中文
相关论文

相关论文: Goals as Reward-Producing Programs

200 篇论文

Recent advances in user modeling make it feasible to conduct open-ended inference over a person's everyday computer use. Despite longstanding visions of systems that deeply understand our actions and the purposes they serve in our lives,…

人机交互 · 计算机科学 2026-05-04 Shardul Sapkota , Matthew Jörke , Zane Sabbagh , Omar Shaikh , Grace Wang , James A. Landay

Reward models play a critical role in guiding large language models toward outputs that align with human expectations. However, an open challenge remains in effectively utilizing test-time compute to enhance reward model performance. In…

计算与语言 · 计算机科学 2025-05-21 Jiaxin Guo , Zewen Chi , Li Dong , Qingxiu Dong , Xun Wu , Shaohan Huang , Furu Wei

Inferring reward functions from human behavior is at the center of value alignment - aligning AI objectives with what we, humans, actually want. But doing so relies on models of how humans behave given their objectives. After decades of…

机器学习 · 计算机科学 2023-10-31 Joey Hong , Kush Bhatia , Anca Dragan

People ask questions that are far richer, more informative, and more creative than current AI systems. We propose a neuro-symbolic framework for modeling human question asking, which represents questions as formal programs and generates…

计算与语言 · 计算机科学 2021-05-12 Ziyun Wang , Brenden M. Lake

There has been a growing interest in using AI to model human behavior, particularly in domains where humans interact with this technology. While most existing work models human behavior at an aggregate level, our goal is to model behavior…

机器学习 · 计算机科学 2025-02-24 Nabil Omi , Lucas Caccia , Anurag Sarkar , Jordan T. Ash , Siddhartha Sen

Reinforcement learning agents learn from rewards, but humans can uniquely assign value to novel, abstract outcomes in a goal-dependent manner. However, this flexibility is cognitively costly, making learning less efficient. Here, we propose…

神经元与认知 · 定量生物学 2025-09-11 Gaia Molinaro , Anne G. E. Collins

When a prediction algorithm serves a collection of users, disparities in prediction quality are likely to emerge. If users respond to accurate predictions by increasing engagement, inviting friends, or adopting trends, repeated learning…

机器学习 · 计算机科学 2025-11-27 Eden Saig , Nir Rosenfeld

Developmental machine learning studies how artificial agents can model the way children learn open-ended repertoires of skills. Such agents need to create and represent goals, select which ones to pursue and learn to achieve them. Recent…

Reward design is a critical part of the application of reinforcement learning, the performance of which strongly depends on how well the reward signal frames the goal of the designer and how well the signal assesses progress in reaching…

机器学习 · 计算机科学 2022-08-01 Yixiang Wang , Yujing Hu , Feng Wu , Yingfeng Chen

Algorithms for text-generation in dialogue can be misguided. For example, in task-oriented settings, reinforcement learning that optimizes only task-success can lead to abysmal lexical diversity. We hypothesize this is due to poor…

计算与语言 · 计算机科学 2022-10-17 Anthony Sicilia , Malihe Alikhani

To align conditional text generation model outputs with desired behaviors, there has been an increasing focus on training the model using reinforcement learning (RL) with reward functions learned from human annotations. Under this…

计算与语言 · 计算机科学 2023-06-02 Richard Yuanzhe Pang , Vishakh Padmakumar , Thibault Sellam , Ankur P. Parikh , He He

Reward modeling is essential for aligning large language models with human preferences through reinforcement learning. To provide accurate reward signals, a reward model (RM) should stimulate deep thinking and conduct interpretable…

计算与语言 · 计算机科学 2026-03-09 Xiusi Chen , Gaotang Li , Ziqi Wang , Bowen Jin , Cheng Qian , Yu Wang , Hongru Wang , Yu Zhang , Denghui Zhang , Tong Zhang , Hanghang Tong , Heng Ji

We explore a new way to evaluate generative models using insights from evaluation of competitive games between human players. We show experimentally that tournaments between generators and discriminators provide an effective way to evaluate…

机器学习 · 统计学 2018-08-16 Catherine Olsson , Surya Bhupatiraju , Tom Brown , Augustus Odena , Ian Goodfellow

Achievement goals are frequently used to support behavior change. However, they are often not specifically designed for this purpose nor account for the degree to which a user is already intending to perform the target behavior. In this…

人机交互 · 计算机科学 2021-07-28 Maximilian Altmeyer , Pascal Lessel , Atiq Ur Rehman Waqar , Antonio Krüger

Human-centred systems require an understanding of human actions in the physical world. Temporally extended sequences of actions are intentional and structured, yet existing methods for recognising what actions are performed often do not…

人工智能 · 计算机科学 2026-04-21 Rimvydas Rubavicius , Manisha Dubey , N. Siddharth , Subramanian Ramamoorthy

Procedural content generation uses algorithmic techniques to create large amounts of new content for games at much lower production costs. In newer approaches, procedural content generation utilizes machine learning. However, these methods…

人工智能 · 计算机科学 2024-07-01 Davor Hafnar , Jure Demšar

Evaluating the performance of human is a common need across many applications, such as in engineering and sports. When evaluating human performance in completing complex and interactive tasks, the most common way is to use a metric having…

机器学习 · 统计学 2023-03-24 Chaoyi Gu , Varuna De Silva

Games have long been a microcosm for studying planning and reasoning in both natural and artificial intelligence, especially with a focus on expert-level or even super-human play. But real life also pushes human intelligence along a…

The rapid progress in generative models has resulted in impressive leaps in generation quality, blurring the lines between synthetic and real data. Web-scale datasets are now prone to the inevitable contamination by synthetic data, directly…

计算机视觉与模式识别 · 计算机科学 2024-07-16 Damien Ferbach , Quentin Bertrand , Avishek Joey Bose , Gauthier Gidel

Goal-oriented reinforcement learning has recently been a practical framework for robotic manipulation tasks, in which an agent is required to reach a certain goal defined by a function on the state space. However, the sparsity of such…

机器学习 · 计算机科学 2019-12-19 Zhizhou Ren , Kefan Dong , Yuan Zhou , Qiang Liu , Jian Peng