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Predicting program behavior and reasoning about code execution remain significant challenges in software engineering, particularly for large language models (LLMs) designed for code analysis. While these models excel at understanding static…
Obtaining knowledge and skill achievement through peer learning can lead to higher academic achievement. However, peer learning implementation is not just about putting students together and hoping for the best. At its worst-designed, peer…
Quantum technologies, i.e., technologies benefiting from the features of quantum physics such as objective randomness, superposition, and entanglement, have enabled an entirely different way of distributing and processing information. The…
Cooking meals can be difficult, causing many to resort to cookbooks and online recipes. However, relying on these traditional methods of cooking often results in missing ingredients, nutritional hazards, and unsatisfactory meals. Using…
Defining abstract algorithmic structures like functions and variables using self-made tangibles can enhance the usability and affordability of the tangible programming experience by maintaining the input modality and physical interaction…
Papert's constructionism makes it clear that learning is particularly effective when learners create tangible artifacts and share and discuss them in social contexts. Technological progress in recent decades has created numerous…
This paper intends to introduce a game-based 3D Virtual Learning Environment (VLE) to second graders. The impetus arose from the need to make learning in mathematics more effective and interesting through multimedia. Applied in a game, the…
In robotics, knowing the object states and recognizing the desired states are very important. Objects at different states would require different grasping. To achieve different states, different manipulations would be required, as well as…
Vision-language models (VLMs) have shown impressive capabilities in perceptual tasks, yet they degrade in complex multi-hop reasoning under multiplayer game settings with imperfect and deceptive information. In this paper, we study a…
This paper investigates how high school students approach computing through an introductory computer science course situated in the Logic Programming (LP) paradigm. This study shows how novice students operate within the LP paradigm while…
Developing competency in artificial intelligence is becoming increasingly crucial for computer science (CS) students at all levels of the CS curriculum. However, most previous research focuses on advanced CS courses, as traditional…
In machine learning, it is very important for a robot to know the state of an object and recognize particular desired states. This is an image classification problem that can be solved using a convolutional neural network. In this paper, we…
Understanding and reasoning about cooking recipes is a fruitful research direction towards enabling machines to interpret procedural text. In this work, we introduce RecipeQA, a dataset for multimodal comprehension of cooking recipes. It…
Food computing has emerged as a prominent multidisciplinary field of research in recent years. An ambitious goal of food computing is to develop end-to-end intelligent systems capable of autonomously producing recipe information for a food…
Combining machine learning with logic-based expert systems in order to get the best of both worlds are becoming increasingly popular. However, to what extent machine learning can already learn to reason over rule-based knowledge is still an…
Mobile games can contribute to learning at greater success. In this paper, we have developed and evaluated a novel educational game, named FoodCalorie, to learn the food calorie intake standards. Our game is aimed to learn the calorie…
Quantum Computing (QC) is often challenging for beginners due to its abstract concepts and mathematical foundations. This paper explores the use of gamification to support the learning of introductory QC concepts. To investigate this,…
As virtual reality (VR) becomes more popular for intergenerational collaboration, there is still a significant gap in research regarding understanding the potential for reducing ageism. Our study aims to address this gap by analyzing ageism…
Embodied Planning is dedicated to the goal of creating agents capable of executing long-horizon tasks in complex physical worlds. However, existing embodied planning benchmarks frequently feature short-horizon tasks and coarse-grained…
Inductions and game semantics are two useful extensions to traditional logic programming. To be specific, inductions can capture a wider class of provable formulas in logic programming. Adopting game semantics can make logic programming…