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3D meshes are one of the main components of Virtual Reality applications. However, many network and computational resources are required to process 3D meshes in real-time. A potential solution to this challenge is to dynamically adapt the…

多媒体 · 计算机科学 2024-06-12 Duc Nguyen , Tran Thuy Hien , Truong Thu Huong

With the transition to fully autonomous vehicles, non-driving related tasks (NDRTs) become increasingly important, allowing passengers to use their driving time more efficiently. In-car Augmented Reality (AR) gives the possibility to engage…

Recently, round-trip time (RTT) measured by a fine-timing measurement protocol has received great attention in the area of WiFi positioning. It provides an acceptable ranging accuracy in favorable environments when a line-of-sight (LOS)…

网络与互联网体系结构 · 计算机科学 2021-04-02 Kyuwon Han , Seung Min Yu , Seong-Lyun Kim , Seung-Woo Ko

We present a novel Deep Reinforcement Learning (DRL) based policy to compute dynamically feasible and spatially aware velocities for a robot navigating among mobile obstacles. Our approach combines the benefits of the Dynamic Window…

机器人学 · 计算机科学 2020-11-30 Utsav Patel , Nithish Kumar , Adarsh Jagan Sathyamoorthy , Dinesh Manocha

Reasoning about dynamic spatial relationships is essential, as both observers and objects often move simultaneously. Although vision-language models (VLMs) and visual expertise models excel in 2D tasks and static scenarios, their ability to…

计算机视觉与模式识别 · 计算机科学 2025-10-22 Ziang Zhang , Zehan Wang , Guanghao Zhang , Weilong Dai , Yan Xia , Ziang Yan , Minjie Hong , Zhou Zhao

The combination of Visual Guidance and Extended Reality (XR) technology holds the potential to greatly improve the performance of human workforces in numerous areas, particularly industrial environments. Focusing on virtual assembly tasks…

人机交互 · 计算机科学 2023-08-08 Leon Pietschmann , Paul-David Zuercher , Erik Bubík , Zhutian Chen , Hanspeter Pfister , Thomas Bohné

Robotic manipulation requires understanding both the 3D spatial structure of the environment and its temporal evolution, yet most existing policies overlook one or both. They typically rely on 2D visual observations and backbones pretrained…

Our goal is to transform traditional paper-based instruction into an immersive lesson. This paper presents the conception, workflow and deployment of two MR applications for verification of typical yet geometrically complex structural…

人机交互 · 计算机科学 2021-09-21 Michael Kraus , Irfan Custovic , Walter Kaufmann

The metaverse has the potential to revolutionize the next generation of the Internet by supporting highly interactive services with the help of Mixed Reality (MR) technologies; still, to provide a satisfactory experience for users, the…

机器人学 · 计算机科学 2022-08-09 Zhen Meng , Changyang She , Guodong Zhao , Daniele De Martini

Extended reality (XR) technologies are highly suited in assisting individuals in learning motor skills and movements -- referred to as motion guidance. In motion guidance, the "feedforward" provides instructional cues of the motions that…

人机交互 · 计算机科学 2024-02-19 Xingyao Yu , Benjamin Lee , Michael Sedlmair

This article presents a vision where \textit{real-time} digital twins of the physical wireless environments are continuously updated using multi-modal sensing data from the distributed infrastructure and user devices, and are used to make…

信号处理 · 电气工程与系统科学 2023-01-27 Ahmed Alkhateeb , Shuaifeng Jiang , Gouranga Charan

Recent progress in mixed reality (MR) and robotics is enabling increasingly sophisticated forms of human-robot collaboration. Building on these developments, we introduce a novel MR framework that allows multiple quadruped robots to operate…

With the recent rise of Metaverse, online multiplayer VR applications are becoming increasingly prevalent worldwide. Allowing users to move easily in virtual environments is crucial for high-quality experiences in such collaborative VR…

人机交互 · 计算机科学 2022-10-12 Sen-Zhe Xu , Jia-Hong Liu , Miao Wang , Fang-Lue Zhang , Song-Hai Zhang

Multi-robot localization is a crucial task for implementing multi-robot systems. Numerous researchers have proposed optimization-based multi-robot localization methods that use camera, IMU, and UWB sensors. Nevertheless, characteristics of…

Globally-consistent localization in urban environments is crucial for autonomous systems such as self-driving vehicles and drones, as well as assistive technologies for visually impaired people. Traditional Visual-Inertial Odometry (VIO)…

机器人学 · 计算机科学 2024-12-13 Roxane Merat , Giovanni Cioffi , Leonard Bauersfeld , Davide Scaramuzza

Users often rely on GUIs to edit and interact with visualizations - a daunting task due to the large space of editing options. As a result, users are either overwhelmed by a complex UI or constrained by a custom UI with a tailored, fixed…

人机交互 · 计算机科学 2024-01-22 Priyan Vaithilingam , Elena L. Glassman , Jeevana Priya Inala , Chenglong Wang

Background and aim: Most of the Mixed Reality models used in the surgical telepresence are suffering from discrepancies in the boundary area and spatial-temporal inconsistency due to the illumination variation in the video frames. The aim…

Objective. Evaluate the feasibility of Virtual Reality (VR) wayfinding training with aging adults, and examine the impact of the training on wayfinding performance. Design. Design involved wayfinding tasks in a study with three groups:…

人机交互 · 计算机科学 2024-07-18 Tong Bill Xu , Armin Mostafavi , Walter R. Boot , Sara Czaja , Saleh Kalantari

High Quality Mobile Virtual Reality (VR) is what the incoming graphics technology era demands: users around the world, regardless of their hardware and network conditions, can all enjoy the immersive virtual experience. However, the…

硬件体系结构 · 计算机科学 2021-03-01 Chenhao Xie , Xie Li , Yang Hu , Huwan Peng , Michael Taylor , Shuaiwen Leon Song

Virtual Reality (VR) enables users to collaborate while exploring scenarios not realizable in the physical world. We propose CollabVR, a distributed multi-user collaboration environment, to explore how digital content improves expression…

人机交互 · 计算机科学 2019-11-19 Zhenyi He , Karl Rosenberg , Ken Perlin