中文
相关论文

相关论文: Efficient Neural Implicit Representation for 3D Hu…

200 篇论文

Head avatar reenactment focuses on creating animatable personal avatars from monocular videos, serving as a foundational element for applications like social signal understanding, gaming, human-machine interaction, and computer vision.…

计算机视觉与模式识别 · 计算机科学 2026-01-28 Wei Liang , Hui Yu , Derui Ding , Rachael E. Jack , Philippe G. Schyns

In this paper, we present WonderHuman to reconstruct dynamic human avatars from a monocular video for high-fidelity novel view synthesis. Previous dynamic human avatar reconstruction methods typically require the input video to have full…

计算机视觉与模式识别 · 计算机科学 2026-01-08 Zilong Wang , Zhiyang Dou , Yuan Liu , Cheng Lin , Xiao Dong , Yunhui Guo , Chenxu Zhang , Xin Li , Wenping Wang , Xiaohu Guo

Traditionally, creating photo-realistic 3D head avatars requires a studio-level multi-view capture setup and expensive optimization during test-time, limiting the use of digital human doubles to the VFX industry or offline renderings. To…

计算机视觉与模式识别 · 计算机科学 2025-09-16 Tobias Kirschstein , Javier Romero , Artem Sevastopolsky , Matthias Nießner , Shunsuke Saito

We present FHAvatar, a novel framework for reconstructing 3D Gaussian avatars with composable face and hair components from an arbitrary number of views. Unlike previous approaches that couple facial and hair representations within a…

计算机视觉与模式识别 · 计算机科学 2026-03-25 Yujie Sun , Zhuoqiang Cai , Chaoyue Niu , Jianchuan Chen , Zhiwen Chen , Chengfei Lv , Fan Wu

This paper presents a framework for efficient 3D clothed avatar reconstruction. By combining the advantages of the high accuracy of optimization-based methods and the efficiency of learning-based methods, we propose a coarse-to-fine way to…

计算机视觉与模式识别 · 计算机科学 2023-04-11 Tingting Liao , Xiaomei Zhang , Yuliang Xiu , Hongwei Yi , Xudong Liu , Guo-Jun Qi , Yong Zhang , Xuan Wang , Xiangyu Zhu , Zhen Lei

Reconstructing a complete 3D head from a single portrait remains challenging because existing methods still face a sharp quality-speed trade-off: high-fidelity pipelines often rely on multi-stage processing and per-subject optimization,…

计算机视觉与模式识别 · 计算机科学 2026-04-16 Yujie Gao , Yao Xiao , Xiangnan Zhu , Ya Li , Yiyi Zhang , Liqing Zhang , Jianfu Zhang

We present NBAvatar - a method for realistic rendering of head avatars handling non-rigid deformations caused by hand-face interaction. We introduce a novel representation for animated avatars by combining the training of oriented planar…

计算机视觉与模式识别 · 计算机科学 2026-03-13 David Svitov , Mahtab Dahaghin

Existing single-image 3D human avatar methods primarily rely on rigid joint transformations, limiting their ability to model realistic cloth dynamics. We present DynaAvatar, a zero-shot framework that reconstructs animatable 3D human…

计算机视觉与模式识别 · 计算机科学 2026-03-17 Joohyun Kwon , Geonhee Sim , Gyeongsik Moon

We present FlexAvatar, a flexible large reconstruction model for high-fidelity 3D head avatars with detailed dynamic deformation from single or sparse images, without requiring camera poses or expression labels. It leverages a…

计算机视觉与模式识别 · 计算机科学 2025-12-22 Cheng Peng , Zhuo Su , Liao Wang , Chen Guo , Zhaohu Li , Chengjiang Long , Zheng Lv , Jingxiang Sun , Chenyangguang Zhang , Yebin Liu

In this paper, we aim to create generalizable and controllable neural signed distance fields (SDFs) that represent clothed humans from monocular depth observations. Recent advances in deep learning, especially neural implicit…

