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相关论文: Universal Imitation Games

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Inspired by Turing's famous "imitation game" and recent advances in generative pre-trained transformers, we pose the participation game to point to a new frontier in AI evolution where machines will join with humans as participants in…

计算机与社会 · 计算机科学 2023-04-26 Mark Thomas Kennedy , Nelson Phillips

Can machines think? Since Alan Turing asked this question in 1950, nobody is able to give a direct answer, due to the lack of solid mathematical foundations for general intelligence. In this paper, we introduce a categorical framework…

人工智能 · 计算机科学 2023-05-04 Yang Yuan

Using the recently introduced universal computing model, called orchestrated machine, that represents computations in a dissipative environment, we consider a new kind of interpretation of Turing's Imitation Game. In addition we raise the…

人工智能 · 计算机科学 2015-09-03 Norbert Bátfai

When a prediction algorithm serves a collection of users, disparities in prediction quality are likely to emerge. If users respond to accurate predictions by increasing engagement, inviting friends, or adopting trends, repeated learning…

机器学习 · 计算机科学 2025-11-27 Eden Saig , Nir Rosenfeld

Humans are universal decision makers: we reason causally to understand the world; we act competitively to gain advantage in commerce, games, and war; and we are able to learn to make better decisions through trial and error. In this paper,…

人工智能 · 计算机科学 2021-11-01 Sridhar Mahadevan

The current cycle of hype and anxiety concerning the benefits and risks to human society of Artificial Intelligence is fuelled, not only by the increasing use of generative AI and other AI tools by the general public, but also by claims…

人机交互 · 计算机科学 2025-01-30 Sharon Temtsin , Diane Proudfoot , David Kaber , Christoph Bartneck

Relying on recent generalizations of the Fra\"iss\'e theory to a broader category-theoretic context, we study the class of abstract finite games played between two players and show the existence of an infinitetly countable game which is…

综合数学 · 数学 2025-11-18 Matheus Duzi , Paul Szeptycki , Walter Tholen

Video game playing is an extremely structured domain where algorithmic decision-making can be tested without adverse real-world consequences. While prevailing methods rely on image inputs to avoid the problem of hand-crafting state space…

机器学习 · 计算机科学 2024-09-24 Abhishek Jaiswal , Nisheeth Srivastava

In his seminal paper ``Computing Machinery and Intelligence'', Alan Turing introduced the ``imitation game'' as part of exploring the concept of machine intelligence. The Turing Test has since been the subject of much analysis, debate,…

人工智能 · 计算机科学 2023-08-03 David Harel , Assaf Marron

As artificial intelligence systems become increasingly prevalent in education, a fundamental challenge emerges: how can we verify if an AI truly understands how students think and reason? Traditional evaluation methods like measuring…

人工智能 · 计算机科学 2025-02-24 Shashank Sonkar , Naiming Liu , Xinghe Chen , Richard G. Baraniuk

We introduce the notion of universal graphs as a tool for constructing algorithms solving games of infinite duration such as parity games and mean payoff games. In the first part we develop the theory of universal graphs, with two goals:…

形式语言与自动机理论 · 计算机科学 2023-06-22 Thomas Colcombet , Nathanaël Fijalkow , Paweł Gawrychowski , Pierre Ohlmann

Simulation is widely used to make model-based predictions, but few approaches have attempted this technique in dynamic physical environments of medium to high complexity or in general contexts. After an introduction to the cognitive science…

人工智能 · 计算机科学 2014-05-21 Mihai Polceanu , Cédric Buche

Learning in games has emerged as a powerful tool for machine learning with numerous applications. Quantum games model interactions between strategic players who have access to quantum resources, and several recent works have studied…

计算机科学与博弈论 · 计算机科学 2025-04-09 Wayne Lin , Georgios Piliouras , Ryann Sim , Antonios Varvitsiotis

In games with a large number of players where players may have overlapping objectives, the analysis of stable outcomes typically depends on player types. A special case is when a large part of the player population consists of imitation…

计算机科学与博弈论 · 计算机科学 2010-06-18 Soumya Paul , R. Ramanujam

Quantum guessing games form a versatile framework for studying different tasks of information processing. A quantum guessing game with posterior information uses quantum systems to encode messages and classical communication to give partial…

量子物理 · 物理学 2022-06-22 Claudio Carmeli , Teiko Heinosaari , Alessandro Toigo

Mean Field Games provide a powerful framework to analyze the dynamics of a large number of controlled objects in interaction. Though these models are much simpler than the underlying differential games they describe in some limit, their…

物理与社会 · 物理学 2020-07-15 Thibault Bonnemain , Thierry Gobron , Denis Ullmo

A universal Turing machine is a powerful concept - a single device can compute any function that is computable. A universal spin model, similarly, is a class of physical systems whose low energy behavior simulates that of any spin system.…

计算复杂性 · 计算机科学 2024-06-25 Tomáš Gonda , Gemma De les Coves

Decision-making in automated driving must consider interactions with surrounding agents to be effective. However, traditional methods often neglect or oversimplify these interactions because they are difficult to model and solve, which can…

计算机科学与博弈论 · 计算机科学 2025-09-03 Karim Essalmi , Fernando Garrido , Fawzi Nashashibi

In 1950, Alan Turing proposed replacing the question "Can machines think?" with a behavioral test: if a machine's outputs are indistinguishable from those of a thinking being, the question of whether it truly thinks can be set aside. This…

人工智能 · 计算机科学 2026-04-28 Amir Konigsberg

We present a new general board game (GBG) playing and learning framework. GBG defines the common interfaces for board games, game states and their AI agents. It allows one to run competitions of different agents on different games. It…

人工智能 · 计算机科学 2019-07-16 Wolfgang Konen
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