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In game theory, mechanism design is concerned with the design of incentives so that a desired outcome of the game can be achieved. In this paper, we study the design of incentives so that a desirable equilibrium is obtained, for instance,…

计算机科学与博弈论 · 计算机科学 2021-06-21 Julian Gutierrez , Muhammad Najib , Giuseppe Perelli , Michael Wooldridge

We consider a class of fully stochastic and fully distributed algorithms, that we prove to learn equilibria in games. Indeed, we consider a family of stochastic distributed dynamics that we prove to converge weakly (in the sense of weak…

计算机科学与博弈论 · 计算机科学 2009-07-14 Olivier Bournez , Johanne Cohen

We consider the degrees of non-computability (Weihrauch degrees) of finding winning strategies (or more generally, Nash equilibria) in infinite sequential games with certain winning sets (or more generally, outcome sets). In particular, we…

计算机科学中的逻辑 · 计算机科学 2015-06-30 Stephane Le Roux , Arno Pauly

Probabilistic model checking for stochastic games enables formal verification of systems that comprise competing or collaborating entities operating in a stochastic environment. Despite good progress in the area, existing approaches focus…

计算机科学中的逻辑 · 计算机科学 2019-07-09 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

Adversarial team games model multiplayer strategic interactions in which a team of identically-interested players is competing against an adversarial player in a zero-sum game. Such games capture many well-studied settings in game theory,…

Contemporary applications of machine learning in two-team e-sports and the superior expressivity of multi-agent generative adversarial networks raise important and overlooked theoretical questions regarding optimization in two-team games.…

计算机科学与博弈论 · 计算机科学 2023-04-18 Fivos Kalogiannis , Ioannis Panageas , Emmanouil-Vasileios Vlatakis-Gkaragkounis

Sequential equilibrium is one of the most fundamental refinements of Nash equilibrium for games in extensive form. However, it is not defined for extensive-form games in which a player can choose among a continuum of actions. We define a…

理论经济学 · 经济学 2026-04-29 Michael Greinecker , Martin Meier , Konrad Podczeck

An open question in the field of non-equilibrium statistical physics is whether there exists a unique way through which non-equilibrium systems equilibrate irrespective of how far they are away from equilibrium. To answer this question we…

统计力学 · 物理学 2014-03-14 P. Barat , A. Giri , Nilangshu K. Das , M. Bhattacharya , A. Dutta

Nash equilibrium is a solution concept in non-strictly competitive, non-cooperative game theory that finds applications in various scientific and engineering disciplines. A non-strictly competitive, non-cooperative game model is presented…

量子物理 · 物理学 2015-02-05 Faisal Shah Khan

Computing Nash equilibria of zero-sum games in classical and quantum settings is extensively studied. For general-sum games, computing Nash equilibria is PPAD-hard and the computing of a more general concept called correlated equilibria has…

量子物理 · 物理学 2025-10-21 Tongyang Li , Xinzhao Wang , Yexin Zhang

We consider the Generalized Lotka-Volterra system of equations with all-to-all, random asymmetric interactions describing high-dimensional, very diverse and well-mixed ecosystems. We analyze the multiple equilibria phase of the model and…

无序系统与神经网络 · 物理学 2023-06-27 Valentina Ros , Felix Roy , Giulio Biroli , Guy Bunin

We identify structural assumptions which provide solvability of the Nash system arising from a linear-quadratic closed-loop game, with stable properties with respect to the number of players. In a setting of interactions governed by a…

最优化与控制 · 数学 2024-01-15 Marco Cirant , Davide Francesco Redaelli

Recently, remarkable progress has been made by approximating Nash equilibrium (NE), correlated equilibrium (CE), and coarse correlated equilibrium (CCE) through function approximation that trains a neural network to predict equilibria from…

计算机科学与博弈论 · 计算机科学 2023-04-28 Zhijian Duan , Yunxuan Ma , Xiaotie Deng

Noncooperative games with uncertain payoffs have been classically studied under the expected-utility theory framework, which relies on the strong assumption that agents behave rationally. However, simple experiments on human decision makers…

计算机科学与博弈论 · 计算机科学 2025-08-14 Ashok Krishnan K. S. , Hélène Le Cadre , Ana Bušić

We present an efficient algorithm to compute the explicit open-loop solution to both finite and infinite-horizon dynamic games subject to state and input constraints. Our approach relies on a multiparametric affine variational inequality…

系统与控制 · 电气工程与系统科学 2026-05-12 Emilio Benenati , Giuseppe Belgioioso

Auctions are modeled as Bayesian games with continuous type and action spaces. Determining equilibria in auction games is computationally hard in general and no exact solution theory is known. We introduce an algorithmic framework in which…

计算机科学与博弈论 · 计算机科学 2023-05-10 Martin Bichler , Maximilian Fichtl , Matthias Oberlechner

This paper proposes a novel approach for locally stable convergence to Nash equilibrium in duopoly noncooperative games based on a distributed event-triggered control scheme. The proposed approach employs extremum seeking, with sinusoidal…

最优化与控制 · 数学 2024-04-12 Victor Hugo Pereira Rodrigues , Tiago Roux Oliveira , Miroslav Krstić , Tamer Başar

We study a dynamic game with a large population of players who choose actions from a finite set in continuous time. Each player has a state in a finite state space that evolves stochastically with their actions. A player's reward depends…

系统与控制 · 电气工程与系统科学 2025-11-04 Leonardo Pedroso , Andrea Agazzi , W. P. M. H. Heemels , Mauro Salazar

We study the global convergence of policy optimization for finding the Nash equilibria (NE) in zero-sum linear quadratic (LQ) games. To this end, we first investigate the landscape of LQ games, viewing it as a nonconvex-nonconcave…

机器学习 · 计算机科学 2021-02-12 Kaiqing Zhang , Zhuoran Yang , Tamer Başar

Computing equilibria of games is a central task in computer science. A large number of results are known for \emph{Nash equilibrium} (NE). However, these can be adopted only when coalitions are not an issue. When instead agents can form…

计算机科学与博弈论 · 计算机科学 2017-11-20 Nicola Gatti , Marco Rocco , Tuomas Sandholm
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