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相关论文: Surrealism Me: Interactive Virtual Embodying Exper…

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Navigating spaces is an embodied experience. Examples can vary from rescue workers trying to save people from natural disasters; a tourist finding their way to the nearest coffee shop, or a gamer solving a maze. Virtual reality allows these…

人机交互 · 计算机科学 2018-09-24 Aryabrata Basu , Kyle Johnsen

The rise of consumer augmented reality (AR) technology has opened up new possibilities for interventions intended to disrupt and subvert cultural conventions. From defacing corporate logos to erecting geofenced digital monuments, more and…

Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), digital twin, Metaverse and other related digital technologies have attracted much attention in recent years. These new emerging technologies are changing the world…

人工智能 · 计算机科学 2023-05-18 Hao Lan Zhang , Yun Xue , Yifan Lu , Sanghyuk Lee

With the increasing adoption of mixed reality headsets with video passthrough functionality, concerns over perceptual and social effects have surfaced. Building on prior qualitative findings, this study quantitatively investigates the…

人机交互 · 计算机科学 2024-07-25 Monique Santoso , Jeremy N. Bailenson

Mixed Reality (MR) integrates virtual objects with the real world, offering potential but raising concerns about misuse through dark patterns. This study explored the effects of four dark patterns, adapted from prior research, and applied…

人机交互 · 计算机科学 2025-06-10 Luca-Maxim Meinhardt , Simon Demharter , Michael Rietzler , Mark Colley , Thomas Eßmeyer , Enrico Rukzio

Extended Reality (XR) enables immersive capture and re-experience of personal memories, yet how interface representations shape these experiences remains underexplored. We examine how users relive and share XR memories through three…

人机交互 · 计算机科学 2026-04-20 Zaid Ahmed , Omar A. Khan , Hyeongil Nam , Kangsoo Kim

In this paper, a study aimed at investigating the effects of real (using eye tracking to determine the fixation) and simulated foveated blurring in immersive Virtual Reality is presented. Techniques to reduce the optical flow perceived at…

人机交互 · 计算机科学 2021-07-06 Ariel Caputo , Andrea Giachetti , Salwa Abkal , Chiara Marchesini , Massimo Zancanaro

In this paper, we introduce a concept called ''virtual co-embodiment'', which enables a user to share their virtual avatar with another entity (e.g., another user, robot, or autonomous agent). We describe a proof-of-concept in which two…

Increasing advances in affordable consumer hardware and accessible software frameworks are now bringing Virtual Reality (VR) to the masses. Especially collaborative VR applications where different people can work together are gaining…

人机交互 · 计算机科学 2024-10-30 Enes Yigitbas , Christian Kaltschmidt

Virtual reality (VR) introduces sensory perturbations that may impact perception and action. The current study was designed to investigate how immersive VR presented through a head-mounted display (HMD) affects perceived functional body…

人机交互 · 计算机科学 2025-10-02 Xiaoye Michael Wang , Ali Mazalek , Catherine M. Sabiston , Timothy N. Welsh

Mixed Reality (MR) and Artificial Intelligence (AI) are increasingly becoming integral parts of our daily lives. Their applications range in fields from healthcare to education to entertainment. MR has opened a new frontier for such fields…

人机交互 · 计算机科学 2024-02-14 Ramez Yousri , Zeyad Essam , Yehia Kareem , Youstina Sherief , Sherry Gamil , Soha Safwat

Mixed reality (MR) environments provide great value in displaying 3D virtual content. Systems facilitating co-located multiuser MR (Co-MUMR) experiences allow multiple users to co-present in a shared immersive virtual environment with…

人机交互 · 计算机科学 2025-01-07 Zhongyuan Yu , Daniel Zeidler , Krishnan Chandran , Lars Engeln , Kelsang Mende , Matthew McGinity

We present an experiment exploring how the controller's virtual representation impacts target acquisition performance across MR and VR contexts. Participants performed selection tasks comparing four visual configurations: a virtual…

人机交互 · 计算机科学 2025-11-17 Eric DeMarbre , Jay Henderson , J. Felipe Gonzalez , Rob Teather

We propose a framework called inverse augmented reality (IAR) which describes the scenario that a virtual agent living in the virtual world can observe both virtual objects and real objects. This is different from the traditional augmented…

人机交互 · 计算机科学 2018-08-13 Zhenliang Zhang , Dongdong Weng , Haiyan Jiang , Yue Liu , Yongtian Wang

This in-person studio explores how mixed reality (MR) and biometrics can make intangible emotional states tangible through embodied art practices. We begin with two well-established modalities, clay sculpting and free-form 2D drawing, to…

人机交互 · 计算机科学 2025-12-16 Mahsa Nasri , Mahnoosh Jahanian , Wei Wu , Binyan Xu , Casper Harteveld

Human communication has been profoundly changed by social media, which allows users to engage in previously unheard-of ways, such as text-based conversations, video chats, and live streaming. The digital landscape has started to change in…

人机交互 · 计算机科学 2025-03-24 Priyanshu Chaubey

The Ephemeral Shadow is an interactive art installation centered on the concept of "simulacrum," focusing on the reconstruction of subjectivity at the intersection of reality and virtuality. Drawing inspiration from the aesthetic imagery of…

人机交互 · 计算机科学 2025-04-22 Dong Zhang , Yanjun Zhou , Jingyi Yu

Data surveillance has become more covert and pervasive with AI algorithms, which can result in biased social classifications. Appearance offers intuitive identity signals, but what does it mean to let AI observe and speculate on them? We…

人机交互 · 计算机科学 2024-10-08 Ziyao Gao , Yiwen Zhang , Ling Li , Theodoros Papatheodorou , Wei Zeng

Measuring presence is critical to improving user involvement and performance in Mixed Reality (MR). \emph{Presence}, a crucial aspect of MR, is traditionally gauged using subjective questionnaires, leading to a lack of time-varying…

人机交互 · 计算机科学 2023-10-02 Yasra Chandio , Noman Bashir , Victoria Interrante , Fatima M. Anwar

Mixed Reality (MR) is a powerful interactive technology that yields new types of user experience. We present a semantic based interactive MR framework that exceeds the current geometry level approaches, a step change in generating…

计算机视觉与模式识别 · 计算机科学 2018-03-16 Long Chen , Wen Tang , Nigel John , Tao Ruan Wan , Jian Jun Zhang