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Video games elicit emotions which can be influenced by color stimuli as shown by previous studies. However, little research has been conducted on whether this applies to mobile games played by adolescents. Therefore, we examined the…

人机交互 · 计算机科学 2024-03-01 Leonie Kallabis , Bruno Baruque-Zanón , Heinrich Klocke , Ana María Lara-Palma , Boris Naujoks

Individual differences in personality determine our preferences, traits and values, which should similarly hold for the way we express ourselves. With current advancements and transformations of technology and society, text-based…

人工智能 · 计算机科学 2023-09-26 Atieh Kashani , Johannes Pfau , Magy Seif El-Nasr

Currently, gaming is the world's favorite form of entertainment. Various studies have shown how games impact players' perceptions and behaviors, prompting opportunities for purposes beyond entertainment. This study uses Animal Crossing: New…

计算机与社会 · 计算机科学 2020-06-18 Quan-Hoang Vuong , Manh-Toan Ho , Minh-Hoang Nguyen , Thanh-Hang Pham , Hoang-Anh Ho , Thu-Trang Vuong , Viet-Phuong La

Toxic behavior is one of the problems most associated with the gaming community. Reports of hate speech and anti-gaming behavior are common in many online multiplayer games. Many studies address this area, focusing on players and,…

人机交互 · 计算机科学 2021-10-01 Clara Andrade Pimentel , Philipe Melo

This paper investigates how risk influences the way people barter. We used Minecraft to create an experimental environment in which people bartered to earn a monetary bonus. Our findings reveal that subjects exhibit risk-aversion to…

计算机科学与博弈论 · 计算机科学 2023-11-28 Kalyani Lakkanige , Lamar Cooley-Russ , Alan R. Wagner , Sarah Rajtmajer

Human exceptionalism strongly shapes human-nature perceptions, thinking, values, and behaviors. Yet little is known about how virtual ecological environments influence this mindset. As digital worlds become increasingly immersive and…

Research suggests that exposure to the natural environment can improve mood, however, current reviews are limited in scope and there is little understanding of moderators. We aimed to conduct a comprehensive systematic review and…

应用统计 · 统计学 2019-10-23 Hannah Roberts , Caspar van Lissa , Paulien Hagedoorn , Ian Kellar , Marco Helbich

It has been challenging to find ways to educate people to have better environmental consciousness. In some cases, people do not know what the right behaviors are to protect the environment. Game engine has been used in the AEC industry for…

计算机与社会 · 计算机科学 2023-04-24 Jing Du

The emotional response a person has to a living space is predominantly affected by light, color and texture as space-making elements. In order to verify whether this phenomenon could be replicated in a simulated environment, we conducted a…

人机交互 · 计算机科学 2023-03-07 Asma Naz , Regis Kopper , Ryan P. McMahan , Mihai Nadin

Models in evolutionary game theory traditionally assume symmetric interactions in homogeneous environments. Here, we consider populations evolving in a heterogeneous environment, which consists of patches of different qualities that are…

种群与进化 · 定量生物学 2018-12-11 Christoph Hauert , Camille Saade , Alex McAvoy

It's widely recognized that the colors used in branding significantly impact how a brand is perceived. This research explores the influence of color in logos on consumer perception and emotional response. We investigate the associations…

人机交互 · 计算机科学 2024-07-24 Maksat Shagyrov , Pakizar Shamoi

This article seeks to provide accurate estimates of the causal effect of exposure to toxic language on player engagement and the proliferation of toxic language. To this end, we analyze proprietary data from the first-person action video…

人机交互 · 计算机科学 2024-07-16 Jacob Morrier , Amine Mahmassani , R. Michael Alvarez

Affective interaction between players of video games can elicit rich and varying patterns of emotions. In multiplayer activities that take place in a common space (such as sports and board games), players are generally aware of the emotions…

人机交互 · 计算机科学 2020-06-19 Yoones A. Sekhavat , Samad Roohi , Hesam Sakian Mohammadi , Georgios N. Yannakakis

Both offline and online human behaviors are affected by personality. Of special interests are online games, where players have to impersonate specific roles and their behaviors are extensively tracked by the game. In this paper, we propose…

人机交互 · 计算机科学 2019-05-22 Zhao Wang , Anna Sapienza , Aron Culotta , Emilio Ferrara

This paper presents a novel approach to assessing human lighting adjustment behavior and preference in diverse lighting conditions through the evaluation of emotional feedback and behavioral data using VR. Participants (n= 27) were exposed…

人机交互 · 计算机科学 2023-07-21 Armin Mostafavi , Tong Bill Xu , Saleh Kalantari

We perform laboratory experiments to elucidate the role of historical information in games involving human coordination. Our approach follows prior work studying human network coordination using the task of graph coloring. We first motivate…

社会与信息网络 · 计算机科学 2012-02-14 Manuel Cebrian , Ramamohan Paturi , Daniel Ricketts

In times of more and more complex interaction techniques, we point out the powerfulness of colored light as a simple and cheap feedback mechanism. Since it is visible over a distance and does not interfere with other modalities, it is…

机器人学 · 计算机科学 2019-01-09 Aljoscha Pörtner , Lilian Schröder , Robin Rasch , Dennis Sprute , Martin Hoffmann , Matthias König

Committed individuals, who features steadfast dedication to advocating strong beliefs, values, and preferences, have garnered much attention across statistical physics, social science, and computer science. This survey delves into the…

物理与社会 · 物理学 2024-02-05 Chen Shen , Hao Guo , Shuyue Hu , Lei Shi , Zhen Wang , Jun Tanimoto

Online competitive action games have flourished as a space for entertainment and social connections, yet they face challenges from a small percentage of players engaging in disruptive behaviors. This study delves into the under-explored…

With the rapid development of robot and other intelligent and autonomous agents, how a human could be influenced by a robot's expressed mood when making decisions becomes a crucial question in human-robot interaction. In this pilot study,…

人机交互 · 计算机科学 2018-06-12 Aaron M. Roth , Umang Bhatt , Tamara Amin , Afsaneh Doryab , Fei Fang , Manuela Veloso
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