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Creating new air combat tactics and discovering novel maneuvers can require numerous hours of expert pilots' time. Additionally, for each different combat scenario, the same strategies may not work since small changes in equipment…

机器学习 · 计算机科学 2024-03-27 Edvards Scukins , Markus Klein , Lars Kroon , Petter Ögren

Virtual content in Augmented Reality (AR) applications can be constructed according to the designer's requirements, but real environments, are difficult to be accurate control or completely reproduce. This makes it difficult to prototype AR…

人机交互 · 计算机科学 2024-09-25 Tianyu Liu , Weiping He , Mark Billinghurst

Virtual environments (VEs) offer potential benefits to health and safety training: exposure to dangerous (virtual) environments; the opportunity for experiential learning; and a high level of control over the training, in that aspects can…

人机交互 · 计算机科学 2019-10-11 Glyn Lawson , Emily Shaw , Tessa Roper , Tommy Nilsson , Laura Bajorunaite , Ayesha Batool

Robot programming methods for industrial robots are time consuming and often require operators to have knowledge in robotics and programming. To reduce costs associated with reprogramming, various interfaces using augmented reality have…

机器人学 · 计算机科学 2021-11-04 Yong Joon Thoo , Jérémy Maceiras , Philip Abbet , Mattia Racca , Hakan Girgin , Sylvain Calinon

Complex 3D curves can be created by directly drawing mid-air in immersive environments (Augmented and Virtual Realities). Drawing mid-air strokes precisely on the surface of a 3D virtual object, however, is difficult; necessitating a…

图形学 · 计算机科学 2021-04-13 Rahul Arora , Karan Singh

Virtual Teaching Assistants (VTAs) powered by Large Language Models (LLMs) have the potential to enhance student learning by providing instant feedback and facilitating multi-turn interactions. However, empirical studies on their…

计算机与社会 · 计算机科学 2025-06-24 Sunjun Kweon , Sooyohn Nam , Hyunseung Lim , Hwajung Hong , Edward Choi

Efficient workforce training is needed in today's world in which technology is continually changing the nature of work. Students need to be prepared to enter the workforce. Employees need to become lifelong learners to stay up-to-date in…

In this article we report a case study of a Language Learning Bauhaus VR hackathon with Goethe Institute. It was organized as an educational and research project to tap into the dynamics of transdisciplinary teams challenged with a specific…

Virtual Reality (VR) and Augmented Reality (AR) tools have been applied in all engineering fields in order to avoid the use of physical prototypes, to train in high-risk situations, and to interpret real or simulated results. In order to…

人机交互 · 计算机科学 2025-01-17 Shahin Doroudian

While augmented reality (AR) research demonstrates benefits of embedded visualizations for gross motor training, its applicability to facial exercises remains under-explored. Providing effective real-time feedback for facial muscle training…

人机交互 · 计算机科学 2026-02-03 Avinash Ajit Nargund , Andrea M. Park , Tobias Höllerer , Misha Sra

Virtual Reality (VR) has shown great potential to revolutionize the market by providing users immersive experiences with freedom of movement. Compared to traditional video streaming, VR is with ultra high-definition and dynamically changes…

网络与互联网体系结构 · 计算机科学 2021-03-12 Miao Hu , Xianzhuo Luo , Jiawen Chen , Young Choon Lee , Yipeng Zhou , Di Wu

Recent years have seen the emergence of pre-trained representations as a powerful abstraction for AI applications in computer vision, natural language, and speech. However, policy learning for control is still dominated by a tabula-rasa…

计算机视觉与模式识别 · 计算机科学 2022-08-10 Simone Parisi , Aravind Rajeswaran , Senthil Purushwalkam , Abhinav Gupta

The industrial application of Deep Reinforcement Learning (DRL) is frequently slowed down because of the inability to generate the experience required to train the models. Collecting data often involves considerable time and economic effort…

机器人学 · 计算机科学 2025-01-27 Lucía Güitta-López , Jaime Boal , Álvaro J. López-López

Surgical emergencies often trigger acute cognitive overload in novice physicians, impairing their decision-making under pressure. Although Virtual Reality-based Stress Inoculation Training (VR-SIT) shows promise, current systems fall short…

人机交互 · 计算机科学 2026-01-27 Shuhao Zhang , Jiahe Dong , Haoran Wang , Chang Jiang , Quan Li

Immersive technologies, including augmented and virtual reality (AR & VR) devices, have enhanced digital communication along with a considerable increase in digital threats. Thus, authentication becomes critical in AR & VR technology,…

密码学与安全 · 计算机科学 2020-07-27 Reyhan Duezguen , Peter Mayer , Sanchari Das , Melanie Volkamer

Vision-Language-Action (VLA) models have shown a strong capability in enabling robots to execute general instructions, yet they struggle with contact-rich manipulation tasks, where success requires precise alignment, stable contact…

机器人学 · 计算机科学 2026-02-16 Yike Zhang , Yaonan Wang , Xinxin Sun , Kaizhen Huang , Zhiyuan Xu , Junjie Ji , Zhengping Che , Jian Tang , Jingtao Sun

A classification prediction algorithm based on Long Short-Term Memory Network (LSTM) improved AdaBoost is used to predict virtual reality (VR) user experience. The dataset is randomly divided into training and test sets in the ratio of…

机器学习 · 计算机科学 2024-12-03 Wenhan Fan , Zhicheng Ding , Ruixin Huang , Chang Zhou , Xuyang Zhang

In the context of Industry 4.0 and smart manufacturing, the field of process industry optimization and control is also undergoing a digital transformation. With the rise of Deep Reinforcement Learning (DRL), its application in process…

系统与控制 · 电气工程与系统科学 2025-04-23 Runze Lin , Junghui Chen , Lei Xie , Hongye Su

Augmented reality (AR) has great potential for use in healthcare applications, especially remote medical training and supervision. In this paper, we analyze the usage of an AR communication system to teach a medical procedure, the placement…

We present how to integrate Design Sprints and project-based learning into introductory visualization courses. A design sprint is a unique process based on rapid prototyping and user testing to define goals and validate ideas before…

人机交互 · 计算机科学 2021-10-01 Johanna Beyer , Yalong Yang , Hanspeter Pfister