中文
相关论文

相关论文: Instruction-Driven Game Engine: A Poker Case Study

200 篇论文

The Instruction-Driven Game Engine (IDGE) project aims to democratize game development by enabling a large language model (LLM) to follow free-form game rules and autonomously generate game-play processes. The IDGE allows users to create…

人工智能 · 计算机科学 2024-08-26 Hongqiu Wu , Yan Wang , Xingyuan Liu , Hai Zhao , Min Zhang

Game development is a highly specialized task that relies on a complex game engine powered by complex programming languages, preventing many gaming enthusiasts from handling it. This paper introduces the Chat Game Engine (ChatGE) powered by…

人工智能 · 计算机科学 2024-12-17 Jiale Hong , Hongqiu Wu , Hai Zhao

Educational games can foster critical thinking, problem-solving, and motivation, yet instructors often find it difficult to design games that reliably achieve specific learning outcomes. Existing authoring environments reduce the need for…

人机交互 · 计算机科学 2026-03-05 Daijin Yang , Erica Kleinman , Casper Harteveld

Computer games play an important role in our society and motivate people to learn computer science. Since artificial intelligence is integral to most games, they can also be used to teach artificial intelligence. We introduce the Game AI…

计算机与社会 · 计算机科学 2015-11-25 Mark O. Riedl

In games, as in and many other domains, design validation and testing is a huge challenge as systems are growing in size and manual testing is becoming infeasible. This paper proposes a new approach to automated game validation and testing.…

软件工程 · 计算机科学 2022-08-22 Alessandro Sestini , Joakim Bergdahl , Konrad Tollmar , Andrew D. Bagdanov , Linus Gisslén

The prototyping of computer games, particularly card games, requires extensive human effort in creative ideation and gameplay evaluation. Recent advances in Large Language Models (LLMs) offer opportunities to automate and streamline these…

计算与语言 · 计算机科学 2025-09-10 Danrui Li , Sen Zhang , Sam S. Sohn , Kaidong Hu , Muhammad Usman , Mubbasir Kapadia

Poker is a family of card games that includes many variations. We hypothesize that most poker games can be solved as a pattern matching problem, and propose creating a strong poker playing system based on a unified poker representation. Our…

人工智能 · 计算机科学 2015-09-23 Nikolai Yakovenko , Liangliang Cao , Colin Raffel , James Fan

Game development is a complex task involving multiple disciplines and technologies. Developers and researchers alike have suggested that AI-driven game design assistants may improve developer workflow. We present a recommender system for…

人工智能 · 计算机科学 2019-08-14 Tiago Machado , Daniel Gopstein , Oded Nov , Angela Wang , Andy Nealen , Julian Togelius

By conditioning on natural language instructions, large language models (LLMs) have displayed impressive capabilities as general-purpose computers. However, task performance depends significantly on the quality of the prompt used to steer…

机器学习 · 计算机科学 2023-03-13 Yongchao Zhou , Andrei Ioan Muresanu , Ziwen Han , Keiran Paster , Silviu Pitis , Harris Chan , Jimmy Ba

Transformer-based large language models (LLMs) have demonstrated strong reasoning abilities across diverse fields, from solving programming challenges to competing in strategy-intensive games such as chess. Prior work has shown that LLMs…

计算与语言 · 计算机科学 2026-01-01 Adam Kamel , Tanish Rastogi , Michael Ma , Kailash Ranganathan , Kevin Zhu

Modern game development faces significant challenges in creativity and cost due to predetermined content in traditional game engines. Recent breakthroughs in video generation models, capable of synthesizing realistic and interactive virtual…

计算机视觉与模式识别 · 计算机科学 2025-05-30 Jiwen Yu , Yiran Qin , Haoxuan Che , Quande Liu , Xintao Wang , Pengfei Wan , Di Zhang , Xihui Liu

We illustrate how purpose-specific, graphical modeling enables application experts with different levels of expertise to collaboratively design and then produce complex applications using their individual, purpose-specific modeling…

Game development is a highly technical practice that traditionally requires programming skills. This serves as a barrier to entry for would-be developers or those hoping to use games as part of their creative expression. While there have…

人机交互 · 计算机科学 2024-10-03 Megan Sumner , Vardan Saini , Matthew Guzdial

Machine learning, the foundation of modern artificial intelligence, has driven innovations that have fundamentally transformed the world. Yet, behind advancements lies a complex and often tedious process requiring labor and compute…

人工智能 · 计算机科学 2025-02-19 Zhengyao Jiang , Dominik Schmidt , Dhruv Srikanth , Dixing Xu , Ian Kaplan , Deniss Jacenko , Yuxiang Wu

Poker, also known as Texas Hold'em, has always been a typical research target within imperfect information games (IIGs). IIGs have long served as a measure of artificial intelligence (AI) development. Representative prior works, such as…

人工智能 · 计算机科学 2024-01-17 Chenghao Huang , Yanbo Cao , Yinlong Wen , Tao Zhou , Yanru Zhang

This paper describes the development needed to support the functional and teaching requirements of iRead, a 4-year EU-funded project which produced an award-winning serious game utilising lexical and syntactical game content. The main…

人机交互 · 计算机科学 2021-01-28 George Tsatiris , Kostas Karpouzis

Poker is a landmark challenge for artificial intelligence. The dominant approach relies on equilibrium solvers built on counterfactual regret minimization, requiring millions of core-hours of training. Large Language Models (LLMs) possess…

人工智能 · 计算机科学 2026-05-29 Boning Li , Baoxiang Wang , Longbo Huang

In this article, we present a new machine learning model by imitation based on the linguistic description of complex phenomena. The idea consists of, first, capturing the behaviour of human players by creating a computational perception…

机器学习 · 计算机科学 2021-01-08 Clemente Rubio-Manzano , Tomas Lermanda , CLaudia Martinez , Alejandra Segura , Christian Vidal

Inductive Logic Programming (ILP) approaches like Meta \-/ Interpretive Learning (MIL) can learn, from few examples, recursive logic programs with invented predicates that generalise well to unseen instances. This ability relies on a…

人工智能 · 计算机科学 2026-03-05 Stassa Patsantzis

While artificial intelligence (AI) technology is becoming increasingly popular, its underlying mechanisms tend to remain opaque to most people. To address this gap, the field of AI literacy aims to develop various resources to teach people…

计算机与社会 · 计算机科学 2026-03-31 Allison Chen , Isabella Pu
‹ 上一页 1 2 3 10 下一页 ›