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Geometrical approaches for room acoustics simulation have the advantage of requiring limited computational resources while still achieving a high perceptual plausibility. A common approach is using the image source model for direct and…

声音 · 计算机科学 2024-10-28 Siegfried Gündert , Stephan D. Ewert , Steven van de Par

Ambisonics is a method for capturing and rendering a sound field accurately, assuming that the acoustics of the playback room does not significantly influence the sound field. However, in practice, the acoustics of the playback room may…

音频与语音处理 · 电气工程与系统科学 2025-10-14 Ali Fallah , Shun Nakamura , Steven van de Par

The inference of the absorption configuration of an existing room solely using acoustic signals can be challenging. This research presents two methods for estimating the room dimensions and frequency-dependent absorption coefficients using…

声音 · 计算机科学 2023-04-26 Yuanxin Xia , Cheol-Ho Jeong

Late reverberation involves the superposition of many sound reflections resulting in a diffuse sound field. Since the spatially resolved perception of individual diffuse reflections is impossible, simplifications can potentially be made for…

音频与语音处理 · 电气工程与系统科学 2021-07-01 Christoph Kirsch , Josef Poppitz , Torben Wendt , Steven van de Par , Stephan D. Ewert

We present a new method to capture the acoustic characteristics of real-world rooms using commodity devices, and use the captured characteristics to generate similar sounding sources with virtual models. Given the captured audio and an…

声音 · 计算机科学 2021-09-28 Zhenyu Tang , Nicholas J. Bryan , Dingzeyu Li , Timothy R. Langlois , Dinesh Manocha

Quick simulations for iterative evaluations of multi-design variables and boundary conditions are essential to find the optimal acoustic conditions in building design. We propose to use the reduced basis method (RBM) for realistic room…

计算工程、金融与科学 · 计算机科学 2023-02-01 Hermes Sampedro Llopis , Cheol-Ho Jeong , Allan P. Engsig-Karup

Knowing the geometrical and acoustical parameters of a room may benefit applications such as audio augmented reality, speech dereverberation or audio forensics. In this paper, we study the problem of jointly estimating the total surface…

声音 · 计算机科学 2021-07-30 Prerak Srivastava , Antoine Deleforge , Emmanuel Vincent

Room compensation aims to improve the accuracy of loudspeaker reproduction in reverberant environments. Traditional methods, however, are limited to improving only spectral (timbral) and temporal accuracy, neglecting the spatial accuracy of…

音频与语音处理 · 电气工程与系统科学 2026-04-15 James Brooks-Park , Søren Bech , Jan Østergaard , Steven van de Par

Virtual acoustic environments enable the creation and simulation of realistic and eco-logically valid daily-life situations vital for hearing research and audiology. Reverberant indoor environments are particularly important. For real-time…

音频与语音处理 · 电气工程与系统科学 2025-12-03 Stefan Fichna , Steven van de Par , Bernhard U. Seeber , Stephan D. Ewert

Sound propagation encompasses various acoustic phenomena including reverberation. Current virtual acoustic methods, ranging from parametric filters to physically-accurate solvers, can simulate reverberation with varying degrees of fidelity.…

声音 · 计算机科学 2017-05-24 Atul Rungta , Nicholas Rewkowski , Roberta Klatzky , Ming Lin , Dinesh Manocha

Virtual acoustic environments enable the creation and simulation of realistic and ecologically valid daily-life situations with applications in hearing research and audiology. Hereby, reverberant indoor environments play an important role.…

音频与语音处理 · 电气工程与系统科学 2025-01-28 Stefan Fichna , Steven van de Par , Stephan D. Ewert

For 6-DOF (degrees of freedom) interactive virtual acoustic environments (VAEs), the spatial rendering of diffuse late reverberation in addition to early (specular) reflections is important. In the interest of computational efficiency, the…

音频与语音处理 · 电气工程与系统科学 2021-11-30 Christoph Kirsch , Josef Poppitz , Torben Wendt , Steven van de Par , Stephan D. Ewert

Porous acoustic absorbers have excellent properties in the low-frequency range when positioned in room edges, therefore they are a common method for reducing low-frequency reverberation. However, standard room acoustic simulation methods…

Acoustical behavior of a room for a given position of microphone and sound source is usually described using the room impulse response. If we rely on the standard uniform sampling, the estimation of room impulse response for arbitrary…

音频与语音处理 · 电气工程与系统科学 2018-02-19 Helena Peić Tukuljac , Thach Pham Vu , Hervé Lissek , Pierre Vandergheynst

In recent years, metamaterials have gained considerable attention as a promising material technology due to their unique properties and customizable design, distinguishing them from traditional materials. This article delves into the value…

应用物理 · 物理学 2024-04-09 Sichao Qu , Min Yang , Yunfei Xu , Songwen Xiao , Nicholas X. Fang

Knowing the geometry of a space is desirable for many applications, e.g. sound source localization, sound field reproduction or auralization. In circumstances where only acoustic signals can be obtained, estimating the geometry of a room is…

声音 · 计算机科学 2019-07-03 Linh Nguyen , Jaime Valls Miro , Xiaojun Qiu

Geometrical acoustics is well suited for simulating room reverberation in interactive real-time applications. While the image source model (ISM) is exceptionally fast, the restriction to specular reflections impacts its perceptual…

音频与语音处理 · 电气工程与系统科学 2025-01-28 Stephan D. Ewert , Nico Gößling , Oliver Buttler , Steven van de Par , Hongmei Hu

Almost all known image reconstruction algorithms for photoacoustic and thermoacoustic tomography assume that the acoustic waves leave the region of interest after a finite time. This assumption is reasonable if the reflections from the…

偏微分方程分析 · 数学 2015-06-16 L. Kunyansky , B. Holman , B. T. Cox

This article explores a variant of Kac's famous problem, "Can one hear the shape of a drum?", by addressing a geometric inverse problem in acoustics. Our objective is to reconstruct the shape of a cuboid room using acoustic signals measured…

最优化与控制 · 数学 2025-09-11 Antoine Deleforge , Cédric Foy , Yannick Privat , Tom Sprunck

In the rapidly evolving fields of virtual and augmented reality, accurate spatial audio capture and reproduction are essential. For these applications, Ambisonics has emerged as a standard format. However, existing methods for encoding…

音频与语音处理 · 电气工程与系统科学 2024-11-27 Yhonatan Gayer , Vladimir Tourbabin , Zamir Ben-Hur , Jacob Donley , Boaz Rafaely
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