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Wire bending is a technique used in manufacturing to mass-produce items such as clips, mounts, and braces. Recent advances in programmable wire bending have made this process increasingly accessible for custom fabrication. However, CNC wire…

人机交互 · 计算机科学 2025-09-17 Shuo Feng , Bo Liu , Yifan , Shan , Roy Zunder , Wei-Che Lin , Tri Dinh , Harald Haraldsson , Ofer Berman , Thijs Roumen

Virtual content instability caused by device pose tracking error remains a prevalent issue in markerless augmented reality (AR), especially on smartphones and tablets. However, when examining environments which will host AR experiences, it…

人机交互 · 计算机科学 2023-09-01 Tim Scargill , Ying Chen , Tianyi Hu , Maria Gorlatova

Multi-agent human-robot teaming allows for the potential to gather information about various environments more efficiently by exploiting and combining the strengths of humans and robots. In industries like defense, search and rescue,…

机器人学 · 计算机科学 2024-01-12 Frank Regal , Chris Suarez , Fabian Parra , Mitch Pryor

Augmented reality (AR) is one of the relatively old, yet trending areas in the intersection of computer vision and computer graphics with numerous applications in several areas, from gaming and entertainment, to education and healthcare.…

计算机视觉与模式识别 · 计算机科学 2022-02-28 Shervin Minaee , Xiaodan Liang , Shuicheng Yan

Researching novel user experiences in medicine is challenging due to limited access to equipment and strict ethical protocols. Extended Reality (XR) simulation technologies offer a cost- and time-efficient solution for developing…

In Autonomous Driving (AD), detection and tracking of obstacles on the roads is a critical task. Deep-learning based methods using annotated LiDAR data have been the most widely adopted approach for this. Unfortunately, annotating 3D point…

计算机视觉与模式识别 · 计算机科学 2021-07-02 Jin Fang , Dingfu Zhou , Feilong Yan , Tongtong Zhao , Feihu Zhang , Yu Ma , Liang Wang , Ruigang Yang

We contribute two design studies for augmented reality visualizations that support learning musical instruments. First, we designed simple, glanceable encodings for drum kits, which we display through a projector. As second instrument, we…

人机交互 · 计算机科学 2026-03-26 Frank Heyen , Michael Sedlmair

Social robots, also known as service or assistant robots, have been developed to improve the quality of human life in recent years. Socially assistive robots (SAR) are a special type of social robots that focus on providing support through…

人机交互 · 计算机科学 2023-01-04 Xiaodong Wu

As the uses of augmented reality (AR) become more complex and widely available, AR applications will increasingly incorporate intelligent features that require developers to understand the user's behavior and surrounding environment (e.g.…

计算机视觉与模式识别 · 计算机科学 2024-10-03 Erin McGowan , Ethan Brewer , Claudio Silva

The combination of Visual Guidance and Extended Reality (XR) technology holds the potential to greatly improve the performance of human workforces in numerous areas, particularly industrial environments. Focusing on virtual assembly tasks…

人机交互 · 计算机科学 2023-08-08 Leon Pietschmann , Paul-David Zuercher , Erik Bubík , Zhutian Chen , Hanspeter Pfister , Thomas Bohné

Mobile Augmented Reality (MAR) integrates computer-generated virtual objects with physical environments for mobile devices. MAR systems enable users to interact with MAR devices, such as smartphones and head-worn wearables, and performs…

人机交互 · 计算机科学 2022-08-29 Jacky Cao , Kit-Yung Lam , Lik-Hang Lee , Xiaoli Liu , Pan Hui , Xiang Su

Due to technological development, Augmented Reality (AR) can be applied in different domains. However, innovative technologies refer to new interaction paradigms, thus creating a new experience for the user. This so-called User Experience…

人机交互 · 计算机科学 2025-06-05 Stefan Graser , Felix Kirschenlohr , Stephan Böhm

Collaboration using mixed reality technology is an active area of research, where significant research is done to virtually bridge physical distances. There exist a diverse set of platforms and devices that can be used for a mixed-reality…

人机交互 · 计算机科学 2020-10-05 Shubham Singh , Zengou Ma , Daniele Giunchi , Anthony Steed

When establishing a visual connection between a virtual reality user and an augmented reality user, it is important to consider whether the augmented reality user faces a surplus of information. Augmented reality, compared to virtual…

人机交互 · 计算机科学 2021-05-05 Robbe Cools , Jihae Han , Adalberto L. Simeone

The Architecture, Engineering, Construction, and Facility Management (AEC/FM) industry deals with the design, construction, and operation of complex buildings. Today, Building Information Modeling (BIM) is used to represent information…

人机交互 · 计算机科学 2023-06-22 Enes Yigitbas , Alexander Nowosad , Gregor Engels

We introduce Textile IR, a bidirectional intermediate representation that connects manufacturing-valid CAD, physics-based simulation, and lifecycle assessment for fashion design. Unlike existing siloed tools where pattern software…

计算机视觉与模式识别 · 计算机科学 2026-01-07 Petteri Teikari , Neliana Fuenmayor

An immersive acoustic experience enabled by spatial audio is just as crucial as the visual aspect in creating realistic virtual environments. However, existing methods for room impulse response estimation rely either on data-demanding…

计算机视觉与模式识别 · 计算机科学 2025-08-19 Derong Jin , Ruohan Gao

The information provided to a person's visual system by extended reality (XR) displays is not a veridical match to the information provided by the real world. Due in part to graphical limitations in XR head-mounted displays (HMDs), which…

人机交互 · 计算机科学 2022-01-07 Haley Adams , Holly Gagnon , Sarah Creem-Regehr , Jeanine Stefanucci , Bobby Bodenheimer

Using Reinforcement Learning (RL) in simulation to construct policies useful in real life is challenging. This is often attributed to the sequential decision making aspect: inaccuracies in simulation accumulate over multiple steps, hence…

机器学习 · 计算机科学 2017-06-09 Rika Antonova , Silvia Cruciani

Engaging in smooth conversations with others is a crucial social skill. However, differences in knowledge between conversation participants can sometimes hinder effective communication. To tackle this issue, this study proposes a real-time…

人机交互 · 计算机科学 2025-06-23 Yuichiro Fujimoto