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To fill the lack of research efforts in virtual assembly of modules and training, this paper presents a virtual manipulation of building objects in an Immersive Virtual Environment (IVE). A worker wearing a Virtual Reality (VR) head-mounted…

计算机与社会 · 计算机科学 2019-02-15 Mojtaba Noghabaei , Khashayar Asadi , Kevin Han

This paper investigates how visual texture presentation influences tactile perception when interacting with electrostatic cloth displays. We propose a visuo-haptic system that allows users to pinch and rub virtual fabrics while feeling…

人机交互 · 计算机科学 2025-11-11 Takekazu Kitagishi , Chun-Wei Ooi , Yuichi Hiroi , Jun Rekimoto

We can create Virtual Reality (VR) interactions that have no equivalent in the real world by remapping spacetime or altering users' body representation, such as stretching the user's virtual arm for manipulation of distant objects or…

人机交互 · 计算机科学 2022-04-20 Parastoo Abtahi , Sidney Q. Hough , James A. Landay , Sean Follmer

A conventional study of fluid simulation involves different stages including conception, simulation, visualization, and analysis tasks. It is, therefore, necessary to switch between different software and interactive contexts which implies…

计算工程、金融与科学 · 计算机科学 2021-10-22 Mengchen Wang , Nicolas Férey , Frédéric Magoulès , Patrick Bourdot

While tremendous advances in visual and auditory realism have been made for virtual and augmented reality (VR/AR), introducing a plausible sense of physicality into the virtual world remains challenging. Closing the gap between real-world…

人机交互 · 计算机科学 2022-10-05 Yunxiang Zhang , Benjamin Liang , Boyuan Chen , Paul Torrens , S. Farokh Atashzar , Dahua Lin , Qi Sun

Object manipulation is fundamental to virtual reality (VR) applications, yet conventional fingertip haptic devices fail to render certain tactile features relevant for immersive and precise interactions, as i.e. detection of edges. This…

机器人学 · 计算机科学 2026-04-02 Rui Chen , Xianlong Mai , Alireza Sanaei , Domenico Chiaradia , Antonio Frisoli , Daniele Leonardis

The system design and algorithm development of mobile 3D printing robots need a realistic simulation. They require a mobile robot simulation platform to interoperate with a physics-based material simulation for handling interactions between…

机器人学 · 计算机科学 2021-10-12 Uljad Berdica , Yuewei Fu , Yuchen Liu , Emmanouil Angelidis , Chen Feng

Optical see-through augmented reality (OST-AR) overlays digital targets and annotations on the physical world, offering promising guidance for hands-on tasks such as medical needle insertion or assembly. Recent work on OST-AR depth…

图形学 · 计算机科学 2025-10-03 Hu Guo , Lily Patel , Rohan Gupt

Mid-air interaction is one of the promising interaction modalities in virtual reality (VR) due to its merits in naturalness and intuitiveness, but the interaction suffers from the lack of haptic feedback as no force or vibrotactile feedback…

人机交互 · 计算机科学 2022-09-16 Woojoo Kim , Shuping Xiong

This study presents a lightweight, wearable fingertip haptic device that provides physics-based haptic feedback for dexterous manipulation in virtual environments without hindering real-world interactions. The device, designed with thin…

人机交互 · 计算机科学 2025-06-27 Yunxiu Xu , Siyu Wang , Shoichi Hasegawa

Tactile sensation is essential for contact-rich manipulation tasks. It provides direct feedback on object geometry, surface properties, and interaction forces, enhancing perception and enabling fine-grained control. An inherent limitation…

Metaverse has attracted great attention from industry and academia in recent years. Metaverse for the ocean (Meta-ocean) is the implementation of the Metaverse technologies in virtual emersion of the ocean which is beneficial for people…

人机交互 · 计算机科学 2023-08-14 Jinyu Li , Ping Hu , Weicheng Cui , Tianyi Huang , Shenghui Cheng

Tactile sensing is one of the modalities humans rely on heavily to perceive the world. Working with vision, this modality refines local geometry structure, measures deformation at the contact area, and indicates the hand-object contact…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Wenqiang Xu , Zhenjun Yu , Han Xue , Ruolin Ye , Siqiong Yao , Cewu Lu

We propose a haptic system that applies forces or skin deformation to the user's arm, rather than at the fingertips, for believable interaction with virtual objects as an alternative to complex thimble devices. Such a haptic system would be…

机器人学 · 计算机科学 2019-11-21 Mine Sarac , Allison M. Okamura , Massimiliano Di Luca

Pseudo-haptics exploit carefully crafted visual or auditory cues to trick the brain into "feeling" forces that are never physically applied, offering a low-cost alternative to traditional haptic hardware. Here, we present a comparative…

人机交互 · 计算机科学 2025-10-13 Nishant Gautam , Somya Sharma , Peter Corcoran , Kaspar Althoefer

Although mobile phones incorporate low-cost vibration motors to enhance touch-based interactions, it is not possible to generate complex tactile effects on their touchscreens. It is also difficult to relate the limited vibrotactile feedback…

人机交互 · 计算机科学 2021-03-31 Bushra Sadia , Senem Ezgi Emgin , T. Metin Sezgin , Cagatay Basdogan

This research develops a novel sensor for aquatic robots inspired by the whiskers of harbor seals. This sensor can detect the movement of water, offering valuable data on speed, currents, barriers, and water disturbance. It employs a…

机器人学 · 计算机科学 2023-07-20 Tuo Wang , Teresa A. Kent , Sarah Bergbreiter

Creating realistic droplet simulations and animations has long been a formidable challenge for researchers and developers due to the inherent complexity of fluid dynamics. Achieving lifelike droplet splash simulations while managing…

流体动力学 · 物理学 2024-11-26 Hossein Keshtkar , Nadine Aburumman

To induce the Sense of Embodiment~(SoE) on the virtual 3D avatar during a Virtual Reality~(VR) walking scenario, VR interfaces have employed the visuotactile or visuomotor approaches. However, people with reduced lower-body mobility and…

人机交互 · 计算机科学 2022-12-26 Hyuckjin Jang , Taehei Kim , Seo Young Oh , Jeongmi Lee , Sunghee Lee , Sang Ho Yoon

Vibrotactile signals offer new possibilities for conveying sensations and emotions in various applications. Yet, designing vibrotactile tactile icons (i.e., Tactons) to evoke specific feelings often requires a trial-and-error process and…

人机交互 · 计算机科学 2025-02-04 Chungman Lim , Gyeongdeok Kim , Su-Yeon Kang , Hasti Seifi , Gunhyuk Park