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3D Gaussian Splatting has shown impressive novel view synthesis results; nonetheless, it is vulnerable to dynamic objects polluting the input data of an otherwise static scene, so called distractors. Distractors have severe impact on the…

计算机视觉与模式识别 · 计算机科学 2024-08-22 Paul Ungermann , Armin Ettenhofer , Matthias Nießner , Barbara Roessle

3D Gaussian Splatting (3DGS) has shown remarkable success in synthesizing novel views given multiple views of a static scene. Yet, 3DGS faces challenges when applied to dynamic scenes because 3D Gaussian parameters need to be updated per…

图形学 · 计算机科学 2024-07-08 Kai Katsumata , Duc Minh Vo , Hideki Nakayama

In this paper, we introduce Ref-GS, a novel approach for directional light factorization in 2D Gaussian splatting, which enables photorealistic view-dependent appearance rendering and precise geometry recovery. Ref-GS builds upon the…

计算机视觉与模式识别 · 计算机科学 2025-04-15 Youjia Zhang , Anpei Chen , Yumin Wan , Zikai Song , Junqing Yu , Yawei Luo , Wei Yang

3D Gaussian Splatting (3DGS) is a leading 3D scene reconstruction method, obtaining high-quality reconstruction with real-time rendering runtime performance. The main idea behind 3DGS is to represent the scene as a collection of 3D…

计算机视觉与模式识别 · 计算机科学 2025-08-12 Rajaei Khatib , Raja Giryes

We introduce a simple yet effective approach for separating transmitted and reflected light. Our key insight is that the powerful novel view synthesis capabilities provided by modern inverse rendering methods (e.g.,~3D Gaussian splatting)…

计算机视觉与模式识别 · 计算机科学 2024-10-04 Mingyang Xie , Haoming Cai , Sachin Shah , Yiran Xu , Brandon Y. Feng , Jia-Bin Huang , Christopher A. Metzler

3D Gaussian Splatting has recently emerged as a powerful representation that can synthesize remarkable novel views using consistent multi-view images as input. However, we notice that images captured in dark environments where the scenes…

计算机视觉与模式识别 · 计算机科学 2024-08-21 Sheng Ye , Zhen-Hui Dong , Yubin Hu , Yu-Hui Wen , Yong-Jin Liu

Implicit neural representation has paved the way for new approaches to dynamic scene reconstruction and rendering. Nonetheless, cutting-edge dynamic neural rendering methods rely heavily on these implicit representations, which frequently…

计算机视觉与模式识别 · 计算机科学 2023-11-22 Ziyi Yang , Xinyu Gao , Wen Zhou , Shaohui Jiao , Yuqing Zhang , Xiaogang Jin

We present a multispectral extension to 3D Gaussian Splatting (3DGS) for wavelength-aware view synthesis. Each Gaussian is augmented with spectral radiance, represented via per-band spherical harmonics, and optimized under a dual-loss…

计算机视觉与模式识别 · 计算机科学 2026-04-16 Iris Zheng , Guojun Tang , Alexander Doronin , Paul Teal , Fang-Lue Zhang

Recent advances in radiance fields and novel view synthesis enable creation of realistic digital twins from photographs. However, current methods struggle with flat, texture-less surfaces, creating uneven and semi-transparent…

计算机视觉与模式识别 · 计算机科学 2025-09-24 Maria Taktasheva , Lily Goli , Alessandro Fiorini , Zhen Li , Daniel Rebain , Andrea Tagliasacchi

Recently, 2D Gaussian Splatting (2DGS) has demonstrated superior geometry reconstruction quality than the popular 3DGS by using 2D surfels to approximate thin surfaces. However, it falls short when dealing with glossy surfaces, resulting in…

计算机视觉与模式识别 · 计算机科学 2025-08-18 Yixin Yang , Yang Zhou , Hui Huang

Under extremely low-light conditions, novel view synthesis (NVS) faces severe degradation in terms of geometry, color consistency, and radiometric stability. Standard 3D Gaussian Splatting (3DGS) pipelines fail when applied directly to…

计算机视觉与模式识别 · 计算机科学 2025-11-18 Qingsen Ma , Chen Zou , Dianyun Wang , Jia Wang , Liuyu Xiang , Zhaofeng He

Recently, 3D Gaussian Splatting (3DGS) has demonstrated excellent ability in small-scale 3D surface reconstruction. However, extending 3DGS to large-scale scenes remains a significant challenge. To address this gap, we propose a novel…

计算机视觉与模式识别 · 计算机科学 2024-09-24 YuanZheng Wu , Jin Liu , Shunping Ji

3D Gaussian Splatting (3DGS) has emerged as a powerful explicit representation enabling real-time, high-fidelity 3D reconstruction and novel view synthesis. However, its practical use is hindered by the massive memory and computational…

计算机视觉与模式识别 · 计算机科学 2025-12-09 Seokhyun Youn , Soohyun Lee , Geonho Kim , Weeyoung Kwon , Sung-Ho Bae , Jihyong Oh

Gaussian Splatting have demonstrated remarkable novel view synthesis performance at high rendering frame rates. Optimization-based inverse rendering within complex capture scenarios remains however a challenging problem. A particular case…

图形学 · 计算机科学 2025-12-08 Mae Younes , Adnane Boukhayma

Novel view synthesis from sparse inputs is a vital yet challenging task in 3D computer vision. Previous methods explore 3D Gaussian Splatting with neural priors (e.g. depth priors) as an additional supervision, demonstrating promising…

计算机视觉与模式识别 · 计算机科学 2024-10-29 Liang Han , Junsheng Zhou , Yu-Shen Liu , Zhizhong Han

We introduce LighthouseGS, a practical novel view synthesis framework based on 3D Gaussian Splatting that utilizes simple panorama-style captures from a single mobile device. While convenient, this rotation-dominant motion and narrow…

图形学 · 计算机科学 2026-02-12 Seungoh Han , Jaehoon Jang , Hyunsu Kim , Jaeheung Surh , Junhyung Kwak , Hyowon Ha , Kyungdon Joo

Three-dimensional Gaussian Splatting (3DGS) has recently emerged as an efficient representation for novel-view synthesis, achieving impressive visual quality. However, in scenes dominated by large and low-texture regions, common in indoor…

计算机视觉与模式识别 · 计算机科学 2025-10-29 Xirui Jin , Renbiao Jin , Boying Li , Danping Zou , Wenxian Yu

3D Gaussian Splatting (3D-GS) achieves real-time photorealistic novel view synthesis, yet struggles with complex scenes due to over-reconstruction artifacts, manifesting as local blurring and needle-shape distortions. While recent…

计算机视觉与模式识别 · 计算机科学 2025-10-23 Yuxin Cheng , Binxiao Huang , Wenyong Zhou , Taiqiang Wu , Zhengwu Liu , Graziano Chesi , Ngai Wong

This paper focuses on scene reconstruction under nighttime conditions in autonomous driving simulation. Recent methods based on Neural Radiance Fields (NeRFs) and 3D Gaussian Splatting (3DGS) have achieved photorealistic modeling in…

计算机视觉与模式识别 · 计算机科学 2026-02-17 Tae-Kyeong Kim , Xingxin Chen , Guile Wu , Chengjie Huang , Dongfeng Bai , Bingbing Liu

Gaussian Splatting (GS), a recent technique for converting discrete points into continuous spatial representations, has shown promising results in 3D scene modeling and 2D image super-resolution. In this paper, we explore its untapped…

计算机视觉与模式识别 · 计算机科学 2025-09-03 Hongyu Li , Chaofeng Chen , Xiaoming Li , Guangming Lu