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The problem of 3D reconstruction from posed images is undergoing a fundamental transformation, driven by continuous advances in 3D Gaussian Splatting (3DGS). By modeling scenes explicitly as collections of 3D Gaussians, 3DGS enables…

计算机视觉与模式识别 · 计算机科学 2026-03-02 Vitor Pereira Matias , Daniel Perazzo , Vinicius Silva , Alberto Raposo , Luiz Velho , Afonso Paiva , Tiago Novello

Accurate reconstruction of reflective surfaces remains a fundamental challenge in computer vision, with broad applications in real-time virtual reality and digital content creation. Although 3D Gaussian Splatting (3DGS) enables efficient…

计算机视觉与模式识别 · 计算机科学 2026-03-12 Yufei Han , Chu Zhou , Youwei Lyu , Qi Chen , Si Li , Boxin Shi , Yunpeng Jia , Heng Guo , Zhanyu Ma

3D Gaussian Splatting (3DGS) has demonstrated impressive capabilities in novel view synthesis. However, rendering reflective objects remains a significant challenge, particularly in inverse rendering and relighting. We introduce RTR-GS, a…

图形学 · 计算机科学 2025-12-17 Yongyang Zhou , Fang-Lue Zhang , Zichen Wang , Lei Zhang

Recently, 3D Gaussian Splatting (3DGS) has emerged as an efficient approach for accurately representing scenes. However, despite its superior novel view synthesis capabilities, extracting the geometry of the scene directly from the Gaussian…

计算机视觉与模式识别 · 计算机科学 2024-07-18 Yaniv Wolf , Amit Bracha , Ron Kimmel

3D Gaussian Splatting showcases notable advancements in photo-realistic and real-time novel view synthesis. However, it faces challenges in modeling mirror reflections, which exhibit substantial appearance variations from different…

计算机视觉与模式识别 · 计算机科学 2024-05-21 Jiayue Liu , Xiao Tang , Freeman Cheng , Roy Yang , Zhihao Li , Jianzhuang Liu , Yi Huang , Jiaqi Lin , Shiyong Liu , Xiaofei Wu , Songcen Xu , Chun Yuan

Transmissive scenes are ubiquitous in daily life, yet reconstructing and rendering them remains highly challenging due to the inherent entanglement between near-field reflections from the surrounding environment on the transmissive surface,…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Zhenyu Liang , Xiao Zhang , Tianchao Li , Jack C. P. Cheng , Chi-Keung Tang

3D Gaussian Splatting (3DGS) enables photorealistic rendering but suffers from artefacts due to sparse Structure-from-Motion (SfM) initialisation. To address this limitation, we propose GP-GS, a Gaussian Process (GP) based densification…

计算机视觉与模式识别 · 计算机科学 2026-01-13 Zhihao Guo , Jingxuan Su , Chenghao Qian , Shenglin Wang , Jinlong Fan , Jing Zhang , Wei Zhou , Hadi Amirpour , Yunlong Zhao , Liangxiu Han , Peng Wang

3D Gaussian Splatting (3DGS) proposes an efficient solution for novel view synthesis. Its framework provides fast and high-fidelity rendering. Although less complex than other solutions such as Neural Radiance Fields (NeRF), there are still…

计算机视觉与模式识别 · 计算机科学 2025-04-03 Stéphane Pateux , Matthieu Gendrin , Luce Morin , Théo Ladune , Xiaoran Jiang

This paper focuses on the outline of some computational methods for the approximate solution of the integral equations for the neuronal firing probability density and an algorithm for the generation of sample-paths in order to construct…

概率论 · 数学 2007-05-23 E. Di Nardo , A. G. Nobile , E. Pirozzi , L. M. Ricciardi

Gaussian Splatting has emerged as a leading method for novel view synthesis, offering superior training efficiency and real-time inference compared to NeRF approaches, while still delivering high-quality reconstructions. Beyond view…