计算机视觉与模式识别 · 计算机科学 2022-01-21 Shaofei Wang , Marko Mihajlovic , Qianli Ma , Andreas Geiger , Siyu Tang

3D human reconstruction and animation are long-standing topics in computer graphics and vision. However, existing methods typically rely on sophisticated dense-view capture and/or time-consuming per-subject optimization procedures. To…

图形学 · 计算机科学 2025-06-04 Zhiyuan Yu , Zhe Li , Hujun Bao , Can Yang , Xiaowei Zhou

We present the first approach to volumetric performance capture and novel-view rendering at real-time speed from monocular video, eliminating the need for expensive multi-view systems or cumbersome pre-acquisition of a personalized template…

计算机视觉与模式识别 · 计算机科学 2020-07-29 Ruilong Li , Yuliang Xiu , Shunsuke Saito , Zeng Huang , Kyle Olszewski , Hao Li

We propose a novel neural rendering pipeline, Hybrid Volumetric-Textural Rendering (HVTR), which synthesizes virtual human avatars from arbitrary poses efficiently and at high quality. First, we learn to encode articulated human motions on…

计算机视觉与模式识别 · 计算机科学 2022-09-02 Tao Hu , Tao Yu , Zerong Zheng , He Zhang , Yebin Liu , Matthias Zwicker

Recent years have witnessed tremendous progress in the 3D reconstruction of dynamic humans from a monocular video with the advent of neural rendering techniques. This task has a wide range of applications, including the creation of virtual…

计算机视觉与模式识别 · 计算机科学 2024-09-24 Kanghao Chen , Zeyu Wang , Lin Wang

Reconstructing real-world 3D objects has numerous applications in computer vision, such as virtual reality, video games, and animations. Ideally, 3D reconstruction methods should generate high-fidelity results with 3D consistency in…

计算机视觉与模式识别 · 计算机科学 2024-12-02 Jingnan Gao , Zhuo Chen , Yichao Yan , Bowen Pan , Zhe Wang , Jiangjing Lyu , Xiaokang Yang

We present DreamAvatar, a text-and-shape guided framework for generating high-quality 3D human avatars with controllable poses. While encouraging results have been reported by recent methods on text-guided 3D common object generation,…

计算机视觉与模式识别 · 计算机科学 2023-12-01 Yukang Cao , Yan-Pei Cao , Kai Han , Ying Shan , Kwan-Yee K. Wong

Reconstructing animatable and high-quality 3D head avatars from monocular videos, especially with realistic relighting, is a valuable task. However, the limited information from single-view input, combined with the complex head poses and…

计算机视觉与模式识别 · 计算机科学 2025-04-22 Dongbin Zhang , Yunfei Liu , Lijian Lin , Ye Zhu , Kangjie Chen , Minghan Qin , Yu Li , Haoqian Wang

High-fidelity reconstruction of head avatars from monocular videos is highly desirable for virtual human applications, but it remains a challenge in the fields of computer graphics and computer vision. In this paper, we propose a two-phase…

图形学 · 计算机科学 2025-03-31 Pilseo Park , Ze Zhang , Michel Sarkis , Ning Bi , Xiaoming Liu , Yiying Tong

We present HARP (HAnd Reconstruction and Personalization), a personalized hand avatar creation approach that takes a short monocular RGB video of a human hand as input and reconstructs a faithful hand avatar exhibiting a high-fidelity…

计算机视觉与模式识别 · 计算机科学 2023-07-06 Korrawe Karunratanakul , Sergey Prokudin , Otmar Hilliges , Siyu Tang

We present Human3R, a unified, feed-forward framework for online 4D human-scene reconstruction, in the world frame, from casually captured monocular videos. Unlike previous approaches that rely on multi-stage pipelines, iterative…

计算机视觉与模式识别 · 计算机科学 2026-03-04 Yue Chen , Xingyu Chen , Yuxuan Xue , Anpei Chen , Yuliang Xiu , Gerard Pons-Moll