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A user's eyes provide means for Human Computer Interaction (HCI) research as an important modal. The time to time scientific explorations of the eye has already seen an upsurge of the benefits in HCI applications from gaze estimation to the…

计算机视觉与模式识别 · 计算机科学 2021-06-10 Atul Sahay , Imon Mukherjee , Kavi Arya

There is growing industry interest in creating unobtrusive designs for electrooculography (EOG) sensing of eye gestures on glasses (e.g. JINS MEME and Apple eyewear). We present VergeIO, the first EOG-based glasses that enables depth-aware…

人机交互 · 计算机科学 2026-02-10 Xiyuxing Zhang , Duc Vu , Chengyi Shen , Yuntao Wang , Yuanchun Shi , Justin Chan

With recent advances of Virtual Reality (VR) technology, the deployment of such will dramatically increase in non-entertainment environments, such as professional education and training, manufacturing, service, or low frequency/high risk…

人机交互 · 计算机科学 2019-12-09 Arian Mehrfard , Javad Fotouhi , Giacomo Taylor , Tess Forster , Nassir Navab , Bernhard Fuerst

Understanding human-object interactions is fundamental in First Person Vision (FPV). Tracking algorithms which follow the objects manipulated by the camera wearer can provide useful cues to effectively model such interactions. Visual…

计算机视觉与模式识别 · 计算机科学 2022-05-10 Matteo Dunnhofer , Antonino Furnari , Giovanni Maria Farinella , Christian Micheloni

At the Worldwide Developers Conference (WWDC) in June 2023, Apple introduced the Vision Pro. The Vision Pro is a Mixed Reality (MR) headset, more specifically it is a Virtual Reality (VR) device with an additional Video See-Through (VST)…

人工智能 · 计算机科学 2023-10-11 Jan Egger , Christina Gsaxner , Xiaojun Chen , Jiang Bian , Jens Kleesiek , Behrus Puladi

This study proposes a novel self-calibration method for eye tracking in a virtual reality (VR) headset. The proposed method is based on the assumptions that the user's viewpoint can freely move and that the points of regard (PoRs) from…

计算机视觉与模式识别 · 计算机科学 2024-04-24 Ryusei Uramune , Sei Ikeda , Hiroki Ishizuka , Osamu Oshiro

Despite significant advances in improving the gaze tracking accuracy under controlled conditions, the tracking robustness under real-world conditions, such as large head pose and movements, use of eyeglasses, illumination and eye type…

计算机视觉与模式识别 · 计算机科学 2018-01-04 Nuri Murat Arar , Jean-Philippe Thiran

Recent developments in hardware, computer graphics, and AI may soon enable AR/VR head-mounted displays (HMDs) to become everyday devices like smartphones and tablets. Eye trackers within HMDs provide a special opportunity for such setups as…

计算机视觉与模式识别 · 计算机科学 2025-07-17 Mengdi Wang , Efe Bozkir , Enkelejda Kasneci

This paper investigates the feasibility of fusing two eye-centric authentication modalities-eye movements and periocular images-within a calibration-free authentication system. While each modality has independently shown promise for user…

计算机视觉与模式识别 · 计算机科学 2026-03-17 Dillon Lohr , Michael J. Proulx , Mehedi Hasan Raju , Oleg V. Komogortsev

People with visual impairments face numerous challenges in their daily lives, including mobility, access to information, independent living, and employment. Artificial Intelligence (AI) with Computer Vision (CV) has the potential to improve…

人机交互 · 计算机科学 2024-07-26 Saidarshan Bhagat , Padmaja Joshi , Avinash Agarwal , Shubhanshu Gupta

Human eye gaze detection plays an important role in various fields, including human-computer interaction, virtual reality and cognitive science. Although different relatively accurate systems of eye tracking and gaze detection exist, they…

人机交互 · 计算机科学 2017-09-13 Ehsan Arbabi , Mohammad Shabani , Ali Yarigholi

Interaction methods based on computer-vision hold the potential to become the next powerful technology to support breakthroughs in the field of human-computer interaction. Non-invasive vision-based techniques permit unconventional…

人机交互 · 计算机科学 2017-07-27 Chamin Morikawa , Michael J. Lyons

Vision Language Models (VLMs) have demonstrated strong capabilities in understanding visual content, yet their ability to predict where humans look on user interfaces remains unexplored. We present UIGaze, a study investigating how closely…

人机交互 · 计算机科学 2026-04-30 Min Song , Yoonseong Lee , Yeonhu Seo

With an ever-increasing number of mobile devices competing for our attention, quantifying when, how often, or for how long users visually attend to their devices has emerged as a core challenge in mobile human-computer interaction.…

人机交互 · 计算机科学 2020-04-03 Mihai Bâce , Sander Staal , Andreas Bulling

Eye tracking is an important tool with a wide range of applications in Virtual, Augmented, and Mixed Reality (VR/AR/MR) technologies. State-of-the-art eye tracking methods are either reflection-based and track reflections of sparse point…

计算机视觉与模式识别 · 计算机科学 2023-03-10 Tianfu Wang , Jiazhang Wang , Oliver Cossairt , Florian Willomitzer

We present a novel, automatic eye gaze tracking scheme inspired by smooth pursuit eye motion while playing mobile games or watching virtual reality contents. Our algorithm continuously calibrates an eye tracking system for a head mounted…

计算机视觉与模式识别 · 计算机科学 2016-12-22 Subarna Tripathi , Brian Guenter

Modeling users' cognitive states (e.g., cognitive load and decision confidence) is essential for building adaptive AI in high-stakes decision-making. While eye tracking provides non-invasive behavioral signals correlated with cognitive…

人机交互 · 计算机科学 2026-04-03 Xin Sun , Shu Wei , Ting Pan , Yajing Wang , Jos A. Bosch , Isao Echizen , Abdallah El Ali , Saku Sugawara

Prolonged exposure to virtual reality (VR) systems leads to visual fatigue, impairs user comfort, performance, and safety, particularly in high-stakes or long-duration applications. Existing fatigue detection approaches rely on subjective…

人机交互 · 计算机科学 2026-01-21 Numan Zafar , Johnathan Locke , Shafique Ahmad Chaudhry

From scientific research to commercial applications, eye tracking is an important tool across many domains. Despite its range of applications, eye tracking has yet to become a pervasive technology. We believe that we can put the power of…

计算机视觉与模式识别 · 计算机科学 2016-06-21 Kyle Krafka , Aditya Khosla , Petr Kellnhofer , Harini Kannan , Suchendra Bhandarkar , Wojciech Matusik , Antonio Torralba

This paper proposes an eye tracking module for the XR Space Framework aimed at enhancing human performance in XR-based applications, specifically in training, screening, and teleoperation. This framework provides a methodology and…