计算机视觉与模式识别 · 计算机科学 2025-11-25 Lorenzo Rutayisire , Nicola Capodieci , Fabio Pellacini

3D Gaussian Splatting (3D-GS) is a recent 3D scene reconstruction technique that enables real-time rendering of novel views by modeling scenes as parametric point clouds of differentiable 3D Gaussians. However, its rendering speed and model…

计算机视觉与模式识别 · 计算机科学 2026-02-24 Alex Hanson , Allen Tu , Geng Lin , Vasu Singla , Matthias Zwicker , Tom Goldstein

Implicit neural representations (INRs) have achieved remarkable success in image representation and compression, but they require substantial training time and memory. Meanwhile, recent 2D Gaussian Splatting (GS) methods (\textit{e.g.},…

计算机视觉与模式识别 · 计算机科学 2026-01-01 Tiantian Li , Xinjie Zhang , Xingtong Ge , Tongda Xu , Dailan He , Jun Zhang , Yan Wang

3D Gaussian Splatting is emerging as a state-of-the-art technique in novel view synthesis, recognized for its impressive balance between visual quality, speed, and rendering efficiency. However, reliance on third-degree spherical harmonics…

计算机视觉与模式识别 · 计算机科学 2025-01-03 Yiwen Wang , Siyuan Chen , Ran Yi

In inverse rendering, accurately modeling visibility and indirect radiance for incident light is essential for capturing secondary effects. Due to the absence of a powerful Gaussian ray tracer, previous 3DGS-based methods have either…

计算机视觉与模式识别 · 计算机科学 2025-03-25 Chun Gu , Xiaofei Wei , Zixuan Zeng , Yuxuan Yao , Li Zhang

3D Gaussian splatting (3DGS) has recently emerged as an alternative representation that leverages a 3D Gaussian-based representation and introduces an approximated volumetric rendering, achieving very fast rendering speed and promising…

计算机视觉与模式识别 · 计算机科学 2024-08-08 Joo Chan Lee , Daniel Rho , Xiangyu Sun , Jong Hwan Ko , Eunbyung Park

The emergence of neural and Gaussian-based radiance field methods has led to considerable advancements in novel view synthesis and 3D object reconstruction. Nonetheless, specular reflection and refraction continue to pose significant…

图形学 · 计算机科学 2025-05-02 Letian Huang , Dongwei Ye , Jialin Dan , Chengzhi Tao , Huiwen Liu , Kun Zhou , Bo Ren , Yuanqi Li , Yanwen Guo , Jie Guo

Humans have the remarkable ability to construct consistent mental models of an environment, even under limited or varying levels of illumination. We wish to endow robots with this same capability. In this paper, we tackle the challenge of…

计算机视觉与模式识别 · 计算机科学 2024-09-04 Tianyi Zhang , Kaining Huang , Weiming Zhi , Matthew Johnson-Roberson

The 3D Gaussian Splatting technique has significantly advanced the construction of radiance fields from multi-view images, enabling real-time rendering. While point-based rasterization effectively reduces computational demands for…

计算机视觉与模式识别 · 计算机科学 2024-06-27 Jiaze Li , Zhengyu Wen , Luo Zhang , Jiangbei Hu , Fei Hou , Zhebin Zhang , Ying He

Gaussian Splatting (GS) has proven to be highly effective in novel view synthesis, achieving high-quality and real-time rendering. However, its potential for reconstructing detailed 3D shapes has not been fully explored. Existing methods…

图形学 · 计算机科学 2024-06-25 Baowen Zhang , Chuan Fang , Rakesh Shrestha , Yixun Liang , Xiaoxiao Long , Ping Tan

We present GI-GS, a novel inverse rendering framework that leverages 3D Gaussian Splatting (3DGS) and deferred shading to achieve photo-realistic novel view synthesis and relighting. In inverse rendering, accurately modeling the shading…

计算机视觉与模式识别 · 计算机科学 2025-03-28 Hongze Chen , Zehong Lin , Jun Zhang