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相关论文: SAGA: Surface-Aligned Gaussian Avatar

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Recent success of generative adversarial networks (GAN) has made great progress on the face animation task. However, the complex scene structure of a face image still makes it a challenge to generate videos with face poses significantly…

计算机视觉与模式识别 · 计算机科学 2021-11-10 Qiulin Wang , Lu Zhang , Bo Li

Personalized 3D avatar editing holds significant promise due to its user-friendliness and availability to applications such as AR/VR and virtual try-ons. Previous studies have explored the feasibility of 3D editing, but often struggle to…

图形学 · 计算机科学 2025-04-30 Hanxi Liu , Yifang Men , Zhouhui Lian

We introduce Gaussian Articulated Template Model GART, an explicit, efficient, and expressive representation for non-rigid articulated subject capturing and rendering from monocular videos. GART utilizes a mixture of moving 3D Gaussians to…

计算机视觉与模式识别 · 计算机科学 2023-11-28 Jiahui Lei , Yufu Wang , Georgios Pavlakos , Lingjie Liu , Kostas Daniilidis

Existing methods like Neural Radiation Fields (NeRF) and 3D Gaussian Splatting (3DGS) have made significant strides in facial attribute control such as facial animation and components editing, yet they struggle with fine-grained…

计算机视觉与模式识别 · 计算机科学 2024-08-21 Pinxin Liu , Luchuan Song , Daoan Zhang , Hang Hua , Yunlong Tang , Huaijin Tu , Jiebo Luo , Chenliang Xu

Combining human body models with differentiable rendering has recently enabled animatable avatars of clothed humans from sparse sets of multi-view RGB videos. While state-of-the-art approaches achieve realistic appearance with neural…

计算机视觉与模式识别 · 计算机科学 2022-10-19 Shaofei Wang , Katja Schwarz , Andreas Geiger , Siyu Tang

Recently, implicit neural representation has been widely used to generate animatable human avatars. However, the materials and geometry of those representations are coupled in the neural network and hard to edit, which hinders their…

计算机视觉与模式识别 · 计算机科学 2024-05-21 Qifeng Chen , Rengan Xie , Kai Huang , Qi Wang , Wenting Zheng , Rong Li , Yuchi Huo

We introduce GoMAvatar, a novel approach for real-time, memory-efficient, high-quality animatable human modeling. GoMAvatar takes as input a single monocular video to create a digital avatar capable of re-articulation in new poses and…

计算机视觉与模式识别 · 计算机科学 2024-04-12 Jing Wen , Xiaoming Zhao , Zhongzheng Ren , Alexander G. Schwing , Shenlong Wang

Dynamic reconstruction of deformable tissues in endoscopic video is a key technology for robot-assisted surgery. Recent reconstruction methods based on neural radiance fields (NeRFs) have achieved remarkable results in the reconstruction of…

计算机视觉与模式识别 · 计算机科学 2024-07-09 Weixing Xie , Junfeng Yao , Xianpeng Cao , Qiqin Lin , Zerui Tang , Xiao Dong , Xiaohu Guo

We present InstantGeoAvatar, a method for efficient and effective learning from monocular video of detailed 3D geometry and appearance of animatable implicit human avatars. Our key observation is that the optimization of a hash grid…

计算机视觉与模式识别 · 计算机科学 2024-12-02 Alvaro Budria , Adrian Lopez-Rodriguez , Oscar Lorente , Francesc Moreno-Noguer

Creating high-fidelity, animatable 3D avatars from a single image remains a formidable challenge. We identified three desirable attributes of avatar generation: 1) the method should be feed-forward, 2) model a 360{\deg} full-head, and 3)…

图形学 · 计算机科学 2026-02-13 Zehao Xia , Yiqun Wang , Zhengda Lu , Kai Liu , Jun Xiao , Peter Wonka

We present Grasp in Gaussians (GraG), a fast and robust method for reconstructing dynamic 3D hand-object interactions from a single monocular video. Unlike recent approaches that optimize heavy neural representations, our method focuses on…

计算机视觉与模式识别 · 计算机科学 2026-04-15 Ayce Idil Aytekin , Xu Chen , Zhengyang Shen , Thabo Beeler , Helge Rhodin , Rishabh Dabral , Christian Theobalt

Animatable 3D reconstruction has significant applications across various fields, primarily relying on artists' handcraft creation. Recently, some studies have successfully constructed animatable 3D models from monocular videos. However,…

计算机视觉与模式识别 · 计算机科学 2024-03-19 Tingyang Zhang , Qingzhe Gao , Weiyu Li , Libin Liu , Baoquan Chen

Unsupervised generation of 3D-aware clothed humans with various appearances and controllable geometries is important for creating virtual human avatars and other AR/VR applications. Existing methods are either limited to rigid object…

计算机视觉与模式识别 · 计算机科学 2022-11-29 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

We propose selective-training Gaussian head avatars (STGA) to enhance the details of dynamic head Gaussian. The dynamic head Gaussian model is trained based on the FLAME parameterized model. Each Gaussian splat is embedded within the FLAME…

图形学 · 计算机科学 2025-03-10 Hanzhi Guo , Yixiao Chen , Dongye Xiaonuo , Zeyu Tian , Dongdong Weng , Le Luo

Avatar modelling has broad applications in human animation and virtual try-ons. Recent advancements in this field have focused on high-quality and comprehensive human reconstruction but often overlook the separation of clothing from the…

计算机视觉与模式识别 · 计算机科学 2024-11-18 Jingxuan Chen

High-fidelity head avatar reconstruction plays a crucial role in AR/VR, gaming, and multimedia content creation. Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated effectiveness in modeling complex geometry with real-time…

计算机视觉与模式识别 · 计算机科学 2025-08-20 Shikun Zhang , Cunjian Chen , Yiqun Wang , Qiuhong Ke , Yong Li

Constructing vivid 3D head avatars for given subjects and realizing a series of animations on them is valuable yet challenging. This paper presents GaussianHead, which models the actional human head with anisotropic 3D Gaussians. In our…

计算机视觉与模式识别 · 计算机科学 2025-04-16 Jie Wang , Jiu-Cheng Xie , Xianyan Li , Feng Xu , Chi-Man Pun , Hao Gao

Inferring full-body poses from Head Mounted Devices, which capture only 3-joint observations from the head and wrists, is a challenging task with wide AR/VR applications. Previous attempts focus on learning one-stage motion mapping and thus…

计算机视觉与模式识别 · 计算机科学 2025-05-13 Fangyu Du , Yang Yang , Xuehao Gao , Hongye Hou

The efficient reconstruction of high-quality and intuitively editable human avatars presents a pressing challenge in the field of computer vision. Recent advancements, such as 3DGS, have demonstrated impressive reconstruction efficiency and…

图形学 · 计算机科学 2025-11-25 Mengtian Li , Shengxiang Yao , Yichen Pan , Haiyao Xiao , Zhongmei Li , Zhifeng Xie , Keyu Chen

Radiance field-based methods have recently been used to reconstruct human avatars, showing that we can significantly downscale the systems needed for creating animated human avatars. Although this progress has been initiated by neural…

计算机视觉与模式识别 · 计算机科学 2025-09-16 Nikolaos Zioulis , Nikolaos Kotarelas , Georgios Albanis , Spyridon Thermos , Anargyros Chatzitofis