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Recently, 3D Gaussian Splatting (3DGS) has become a promising framework for novel view synthesis, offering fast rendering speeds and high fidelity. However, the large number of Gaussians and their associated attributes require effective…

计算机视觉与模式识别 · 计算机科学 2024-06-03 Yufei Wang , Zhihao Li , Lanqing Guo , Wenhan Yang , Alex C. Kot , Bihan Wen

Most existing 3D Gaussian Splatting (3DGS) compression schemes focus on producing compact 3DGS representation via implicit data embedding. They have long coding times and highly customized data format, making it difficult for widespread…

计算机视觉与模式识别 · 计算机科学 2025-05-06 Qi Yang , Le Yang , Geert Van Der Auwera , Zhu Li

3D Gaussian Splatting (3DGS) has emerged as a promising framework for novel view synthesis, boasting rapid rendering speed with high fidelity. However, the substantial Gaussians and their associated attributes necessitate effective…

计算机视觉与模式识别 · 计算机科学 2024-07-15 Yihang Chen , Qianyi Wu , Weiyao Lin , Mehrtash Harandi , Jianfei Cai

3D Gaussian Splatting (GS) demonstrates excellent rendering quality and generation speed in novel view synthesis. However, substantial data size poses challenges for storage and transmission, making 3D GS compression an essential…

计算机视觉与模式识别 · 计算机科学 2025-03-18 He Huang , Wenjie Huang , Qi Yang , Yiling Xu , Zhu li

3D Gaussian Splatting (3DGS) has emerged as a revolutionary 3D representation. However, its substantial data size poses a major barrier to widespread adoption. While feed-forward 3DGS compression offers a practical alternative to costly…

计算机视觉与模式识别 · 计算机科学 2025-12-02 Zhening Liu , Rui Song , Yushi Huang , Yingdong Hu , Xinjie Zhang , Jiawei Shao , Zehong Lin , Jun Zhang

With 3D Gaussian Splatting (3DGS) advancing real-time and high-fidelity rendering for novel view synthesis, storage requirements pose challenges for their widespread adoption. Although various compression techniques have been proposed,…

计算机视觉与模式识别 · 计算机科学 2025-03-13 Yihang Chen , Qianyi Wu , Mengyao Li , Weiyao Lin , Mehrtash Harandi , Jianfei Cai

3D Gaussian Splatting (3DGS) has emerged as a promising framework for novel view synthesis, boasting rapid rendering speed with high fidelity. However, the substantial Gaussians and their associated attributes necessitate effective…

计算机视觉与模式识别 · 计算机科学 2025-02-12 Yihang Chen , Qianyi Wu , Weiyao Lin , Mehrtash Harandi , Jianfei Cai

We present the first unified framework for rate-distortion-optimized compression and segmentation of 3D Gaussian Splatting (3DGS). While 3DGS has proven effective for both real-time rendering and semantic scene understanding, prior works…

计算机视觉与模式识别 · 计算机科学 2026-01-21 Yu-Jen Tseng , Chia-Hao Kao , Jing-Zhong Chen , Alessandro Gnutti , Shao-Yuan Lo , Yen-Yu Lin , Wen-Hsiao Peng

As an emerging novel view synthesis approach, 3D Gaussian Splatting (3DGS) demonstrates fast training/rendering with superior visual quality. The two tasks of 3DGS, Gaussian creation and view rendering, are typically separated over time or…

计算机视觉与模式识别 · 计算机科学 2025-08-15 Yuning Huang , Jiahao Pang , Fengqing Zhu , Dong Tian

3D Gaussian Splatting (3DGS) data compression is crucial for enabling efficient storage and transmission in 3D scene modeling. However, its development remains limited due to inadequate entropy models and suboptimal quantization strategies…

