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Learning neural implicit surfaces from volume rendering has become popular for multi-view reconstruction. Neural surface reconstruction approaches can recover complex 3D geometry that are difficult for classical Multi-view Stereo (MVS)…

计算机视觉与模式识别 · 计算机科学 2023-12-27 Mohamed Shawky Sabae , Hoda Anis Baraka , Mayada Mansour Hadhoud

Gaussian splatting and single-view depth estimation are typically studied in isolation. In this paper, we present DepthSplat to connect Gaussian splatting and depth estimation and study their interactions. More specifically, we first…

计算机视觉与模式识别 · 计算机科学 2025-03-26 Haofei Xu , Songyou Peng , Fangjinhua Wang , Hermann Blum , Daniel Barath , Andreas Geiger , Marc Pollefeys

We propose 6DGS to estimate the camera pose of a target RGB image given a 3D Gaussian Splatting (3DGS) model representing the scene. 6DGS avoids the iterative process typical of analysis-by-synthesis methods (e.g. iNeRF) that also require…

计算机视觉与模式识别 · 计算机科学 2024-07-23 Matteo Bortolon , Theodore Tsesmelis , Stuart James , Fabio Poiesi , Alessio Del Bue

Although 3D Gaussian Splatting (3DGS) has revolutionized 3D reconstruction, it still faces challenges such as aliasing, projection artifacts, and view inconsistencies, primarily due to the simplification of treating splats as 2D entities.…

Recently, generalizable human Gaussian splatting from sparse-view inputs has been actively studied for the photorealistic human rendering. Most existing methods rely on explicit geometric constraints or predefined structural representations…

计算机视觉与模式识别 · 计算机科学 2026-04-29 Jingi Kim , Wonjun Kim

In the fields of photogrammetry, computer vision and computer graphics, the task of neural 3D scene reconstruction has led to the exploration of various techniques. Among these, 3D Gaussian Splatting stands out for its explicit…

计算机视觉与模式识别 · 计算机科学 2024-05-06 Miriam Jäger , Theodor Kapler , Michael Feßenbecker , Felix Birkelbach , Markus Hillemann , Boris Jutzi

Modeling open-vocabulary language fields in 3D is essential for intuitive human-AI interaction and querying within physical environments. State-of-the-art approaches, such as LangSplat, leverage 3D Gaussian Splatting to efficiently…

计算机视觉与模式识别 · 计算机科学 2025-10-28 Pranav Saxena

Novel View Synthesis (NVS) from sparse views presents a formidable challenge in 3D reconstruction, where limited multi-view constraints lead to severe overfitting, geometric distortion, and fragmented scenes. While 3D Gaussian Splatting…

计算机视觉与模式识别 · 计算机科学 2025-10-09 Yu Ma , Guoliang Wei , Haihong Xiao , Yue Cheng

Gaussian Splatting has recently become one of the most popular frameworks for photorealistic 3D scene reconstruction and rendering. While current rasterizers allow for efficient mappings of 3D Gaussian splats onto 2D camera views, this work…

计算机视觉与模式识别 · 计算机科学 2026-04-21 Daniel Lieber , Alexander Mock , Nils Wandel

Reconstructing deformable tissues from endoscopic videos is essential in many downstream surgical applications. However, existing methods suffer from slow rendering speed, greatly limiting their practical use. In this paper, we introduce…

计算机视觉与模式识别 · 计算机科学 2024-02-14 Yifan Liu , Chenxin Li , Chen Yang , Yixuan Yuan

Surface reconstruction is fundamental to computer vision and graphics, enabling applications in 3D modeling, mixed reality, robotics, and more. Existing approaches based on volumetric rendering obtain promising results, but optimize on a…

计算机视觉与模式识别 · 计算机科学 2025-08-12 Yueh-Cheng Liu , Lukas Höllein , Matthias Nießner , Angela Dai

Surgical simulation is essential for medical training, enabling practitioners to develop crucial skills in a risk-free environment while improving patient safety and surgical outcomes. However, conventional methods for building simulation…

计算机视觉与模式识别 · 计算机科学 2025-09-23 Zhenya Yang

Gaussian Splatting has become a leading reconstruction technique, known for its high-quality novel view synthesis and detailed reconstruction. However, most existing methods require dense, calibrated views. Reconstructing from free sparse…

计算机视觉与模式识别 · 计算机科学 2026-03-20 Yibin Zhao , Yihan Pan , Jun Nan , Liwei Chen , Jianjun Yi

While 3D Gaussian Splatting (3DGS) achieves real-time photorealistic rendering, its performance degrades significantly when training images contain transient objects that violate multi-view consistency. Existing methods face a circular…

计算机视觉与模式识别 · 计算机科学 2026-04-24 Xu Wang , Zhiru Wang , Shiyun Xie , Chengwei Pan , Yisong Chen

Synthesizing novel views of large-scale scenes from unconstrained in-the-wild images is an important but challenging task in computer vision. Existing methods, which optimize per-image appearance and transient occlusion through implicit…

计算机视觉与模式识别 · 计算机科学 2026-02-02 Yiqing Li , Xuan Wang , Jiawei Wu , Yikun Ma , Zhi Jin

Computer vision-based technologies significantly enhance surgical automation by advancing tool tracking, detection, and localization. However, Current data-driven approaches are data-voracious, requiring large, high-quality labeled image…

计算机视觉与模式识别 · 计算机科学 2025-08-12 Tianle Zeng , Junlei Hu , Gerardo Loza Galindo , Sharib Ali , Duygu Sarikaya , Pietro Valdastri , Dominic Jones

3D scene reconstruction and novel-view synthesis are fundamental for VR, robotics, and content creation. However, most NeRF and 3D Gaussian Splatting pipelines assume clean inputs and degrade under real noise and artifacts. We therefore…

计算机视觉与模式识别 · 计算机科学 2026-03-11 Fuzhen Jiang , Zhuoran Li , Yinlin Zhang

The emergence of 3D Gaussian Splatting (3D-GS) has significantly advanced 3D reconstruction by providing high fidelity and fast training speeds across various scenarios. While recent efforts have mainly focused on improving model structures…

图形学 · 计算机科学 2025-03-07 Yifei Gao , Jun Huang , Lei Wang , Ruiting Dai , Jun Cheng

This paper introduces MipSLAM, a frequency-aware 3D Gaussian Splatting (3DGS) SLAM framework capable of high-fidelity anti-aliased novel view synthesis and robust pose estimation under varying camera configurations. Existing 3DGS-based SLAM…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Yingzhao Li , Yan Li , Shixiong Tian , Yanjie Liu , Lijun Zhao , Gim Hee Lee

Recent significant advances in 3D scene representation have been driven by 3D Gaussian Splatting (3DGS), which has enabled real-time rendering with photorealistic quality. 3DGS often requires a large number of primitives to achieve high…

计算机视觉与模式识别 · 计算机科学 2026-03-02 Haoran Wang , Guoxi Huang , Fan Zhang , David Bull , Nantheera Anantrasirichai
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