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相关论文: Skill Issues: An Analysis of CS:GO Skill Rating Sy…

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Many environments assign several Elo ratings to the same agent: a chess player has classical, rapid, and blitz ratings; an online platform may rate by time control, mode, or format; an evaluator may rate performance across tasks or roles.…

理论经济学 · 经济学 2026-05-12 Mehmet Mars Seven

High-fidelity simulation models are widely used to analyze complex stochastic systems, but their high computational cost motivates the development of cheaper surrogate models that approximate the simulation model's input-output…

机器学习 · 统计学 2026-05-28 Mohammadmahdi Ghasemloo , David J. Eckman , Yaxian Li

With models getting stronger, evaluations have grown more complex, testing multiple skills in one benchmark and even in the same instance at once. However, skill-wise performance is obscured when inspecting aggregate accuracy,…

Skill assessment in procedural videos is crucial for the objective evaluation of human performance in settings such as manufacturing and procedural daily tasks. Current research on skill assessment has predominantly focused on sports and…

计算机视觉与模式识别 · 计算机科学 2026-01-29 Michele Mazzamuto , Daniele Di Mauro , Gianpiero Francesca , Giovanni Maria Farinella , Antonino Furnari

We investigate the impact of artificial intelligence (AI) adoption on skill requirements using 14 million online job vacancies from Chinese listed firms (2018-2022). Employing a novel Extreme Multi-Label Classification (XMLC) algorithm…

综合经济学 · 经济学 2026-01-08 Hangyu Chen , Yongming Sun , Yiming Yuan

Successful analysis of player skills in video games has important impacts on the process of enhancing player experience without undermining their continuous skill development. Moreover, player skill analysis becomes more intriguing in…

社会与信息网络 · 计算机科学 2018-06-27 Zhengxing Chen , Yizhou Sun , Magy Seif El-nasr , Truong-Huy D. Nguyen

Evaluating the capabilities and risks of foundation models is paramount, yet current methods demand extensive domain expertise, hindering their scalability as these models rapidly evolve. We introduce SKATE: a novel evaluation framework in…

人工智能 · 计算机科学 2026-02-13 Dewi S. W. Gould , Bruno Mlodozeniec , Samuel F. Brown

Game-based decision-making involves reasoning over both world dynamics and strategic interactions among the agents. Typically, empirical models capturing these respective aspects are learned and used separately. We investigate the potential…

多智能体系统 · 计算机科学 2023-05-24 Max Olan Smith , Michael P. Wellman

In this work we develop a new algorithm for rating of teams (or players) in one-on-one games by exploiting the observed difference of the game-points (such as goals), also known as a margin of victory (MOV). Our objective is to obtain the…

统计方法学 · 统计学 2022-02-09 Leszek Szczecinski

Strength estimation and adjustment are crucial in designing human-AI interactions, particularly in games where AI surpasses human players. This paper introduces a novel strength system, including a strength estimator (SE) and an SE-based…

人工智能 · 计算机科学 2025-03-24 Chun Jung Chen , Chung-Chin Shih , Ti-Rong Wu

Recently developed offline reinforcement learning algorithms have made it possible to learn policies directly from pre-collected datasets, giving rise to a new dilemma for practitioners: Since the performance the algorithms are able to…

机器学习 · 计算机科学 2021-11-29 Phillip Swazinna , Steffen Udluft , Thomas Runkler

New large language models (LLMs) are being released every day. Some perform significantly better or worse than expected given their parameter count. Therefore, there is a need for a method to independently evaluate models. The current best…

人工智能 · 计算机科学 2025-09-30 Ashwin Ramaswamy , Nestor Demeure , Ermal Rrapaj

In offline data-driven multi-objective optimization (MOO), optimization is performed using surrogate models trained only on an offline dataset. These surrogate models contain inherent errors and uncertainty. This epistemic uncertainty can…

神经与进化计算 · 计算机科学 2026-04-30 Huanbo Lyu , Miqing Li , Shiqiao Zhou , Daniel Herring , Jelena Ninic , Zheming Zuo , Lingfeng Wang , James Andrews , Fabian Spill , Shuo Wang

Game-theoretic algorithms are commonly benchmarked on recreational games, classical constructs from economic theory such as congestion and dispersion games, or entirely random game instances. While the past two decades have seen the rise of…

计算机科学与博弈论 · 计算机科学 2025-05-29 Noah Krever , Jakub Černý , Moïse Blanchard , Christian Kroer

An intelligent tutoring system (ITS) aims to provide instructions and exercises tailored to the ability of a student. To do this, the ITS needs to estimate the ability based on student input. Rather than including frequent full-scale tests…

统计方法学 · 统计学 2024-11-12 Karl Sigfrid , Ellinor Fackle-Fornius , Frank Miller

Offline reinforcement learning (offline RL) is an emerging field that has recently begun gaining attention across various application domains due to its ability to learn strategies from earlier collected datasets. Offline RL proved very…

人工智能 · 计算机科学 2023-02-09 Shuxin Li , Xinrun Wang , Youzhi Zhang , Jakub Cerny , Pengdeng Li , Hau Chan , Bo An

Ranking athletes by their performance in competitions and tournaments is common in every popular sport and has significant benefits that contribute to both the organization and strategic aspects of competitions. Although rankings are…

物理与社会 · 物理学 2025-08-28 Bogdán Asztalos , Boldizsár Balázs , Gergely Palla , Tamás Vicsek

This paper proposes a classification framework aimed at identifying correlations between job ad requirements and transversal skill sets, with a focus on predicting the necessary skills for individual job descriptions using a deep learning…

机器学习 · 计算机科学 2024-03-12 Florin Leon , Marius Gavrilescu , Sabina-Adriana Floria , Alina-Adriana Minea

Reinforcement Learning (RL) has demonstrated a great potential for automatically solving decision-making problems in complex uncertain environments. RL proposes a computational approach that allows learning through interaction in an…

分布式、并行与集群计算 · 计算机科学 2020-11-18 Yisel Garí , David A. Monge , Elina Pacini , Cristian Mateos , Carlos García Garino

Offline-to-online Reinforcement Learning (O2O RL) aims to improve the performance of offline pretrained policy using only a few online samples. Built on offline RL algorithms, most O2O methods focus on the balance between RL objective and…

机器学习 · 计算机科学 2023-12-14 Yinmin Zhang , Jie Liu , Chuming Li , Yazhe Niu , Yaodong Yang , Yu Liu , Wanli Ouyang