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Volumetric video represents a transformative advancement in visual media, enabling users to freely navigate immersive virtual experiences and narrowing the gap between digital and real worlds. However, the need for extensive manual…

图形学 · 计算机科学 2024-09-16 Yuheng Jiang , Zhehao Shen , Yu Hong , Chengcheng Guo , Yize Wu , Yingliang Zhang , Jingyi Yu , Lan Xu

We introduce hierarchical mixtures of Gaussians (HMoGs), which unify dimensionality reduction and clustering into a single probabilistic model. HMoGs provide closed-form expressions for the model likelihood, exact inference over latent…

机器学习 · 计算机科学 2025-07-30 Sacha Sokoloski , Philipp Berens

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis. However, existing methods struggle to adaptively optimize the distribution of Gaussian primitives based on scene characteristics, making it…

计算机视觉与模式识别 · 计算机科学 2025-06-23 Hongbi Zhou , Zhangkai Ni

3D Gaussian Splatting (3DGS) has demonstrated remarkable effectiveness in novel view synthesis (NVS). However, 3DGS tends to overfit when trained with sparse views, limiting its generalization to novel viewpoints. In this paper, we address…

计算机视觉与模式识别 · 计算机科学 2025-03-13 Chen Zhao , Xuan Wang , Tong Zhang , Saqib Javed , Mathieu Salzmann

The advent of 3D Gaussian splatting (3DGS) has significantly enhanced the quality of volumetric video representation. Meanwhile, in contrast to conventional volumetric video, 3DGS video poses significant challenges for streaming due to its…

计算机视觉与模式识别 · 计算机科学 2025-07-22 Han Gong , Qiyue Li , Zhi Liu , Hao Zhou , Peng Yuan Zhou , Zhu Li , Jie Li

We present TrackGS, a novel method to integrate global feature tracks with 3D Gaussian Splatting (3DGS) for COLMAP-free novel view synthesis. While 3DGS delivers impressive rendering quality, its reliance on accurate precomputed camera…

计算机视觉与模式识别 · 计算机科学 2025-11-24 Dongbo Shi , Shen Cao , Lubin Fan , Bojian Wu , Jinhui Guo , Ligang Liu , Renjie Chen

In 3D reconstruction of underwater scenes, traditional methods based on atmospheric optical models cannot effectively deal with the selective attenuation of light wavelengths and the effect of suspended particle scattering, which are unique…

图形学 · 计算机科学 2025-08-14 Jiachen Li , Guangzhi Han , Jin Wan , Yuan Gao , Delong Han

3D Gaussian Splatting (3DGS) has emerged as a high-fidelity and efficient paradigm for online free-viewpoint video (FVV) reconstruction, offering viewers rapid responsiveness and immersive experiences. However, existing online methods face…

计算机视觉与模式识别 · 计算机科学 2025-11-17 Jiacong Chen , Qingyu Mao , Youneng Bao , Xiandong Meng , Fanyang Meng , Ronggang Wang , Yongsheng Liang

Recent years have witnessed the growth of point cloud based applications because of its realistic and fine-grained representation of 3D objects and scenes. However, it is a challenging problem to compress sparse, unstructured, and…

图像与视频处理 · 电气工程与系统科学 2020-11-10 Jianqiang Wang , Dandan Ding , Zhu Li , Zhan Ma

Reconstructing 3D scenes from multiple viewpoints is a fundamental task in stereo vision. Recently, advances in generalizable 3D Gaussian Splatting have enabled high-quality novel view synthesis for unseen scenes from sparse input views by…

计算机视觉与模式识别 · 计算机科学 2024-10-10 Shengji Tang , Weicai Ye , Peng Ye , Weihao Lin , Yang Zhou , Tao Chen , Wanli Ouyang

Principal Component Analysis (PCA), a classical dimensionality reduction technique, and 2D Gaussian representation, an adaptation of 3D Gaussian Splatting for image representation, offer distinct approaches to modeling visual data. We…

计算机视觉与模式识别 · 计算机科学 2025-03-13 Lo-Wei Tai , Ching-En Li , Cheng-Lin Chen , Chih-Jung Tsai , Hwann-Tzong Chen , Tyng-Luh Liu

Dimensionality reduction algorithms map high-dimensional data into visualizable 2D or 3D spaces, but traditionally rely on a discrete point-cloud paradigm. This discrete abstraction is susceptible to visual occlusion and artificial…

图形学 · 计算机科学 2026-05-19 João Paulo Gois , Luis Gustavo Nonato

3D Gaussian Splatting (3DGS) has demonstrated superior quality in modeling 3D objects and scenes. However, generating 3DGS remains challenging due to their discrete, unstructured, and permutation-invariant nature. In this work, we present a…

计算机视觉与模式识别 · 计算机科学 2025-12-03 Aashish Rai , Dilin Wang , Mihir Jain , Nikolaos Sarafianos , Kefan Chen , Srinath Sridhar , Aayush Prakash

3D Gaussian Splatting (3DGS) achieves high-fidelity rendering with fast real-time performance, but existing methods rely on offline training after full Structure-from-Motion (SfM) processing. In contrast, this work introduces Gaussian…

计算机视觉与模式识别 · 计算机科学 2025-07-31 Yiwei Xu , Yifei Yu , Wentian Gan , Tengfei Wang , Zongqian Zhan , Hao Cheng , Xin Wang

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis, subsequently extending into numerous spatial AI applications. However, most existing 3DGS methods operate in isolation, focusing on specific domains.…

计算机视觉与模式识别 · 计算机科学 2026-05-29 Yueen Ma , Zenglin Xu , Irwin King

In scientific simulations, observations, and experiments, the cost of transferring data to and from disk and across networks has become a significant bottleneck that particularly impacts subsequent data analysis and visualization. To…

数据库 · 计算机科学 2023-08-24 Victor A. P. Magri , Peter Lindstrom

This paper addresses the limitations of existing 3D Gaussian Splatting (3DGS) methods, particularly their reliance on adaptive density control, which can lead to floating artifacts and inefficient resource usage. We propose a novel densify…

计算机视觉与模式识别 · 计算机科学 2025-11-25 Phurtivilai Patt , Leyang Huang , Yinqiang Zhang , Yang Lei

Recently, 3D Gaussian Splatting (3DGS) provides a new framework for novel view synthesis, and has spiked a new wave of research in neural rendering and related applications. As 3DGS is becoming a foundational component of many models, any…

计算机视觉与模式识别 · 计算机科学 2025-04-14 Jialin Zhu , Jiangbei Yue , Feixiang He , He Wang

3D Gaussian Splatting (3DGS) techniques have achieved satisfactory 3D scene representation. Despite their impressive performance, they confront challenges due to the limitation of structure-from-motion (SfM) methods on acquiring accurate…

计算机视觉与模式识别 · 计算机科学 2025-01-28 Ao Gao , Luosong Guo , Tao Chen , Zhao Wang , Ying Tai , Jian Yang , Zhenyu Zhang

One of the key advantages of 3D rendering is its ability to simulate intricate scenes accurately. One of the most widely used methods for this purpose is Gaussian Splatting, a novel approach that is known for its rapid training and…

图形学 · 计算机科学 2024-05-31 Artur Kasymov , Bartosz Czekaj , Marcin Mazur , Jacek Tabor , Przemysław Spurek
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