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Virtual reality (VR) telepresence applications and the so-called "metaverse" promise to be the next major medium of human-computer interaction. However, with recent studies demonstrating the ease at which VR users can be profiled and…

密码学与安全 · 计算机科学 2023-10-24 Vivek Nair , Gonzalo Munilla Garrido , Dawn Song

The Metaverse is poised to be a future platform that redefines what it means to communicate, socialize, and interact with each other. Yet, it is important for us to consider avoiding the pitfalls of social media platforms we use today;…

People increasingly turn to conversational agents such as ChatGPT to seek guidance for their personal problems. As these systems grow in capability, many now display elements of "thinking": short reflective statements that reveal a model's…

人机交互 · 计算机科学 2026-01-26 Samuel Rhys Cox , Jade Martin-Lise , Simo Hosio , Niels van Berkel

Climate change education often struggles to bridge the perception gap between everyday actions and their long-term environmental consequences. In response, we developed Meltdown, an immersive virtual reality (VR) escape room that simulates…

计算机与社会 · 计算机科学 2025-04-22 Acacia Chong Xiao Xuan , Florentiana Yuwono , Melissa Anastasia Harijanto , Xu Yi

The emergence of social virtual reality (VR) experiences, such as Facebook Spaces, Oculus Rooms, and Oculus Venues, will generate increased interest from users who want to share real places (both personal and public) with their fellow users…

人机交互 · 计算机科学 2021-07-19 Richard Skarbez , Doug A. Bowman , J. Todd Ogle , Thomas Tucker , Joseph L. Gabbard

Watching others play is a key ingredient of digital games and an important aspect of games user research. However, spectatorship is not very popular in virtual reality, as such games strongly rely on one's feelings of presence. In other…

人机交互 · 计算机科学 2020-08-07 Andrey Krekhov , Daniel Preuß , Sebastian Cmentowski , Jens Krüger

Research examining older adults interactions with Virtual Reality (VR) and the impact of social VR experiences on outcomes such as social engagement has been limited, especially among older adults. This multi-site pilot study evaluated the…

人机交互 · 计算机科学 2022-10-12 Saleh Kalantari , Tong Bill Xu , Armin Mostafavi , Andrew Dilanchian , Benjamin Kim , Walter Boot , Sara Czaja

Space exploration has advanced rapidly, but the emotional needs of astronauts on long-duration missions remain underexplored. We present ReHome Earth, a dual-component design approach addressing space homesickness: 1) a future-oriented…

人机交互 · 计算机科学 2025-12-30 Mengyao Guo , Kexin Nie , Jinda Han , Guanyou Li , Adrian Wong

Although route and exit choice in complex buildings are important aspects of pedestrian behaviour, studies predominantly investigated pedestrian movement in a single level. This paper presents an innovative VR tool that was designed to…

人机交互 · 计算机科学 2021-11-23 Yan Feng , Dorine Duives , Serge Hoogendoorn

In a world where in-person context transitions more into remote and hybrid concepts, we should consider new concepts of interaction in health and rehabilitation and what advantages and disadvantages they bring. One of the rising topics is…

人机交互 · 计算机科学 2024-05-17 Jana Franceska Funke , Enrico Rukzio

The sense of presence is central to immersive experiences in Virtual Reality (VR), and particularly salient in socially rich platforms like social VR. While prior studies have explored various aspects related to presence, less is known…

人机交互 · 计算机科学 2026-02-16 Qijia Chen , Andrea Bellucci , Giulio Jacucci

The proliferation and refinement of affordable virtual reality (VR) technologies and wearable sensors have opened new frontiers in cognitive and behavioral neuroscience. This chapter offers a broad overview of VR for anyone interested in…

人机交互 · 计算机科学 2024-05-24 Ying Choon Wu , Christopher Maymon , Jonathon Paden , Weichen Liu

In recent years there has been a strong development of the concept of virtual reality (VR) which from the first video games developed in the 60s has reached the current immersive systems. VR and the consequent deception of perception pose…

人机交互 · 计算机科学 2023-02-22 Francesco Sisini , Valentina Sisini , Laura Sisini

The term "metaverse", a three-dimensional virtual universe similar to the real realm, has always been full of imagination since it was put forward in the 1990s. Recently, it is possible to realize the metaverse with the continuous emergence…

计算机与社会 · 计算机科学 2023-06-21 Ruoyu Zhao , Yushu Zhang , Youwen Zhu , Rushi Lan , Zhongyun Hua

Cognitive load, which varies across individuals, can significantly affect focus and memory performance.This study explores the integration of Virtual Reality (VR) with memory palace techniques, aiming to optimize VR environments tailored to…

人机交互 · 计算机科学 2025-06-04 Zhengyang Li , Hailin Deng

Real-world robotic tasks are long-horizon and often span multiple floors, demanding rich spatial reasoning. However, existing embodied benchmarks are largely confined to single-floor in-house environments, failing to reflect the complexity…

计算机视觉与模式识别 · 计算机科学 2026-03-13 Lirong Che , Shuo Wen , Shan Huang , Chuang Wang , Yuzhe Yang , Gregory Dudek , Xueqian Wang , Jian Su

The advent of personalized reality has arrived. Rapid development in AR/MR/VR enables users to augment or diminish their perception of the physical world. Robust tooling for digital interface modification enables users to change how their…

计算机视觉与模式识别 · 计算机科学 2022-11-28 Siddhartha Datta

Every day life tasks can present significant challenges for neurodivergent individuals, particularly those with Autism Spectrum Disorders (ASD) who are characterized by specific sensitivities. This contribution describes a virtual reality…

Understanding thermal regulation and subjective perception of temperature is crucial for improving thermal comfort and human energy consumption in times of global warming. Previous work shows that an environment's color temperature affects…

人机交互 · 计算机科学 2025-04-15 Martin Kocur , Niels Henze

Human bodies influence the owners' affect through posture, facial expressions, and movement. It remains unclear whether similar links between virtual bodies and affect exist. Such links could present design opportunities for virtual…

人机交互 · 计算机科学 2020-01-20 Aske Mottelson , Kasper Hornbæk