中文
相关论文

相关论文: Leveraging Metaphors in a VR Serious Game for Comp…

200 篇论文

Predicting program behavior and reasoning about code execution remain significant challenges in software engineering, particularly for large language models (LLMs) designed for code analysis. While these models excel at understanding static…

软件工程 · 计算机科学 2025-02-11 Cuong Chi Le , Hoang-Chau Truong-Vinh , Huy Nhat Phan , Dung Duy Le , Tien N. Nguyen , Nghi D. Q. Bui

Obtaining knowledge and skill achievement through peer learning can lead to higher academic achievement. However, peer learning implementation is not just about putting students together and hoping for the best. At its worst-designed, peer…

计算机与社会 · 计算机科学 2019-10-29 Seyede Fatemeh Noorani , Mohammad Hossein Manshaei , Mohammad Ali Montazeri , Behnaz Omoomi

Quantum technologies, i.e., technologies benefiting from the features of quantum physics such as objective randomness, superposition, and entanglement, have enabled an entirely different way of distributing and processing information. The…

量子物理 · 物理学 2024-06-05 Lea Kopf , Markus Hiekkamäki , Shashi Prabhakar , Robert Fickler

Cooking meals can be difficult, causing many to resort to cookbooks and online recipes. However, relying on these traditional methods of cooking often results in missing ingredients, nutritional hazards, and unsatisfactory meals. Using…

人机交互 · 计算机科学 2024-12-10 Rithik Vir , Parsa Madinei

Defining abstract algorithmic structures like functions and variables using self-made tangibles can enhance the usability and affordability of the tangible programming experience by maintaining the input modality and physical interaction…

人机交互 · 计算机科学 2022-10-13 Alpay Sabuncuoglu , T. Metin Sezgin

Papert's constructionism makes it clear that learning is particularly effective when learners create tangible artifacts and share and discuss them in social contexts. Technological progress in recent decades has created numerous…

人机交互 · 计算机科学 2025-04-28 Stefan Pietrusky

This paper intends to introduce a game-based 3D Virtual Learning Environment (VLE) to second graders. The impetus arose from the need to make learning in mathematics more effective and interesting through multimedia. Applied in a game, the…

计算机与社会 · 计算机科学 2012-03-12 Jean Maitem , Rosmina Joy Cabauatan , Lorena Rabago , Bartolome Tanguilig

In robotics, knowing the object states and recognizing the desired states are very important. Objects at different states would require different grasping. To achieve different states, different manipulations would be required, as well as…

计算机视觉与模式识别 · 计算机科学 2018-05-31 Rahul Paul

Vision-language models (VLMs) have shown impressive capabilities in perceptual tasks, yet they degrade in complex multi-hop reasoning under multiplayer game settings with imperfect and deceptive information. In this paper, we study a…

人工智能 · 计算机科学 2026-04-14 Keyang Zhong , Junlin Xie , Hefeng Wu , Haofeng Li , Guanbin Li

This paper investigates how high school students approach computing through an introductory computer science course situated in the Logic Programming (LP) paradigm. This study shows how novice students operate within the LP paradigm while…

计算机与社会 · 计算机科学 2017-06-29 Timothy Yuen , Maritz Reyes , Yuanlin Zhang

Developing competency in artificial intelligence is becoming increasingly crucial for computer science (CS) students at all levels of the CS curriculum. However, most previous research focuses on advanced CS courses, as traditional…

计算机与社会 · 计算机科学 2025-03-26 Tahiya Chowdhury

In machine learning, it is very important for a robot to know the state of an object and recognize particular desired states. This is an image classification problem that can be solved using a convolutional neural network. In this paper, we…

计算机视觉与模式识别 · 计算机科学 2019-04-30 Kyle Mott

Understanding and reasoning about cooking recipes is a fruitful research direction towards enabling machines to interpret procedural text. In this work, we introduce RecipeQA, a dataset for multimodal comprehension of cooking recipes. It…

计算与语言 · 计算机科学 2018-09-05 Semih Yagcioglu , Aykut Erdem , Erkut Erdem , Nazli Ikizler-Cinbis

Food computing has emerged as a prominent multidisciplinary field of research in recent years. An ambitious goal of food computing is to develop end-to-end intelligent systems capable of autonomously producing recipe information for a food…

计算机视觉与模式识别 · 计算机科学 2024-05-14 Prateek Chhikara , Dhiraj Chaurasia , Yifan Jiang , Omkar Masur , Filip Ilievski

Combining machine learning with logic-based expert systems in order to get the best of both worlds are becoming increasingly popular. However, to what extent machine learning can already learn to reason over rule-based knowledge is still an…

神经与进化计算 · 计算机科学 2019-03-11 Nuri Cingillioglu , Alessandra Russo

Mobile games can contribute to learning at greater success. In this paper, we have developed and evaluated a novel educational game, named FoodCalorie, to learn the food calorie intake standards. Our game is aimed to learn the calorie…

人机交互 · 计算机科学 2021-05-27 Anik Das , Sumaiya Amin , Muhammad Ashad Kabir , Md. Sabir Hossain , Mohammad Mainul Islam

Quantum Computing (QC) is often challenging for beginners due to its abstract concepts and mathematical foundations. This paper explores the use of gamification to support the learning of introductory QC concepts. To investigate this,…

计算机与社会 · 计算机科学 2026-04-28 Bella Hill , Miguel Morales-Trujillo

As virtual reality (VR) becomes more popular for intergenerational collaboration, there is still a significant gap in research regarding understanding the potential for reducing ageism. Our study aims to address this gap by analyzing ageism…

人机交互 · 计算机科学 2024-03-07 Ruotong Zou , Shuyu Yin , Tianqi Song , Peinuan Qin , Yi-Chieh Lee

Embodied Planning is dedicated to the goal of creating agents capable of executing long-horizon tasks in complex physical worlds. However, existing embodied planning benchmarks frequently feature short-horizon tasks and coarse-grained…

机器人学 · 计算机科学 2025-08-06 Muzhen Cai , Xiubo Chen , Yining An , Jiaxin Zhang , Xuesong Wang , Wang Xu , Weinan Zhang , Ting Liu

Inductions and game semantics are two useful extensions to traditional logic programming. To be specific, inductions can capture a wider class of provable formulas in logic programming. Adopting game semantics can make logic programming…

计算机科学中的逻辑 · 计算机科学 2015-08-11 Keehang Kwon