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Humans are highly skilled in communicating their intent for when and where a handover would occur. However, even the state-of-the-art robotic implementations for handovers typically lack of such communication skills. This study investigates…

机器人学 · 计算机科学 2022-07-07 Rhys Newbury , Akansel Cosgun , Tysha Crowley-Davis , Wesley P. Chan , Tom Drummond , Elizabeth Croft

Virtual reality (VR) can enrich neuropsychological testing, yet the ergonomic trade-offs of its input modes remain under-examined. Seventy-seven healthy volunteers-young (19-29 y) and middle-aged (35-56 y)-completed a VR Trail-Making Test…

Hand tracking has become an integral feature of recent generations of immersive virtual reality head-mounted displays. With the widespread adoption of this feature, hardware engineers and software developers are faced with an exciting array…

人机交互 · 计算机科学 2021-03-30 Gavin Buckingham

Advances in ubiquitous computing have enabled end-user authoring of context-aware policies (CAPs) that control smart devices based on specific contexts of the user and environment. However, authoring CAPs accurately and avoiding run-time…

人机交互 · 计算机科学 2024-03-14 Xun Qian , Tianyi Wang , Xuhai Xu , Tanya R Jonker , Kashyap Todi

This paper presents a novel approach to the digital signing of electronic documents through the use of a camera-based interaction system, single-finger tracking for sign recognition, and multi commands executing hand gestures. The proposed…

计算机视觉与模式识别 · 计算机科学 2024-05-20 P. Sarveswarasarma , T. Sathulakjan , V. J. V. Godfrey , Thanuja D. Ambegoda

Using simulation to train robot manipulation policies holds the promise of an almost unlimited amount of training data, generated safely out of harm's way. One of the key challenges of using simulation, to date, has been to bridge the…

机器人学 · 计算机科学 2019-11-26 Visak Kumar , Tucker Hermans , Dieter Fox , Stan Birchfield , Jonathan Tremblay

Accurately drawing non-planar 3D curves in immersive Virtual Reality (VR) is indispensable for many precise 3D tasks. However, due to lack of physical support, limited depth perception, and the non-planar nature of 3D curves, it is…

人机交互 · 计算机科学 2022-10-25 Chen Chen , Matin Yarmand , Zhuoqun Xu , Varun Singh , Yang Zhang , Nadir Weibel

A long-standing question in robot hand design is how accurate tactile sensing must be. This paper uses simulated tactile signals and the reinforcement learning (RL) framework to study the sensing needs in grasping systems. Our first…

机器人学 · 计算机科学 2022-03-29 Alexander Koenig , Zixi Liu , Lucas Janson , Robert Howe

A widespread adoption of Virtual, Augmented, and Mixed Reality (VR/AR/MR), collectively referred to as Extended Reality (XR), has become a tangible possibility to revolutionize educational and training scenarios by offering immersive,…

The world is slowly moving towards everything being simulated digitally and virtually. Mixed Reality (MR) is the amalgam of the real world with virtual stimuli. It has great prospects in the future in terms of various applications…

人机交互 · 计算机科学 2023-09-06 Dipesh Gyawali

Smartwatches offer powerful features, but their small touchscreens limit the expressiveness of the input that can be achieved. To address this issue, we present, and open-source, the first sonar-based around-device input on an unmodified…

人机交互 · 计算机科学 2026-02-26 Jiwan Kim , Jiwan Son , Ian Oakley

With the rise of natural user interfaces, immersive analytics applications often focus on novel forms of interaction modalities such as mid-air gestures, gaze or tangible interaction utilizing input devices such as depth-sensors, touch…

人机交互 · 计算机科学 2020-09-08 Jens Grubert , Eyal Ofek , Michel Pahud , Per Ola Kristensson

This paper presents Finger Based Technique (FBT) prototypes, a novel interaction system for blind users, which is especially designed and developed for non-visual touch screen devices and their applications. The FBT prototypes were…

人机交互 · 计算机科学 2017-08-18 Mohammed Fakrudeen , Sufian Yousef , Mahdi H Miraz

Humans usually perceive the world in a multimodal way that vision, touch, sound are utilised to understand surroundings from various dimensions. These senses are combined together to achieve a synergistic effect where the learning is more…

计算机视觉与模式识别 · 计算机科学 2021-12-30 Guanqun Cao , Shan Luo

The problem of grasping objects using a multi-finger hand has received significant attention in recent years. However, it remains challenging to handle a large number of unfamiliar objects in real and cluttered environments. In this work,…

机器人学 · 计算机科学 2024-08-06 Hengxu Yan , Hao-Shu Fang , Cewu Lu

In this paper, we present a novel approach for Human Computer Interaction (HCI) where, we control cursor movement using a real-time camera. Current methods involve changing mouse parts such as adding more buttons or changing the position of…

人工智能 · 计算机科学 2012-04-06 Vikram Kumar , Kamran Niyazi , Swapnil Mahe , Swapnil Vyawahare

Large curved displays are becoming increasingly popular due to their ability to provide users with a wider field of view and a more immersive experience compared to flat displays. Current interaction techniques for large curved displays…

This paper presents a real time video based pointing method which allows sketching and writing of English text over air in front of mobile camera. Proposed method have two main tasks: first it track the colored finger tip in the video…

多媒体 · 计算机科学 2016-04-29 Saira Beg , M. Fahad Khan , Faisal Baig

A keyboard is the most important input device for a computer. It is used with various types and sizes of computer. But the same standard keyboard will not work efficiently with different types of computers at different environments. There…

人机交互 · 计算机科学 2013-10-14 Umakant Mishra

Mid-air haptic interfaces have several advantages - the haptic information is delivered directly to the user, in a manner that is unobtrusive to the immediate environment. They operate at a distance, thus easier to discover; they are more…

人机交互 · 计算机科学 2020-05-14 Viktorija Paneva , Sofia Seinfeld , Michael Kraiczi , Jörg Müller
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