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相关论文: Fully GPU-Accelerated, Matrix-Free Immersed Bounda…

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Immersed boundary-lattice Boltzmann method (IB-LBM) has been widely used for simulation of particle-laden flows recently. However, it was limited to small-scale simulations with no more than O(103) particles. Here, we expand IB-LBM for…

计算物理 · 物理学 2020-02-21 Maoqiang Jiang , Jing Li , Zhaohui Liu

Accurate simulation to dynamics of axial piston pump (APP) is essential for its design, manufacture and maintenance. However, limited by computation capacity of CPU device and traditional solvers, conventional iteration methods are…

分布式、并行与集群计算 · 计算机科学 2025-11-11 Xin Yao , Yang Liu , Jin Jiang , Yesen Chen , Zhilong Chen , Hongkang Dong , Xiaofeng Wei , Teng Zhang , Dongyun Wang

Fluid-Structure Interaction (FSI) can be investigated by means of non-linear Finite Element Models (FEM), suitable to capture large deflections of structural parts interacting with fluids, and Computational Fluid Dynamics (CFD). High…

The lattice Boltzmann method has become a widely adopted approach in computational fluid dynamics, offering unique advantages in mesoscopic kinetic modeling, intrinsic parallelism, and simple treatment of boundary conditions. However, its…

数值分析 · 数学 2025-09-16 Ye Ji , Monica Lacatus , Matthias Möller

The hybrid wall-modeled large-eddy simulation (WMLES) and immersed boundary (IB) method offers significant flexibility for simulating high Reynolds number flows involving complex boundaries. However, the approximate boundary conditions…

流体动力学 · 物理学 2025-06-30 Zhideng Zhou , Fengshun Zhang , Xiaolei Yang

The immersed boundary method is a numerical and mathematical formulation for solving fluid-structure interaction problems. It relies on solving fluid equations on an Eulerian fluid grid and interpolating the resulting velocity back onto…

数值分析 · 数学 2020-03-19 Ondrej Maxian , Charles S. Peskin

We present a GPU-native mesh adaptation procedure that incorporates a complex geometry represented with a triangle mesh within a primary Cartesian computational grid organized as a forest of octrees. A C++/CUDA program implements the…

计算几何 · 计算机科学 2025-02-25 Khodr Jaber , Ebenezer E. Essel , Pierre E. Sullivan

Computational modeling and simulation of fluid-structure interactions constitute a fundamental cornerstone for advancing aerospace engineering endeavors. This paper addresses the notion and implementation of the immersed boundary method for…

计算物理 · 物理学 2025-12-24 Longqing Ge , Qingdong Cai , Yonghao Zhang , Tianbai Xiao

We present a GPU-accelerated version of a high-order discontinuous Galerkin discretization of the unsteady incompressible Navier-Stokes equations. The equations are discretized in time using a semi-implicit scheme with explicit treatment of…

数值分析 · 数学 2018-05-08 Ali Karakus , Noel Chalmers , Kasia Swirydowicz , Timothy Warburton

Faster explicit elastic wavefield simulations are required for large and complex three-dimensional media using a structured finite element method. Such wavefield simulations are suitable for GPUs, which have exhibited improved computational…

分布式、并行与集群计算 · 计算机科学 2024-07-02 Tsuyoshi Ichimura , Kohei Fujita , Muneo Hori , Maddegedara Lalith

This paper proposes a GPU-accelerated optimization framework for collision avoidance problems where the controlled objects and the obstacles can be modeled as the finite union of convex polyhedra. A novel collision avoidance constraint is…

机器人学 · 计算机科学 2024-06-12 Zeming Wu , Zhuping Wang , Hao Zhang

In this paper, the Immersed Boundary Method (IBM) proposed by Pinelli is implemented for finite volume approximations of incompressible Navier-Stokes equations solutions in the open source toolbox OpenFOAM version 2.2. Solid obstacles are…

流体动力学 · 物理学 2016-09-15 E. Constant , C. Li , J. Favier , M. Meldi , P. Meliga , E. Serre

Open-vocabulary panoptic reconstruction is essential for advanced robotics perception and simulation. However, existing methods based on 3D Gaussian Splatting (3DGS) often struggle to simultaneously achieve geometric accuracy, coherent…

机器人学 · 计算机科学 2026-04-14 Xuan Yu , Yuxuan Xie , Changjian Jiang , Shichao Zhai , Rong Xiong , Yu Zhang , Yue Wang

In this paper, a new progressive mesh algorithm is introduced in order to perform fast physical simulations by the use of a lattice Boltzmann method (LBM) on a single-node multi-GPU architecture. This algorithm is able to mesh automatically…

分布式、并行与集群计算 · 计算机科学 2015-10-14 Julien Duchateau , François Rousselle , Nicolas Maquignon , Gilles Roussel , Christophe Renaud

Numerical simulations to evaluate thoracic aortic hemodynamics include a computational fluid dynamic (CFD) approach or fluid-structure interaction (FSI) approach. While CFD neglects the arterial deformation along the cardiac cycle by…

We present a numerical stability analysis of the immersed boundary(IB) method for a special case which is constructed so that Fourier analysis is applicable. We examine the stability of the immersed boundary method with the discrete Fourier…

数值分析 · 数学 2022-08-10 Mengjian Hua , Charles S. Peskin

We present a matrix-free flow solver for high-order finite element discretizations of the incompressible Navier-Stokes and Stokes equations with GPU acceleration. For high polynomial degrees, assembling the matrix for the linear systems…

数值分析 · 数学 2020-04-21 Michael Franco , Jean-Sylvain Camier , Julian Andrej , Will Pazner

Vortex-induced vibration (VIV) remains a fundamental yet computationally challenging problem in computational fluid dynamics (CFD). This study develops a moving mesh Fluid-structure interaction (FSI) algorithm within a Runge-Kutta…

流体动力学 · 物理学 2025-04-04 Jia-Jun Zou , Yun-Long Liu , Qi Kong , A-Man Zhang

The finite element method (FEM) is commonly used in computational cardiac simulations. For this method, a mesh is constructed to represent the geometry and, subsequently, to approximate the solution. To accurately capture curved geometrical…

We present a spectral element model for general-purpose simulation of non-overturning nonlinear water waves using the incompressible Navier-Stokes equations (INSE) with a free surface. The numerical implementation of the spectral element…