now, the adoption of robotics in formal education has remained relatively scarce. Among other causes,…

AI-assisted learning companion robots are increasingly used in early education. Many parents express concerns about content appropriateness, while they also value how AI and robots could supplement their limited skill, time, and energy to…

机器人学 · 计算机科学 2025-02-26 Hui-Ru Ho , Nitigya Kargeti , Ziqi Liu , Bilge Mutlu

Teaching programming in early childhood (4-9) to enhance computational thinking has gained popularity in the recent movement of computer science for all. However, current practices ignore some fundamental issues resulting from young…

人机交互 · 计算机科学 2024-05-03 Changjae Lee , Jinjun Xiong

In a first course of general relativity it is usually quite difficult for students to grasp the concept of a geodesic. It is supposed to be straight (auto-parallel) and yet it 'looks' curved. In these situations it is very useful to have…

物理教育 · 物理学 2011-07-26 Thomas Müller , Jörg Frauendiener

Transformers are powerful visual learners, in large part due to their conspicuous lack of manually-specified priors. This flexibility can be problematic in tasks that involve multiple-view geometry, due to the near-infinite possible…

计算机视觉与模式识别 · 计算机科学 2023-04-04 Yash Bhalgat , Joao F. Henriques , Andrew Zisserman
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