计算机视觉与模式识别 · 计算机科学 2025-08-12 Lei Liu , Zhenghao Chen , Dong Xu

3D Gaussian Splatting has emerged as a transformative technique in novel view synthesis, primarily due to its high rendering speed and photorealistic fidelity. However, its memory footprint scales rapidly with scene complexity, often…

计算机视觉与模式识别 · 计算机科学 2025-11-20 Keshav Gupta , Akshat Sanghvi , Shreyas Reddy Palley , Astitva Srivastava , Charu Sharma , Avinash Sharma

Compression techniques for 3D Gaussian Splatting (3DGS) have recently achieved considerable success in minimizing storage overhead for 3D Gaussians while preserving high rendering quality. Despite the impressive storage reduction, the lack…

计算机视觉与模式识别 · 计算机科学 2025-10-17 Seungjoo Shin , Jaesik Park , Sunghyun Cho

3D Gaussian Splatting (3DGS) has emerged as an efficient and high-fidelity paradigm for novel view synthesis. To adapt 3DGS for dynamic content, deformable 3DGS incorporates temporally deformable primitives with learnable latent embeddings…

计算机视觉与模式识别 · 计算机科学 2026-01-21 Mufan Liu , Qi Yang , He Huang , Wenjie Huang , Zhenlong Yuan , Zhu Li , Yiling Xu

3D Gaussian Splatting (3DGS) has garnered significant attention due to its superior scene representation fidelity and real-time rendering performance, especially for dynamic 3D scene reconstruction (\textit{i.e.}, 4D reconstruction).…

计算机视觉与模式识别 · 计算机科学 2025-10-14 Henan Wang , Hanxin Zhu , Xinliang Gong , Tianyu He , Xin Li , Zhibo Chen

Recently, 3D Gaussian Spatting (3DGS) has gained widespread attention in Novel View Synthesis (NVS) due to the remarkable real-time rendering performance. However, the substantial cost of storage and transmission of vanilla 3DGS hinders its…

计算机视觉与模式识别 · 计算机科学 2025-04-01 Jingui Ma , Yang Hu , Luyang Tang , Jiayu Yang , Yongqi Zhai , Ronggang Wang

Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated remarkable capabilities in real-time and photorealistic novel view synthesis. However, traditional 3DGS representations often struggle with large-scale scene management and…

图形学 · 计算机科学 2025-08-08 Zijian Wang , Beizhen Zhao , Hao Wang

Dynamic novel view synthesis (NVS) is essential for creating immersive experiences. Existing approaches have advanced dynamic NVS by introducing 3D Gaussian Splatting (3DGS) with implicit deformation fields or indiscriminately assigned…

计算机视觉与模式识别 · 计算机科学 2025-12-17 Kaizhe Zhang , Yijie Zhou , Weizhan Zhang , Caixia Yan , Haipeng Du , yugui xie , Yu-Hui Wen , Yong-Jin Liu

We introduce HyperGS, a novel framework for Hyperspectral Novel View Synthesis (HNVS), based on a new latent 3D Gaussian Splatting (3DGS) technique. Our approach enables simultaneous spatial and spectral renderings by encoding material…

计算机视觉与模式识别 · 计算机科学 2024-12-18 Christopher Thirgood , Oscar Mendez , Erin Chao Ling , Jon Storey , Simon Hadfield

Dynamic 4D Gaussian Splatting (4DGS) effectively extends the high-speed rendering capabilities of 3D Gaussian Splatting (3DGS) to represent volumetric videos. However, the large number of Gaussians, substantial temporal redundancies, and…

图形学 · 计算机科学 2026-01-14 Hyeongmin Lee , Kyungjune Baek

Although 3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, its prohibitive storage overhead severely hinders practical deployment. Recent anchor-based 3DGS compression schemes reduce gaussian redundancy through some…

计算机视觉与模式识别 · 计算机科学 2026-04-02 Xuan Deng , Xiandong Meng , Hengyu Man , Qiang Zhu , Tiange Zhang , Debin Zhao , Xiaopeng Fan
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