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Capturing and rendering life-like hair is particularly challenging due to its fine geometric structure, the complex physical interaction and its non-trivial visual appearance.Yet, hair is a critical component for believable avatars. In this…

计算机视觉与模式识别 · 计算机科学 2021-12-21 Ziyan Wang , Giljoo Nam , Tuur Stuyck , Stephen Lombardi , Michael Zollhoefer , Jessica Hodgins , Christoph Lassner

Novel view synthesis of dynamic scenes is becoming important in various applications, including augmented and virtual reality. We propose a novel 4D Gaussian Splatting (4DGS) algorithm for dynamic scenes from casually recorded monocular…

计算机视觉与模式识别 · 计算机科学 2024-11-14 Mijeong Kim , Jongwoo Lim , Bohyung Han

Camera virtualization -- an emerging solution to novel view synthesis -- holds transformative potential for visual entertainment, live performances, and sports broadcasting by enabling the generation of photorealistic images from novel…

计算机视觉与模式识别 · 计算机科学 2026-02-18 Yunxiao Zhang , William Stone , Suryansh Kumar

Dynamic 4D Gaussian Splatting (4DGS) effectively extends the high-speed rendering capabilities of 3D Gaussian Splatting (3DGS) to represent volumetric videos. However, the large number of Gaussians, substantial temporal redundancies, and…

图形学 · 计算机科学 2026-01-14 Hyeongmin Lee , Kyungjune Baek

Video tokenizers are essential for latent video diffusion models, converting raw video data into spatiotemporally compressed latent spaces for efficient training. However, extending state-of-the-art video tokenizers to achieve a temporal…

计算机视觉与模式识别 · 计算机科学 2025-08-05 Aniruddha Mahapatra , Long Mai , David Bourgin , Yitian Zhang , Feng Liu

LongSplat addresses critical challenges in novel view synthesis (NVS) from casually captured long videos characterized by irregular camera motion, unknown camera poses, and expansive scenes. Current methods often suffer from pose drift,…

计算机视觉与模式识别 · 计算机科学 2025-08-20 Chin-Yang Lin , Cheng Sun , Fu-En Yang , Min-Hung Chen , Yen-Yu Lin , Yu-Lun Liu

Novel-view synthesis (NVS) approaches play a critical role in vast scene reconstruction. However, these methods rely heavily on dense image inputs and prolonged training times, making them unsuitable where computational resources are…

计算机视觉与模式识别 · 计算机科学 2024-11-21 Hao Li , Yuanyuan Gao , Haosong Peng , Chenming Wu , Weicai Ye , Yufeng Zhan , Chen Zhao , Dingwen Zhang , Jingdong Wang , Junwei Han

The field of novel-view synthesis has recently witnessed the emergence of 3D Gaussian Splatting, which represents scenes in a point-based manner and renders through rasterization. This methodology, in contrast to Radiance Fields that rely…

计算机视觉与模式识别 · 计算机科学 2024-08-09 Fengyi Zhang , Yadan Luo , Tianjun Zhang , Lin Zhang , Zi Huang

Synthesizing high-fidelity videos from real-world multi-view input is challenging because of the complexities of real-world environments and highly dynamic motions. Previous works based on neural radiance fields have demonstrated…

计算机视觉与模式识别 · 计算机科学 2023-10-10 Feng Wang , Sinan Tan , Xinghang Li , Zeyue Tian , Yafei Song , Huaping Liu

Implicit neural representations for video have been recognized as a novel and promising form of video representation. Existing works pay more attention to improving video reconstruction quality but little attention to the decoding speed.…

计算机视觉与模式识别 · 计算机科学 2025-07-09 Zhizhuo Pang , Zhihui Ke , Xiaobo Zhou , Tie Qiu

We introduce a novel geometry-guided online video view synthesis method with enhanced view and temporal consistency. Traditional approaches achieve high-quality synthesis from dense multi-view camera setups but require significant…

计算机视觉与模式识别 · 计算机科学 2025-05-27 Hyunho Ha , Lei Xiao , Christian Richardt , Thu Nguyen-Phuoc , Changil Kim , Min H. Kim , Douglas Lanman , Numair Khan

Real-time rendering of human head avatars is a cornerstone of many computer graphics applications, such as augmented reality, video games, and films, to name a few. Recent approaches address this challenge with computationally efficient…

计算机视觉与模式识别 · 计算机科学 2024-09-19 Kartik Teotia , Hyeongwoo Kim , Pablo Garrido , Marc Habermann , Mohamed Elgharib , Christian Theobalt

Volumetric video enables immersive experiences by capturing dynamic 3D scenes, enabling diverse applications for virtual reality, education, and telepresence. However, traditional methods struggle with fixed lighting conditions, while…

图形学 · 计算机科学 2025-09-10 Yu Hong , Yize Wu , Zhehao Shen , Chengcheng Guo , Yuheng Jiang , Yingliang Zhang , Jingyi Yu , Lan Xu

Recent advances in 4D Gaussian Splatting (4DGS) have extended the high-speed rendering capability of 3D Gaussian Splatting (3DGS) into the temporal domain, enabling real-time rendering of dynamic scenes. However, one of the major remaining…

计算机视觉与模式识别 · 计算机科学 2026-03-27 Sangwoon Kwak , Weeyoung Kwon , Jun Young Jeong , Geonho Kim , Won-Sik Cheong , Jihyong Oh

Despite the impressive progress of telepresence systems for room-scale scenes with static and dynamic scene entities, expanding their capabilities to scenarios with larger dynamic environments beyond a fixed size of a few square-meters…

计算机视觉与模式识别 · 计算机科学 2024-02-14 Leif Van Holland , Patrick Stotko , Stefan Krumpen , Reinhard Klein , Michael Weinmann

Immersive video offers a 6-Dof-free viewing experience, potentially playing a key role in future video technology. Recently, 4D Gaussian Splatting has gained attention as an effective approach for immersive video due to its high rendering…

计算机视觉与模式识别 · 计算机科学 2025-05-13 Hao Li , Sicheng Li , Xiang Gao , Abudouaihati Batuer , Lu Yu , Yiyi Liao

We introduce a new convolutional layer named the Temporal Gaussian Mixture (TGM) layer and present how it can be used to efficiently capture longer-term temporal information in continuous activity videos. The TGM layer is a temporal…

计算机视觉与模式识别 · 计算机科学 2019-08-05 AJ Piergiovanni , Michael S. Ryoo

We consider the problem of efficiently representing casually captured monocular videos in a spatially- and temporally-coherent manner. While existing approaches predominantly rely on 2D/2.5D techniques treating videos as collections of…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Qiuhong Shen , Xuanyu Yi , Mingbao Lin , Hanwang Zhang , Shuicheng Yan , Xinchao Wang

We introduce a robust, real-time, high-resolution human video matting method that achieves new state-of-the-art performance. Our method is much lighter than previous approaches and can process 4K at 76 FPS and HD at 104 FPS on an Nvidia GTX…

计算机视觉与模式识别 · 计算机科学 2021-08-27 Shanchuan Lin , Linjie Yang , Imran Saleemi , Soumyadip Sengupta

Current video representations heavily rely on unstable and over-grained priors for motion and appearance modelling, \emph{i.e.}, pixel-level matching and tracking. A tracking error of just a few pixels would lead to the collapse of the…

计算机视觉与模式识别 · 计算机科学 2025-10-15 Ye Chen , Liming Tan , Yupeng Zhu , Yuanbin Wang , Bingbing Ni