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Population aging and the ubiquity of technology in everyday life have made designing solutions for older adults a necessity. User-centered and participatory design approaches include elderly users in the software development process to some…

Most people spend up to 90 % of their time indoors. However, literature in the field of facility management and related disciplines mostly focus on energy and cost saving aspects of buildings. Especially in the area of commercial buildings,…

人机交互 · 计算机科学 2020-04-08 Svenja Laing , Niklas Kühl

As technologies are developed and constructed, designers may or may not be aware that they are embedding politics and values into their artifacts. Computer scientists operate and advance their field by building layers of abstraction into…

计算机与社会 · 计算机科学 2013-06-25 Peter Kinnaird

Participatory design in digital civics aims to foster mutual learning and co-creation between public services and citizens. However, rarely do we collectively explore the challenges and failures we experience within PD and digital civics,…

人机交互 · 计算机科学 2024-07-09 Clara Rosa Cardoso , Sarah Rüller , Ana O Henriques , Anna R L Carter , Markus Rohde

The production of goods we buy on a daily basis accounts for a large portion of greenhouse gas emissions. Although consumers have the power to influence industries' behavior through their demand, making sustainable purchases is challenging.…

人机交互 · 计算机科学 2023-03-23 Florian Bemmann , Heinrich Hussmann

The development and design of visualization solutions that are truly usable is essential for ensuring both their adoption and effectiveness. User-centered design principles, which focus on involving users throughout the entire development…

人机交互 · 计算机科学 2019-04-01 Yucong , Ye , Franz Sauer , Kwan-Liu Ma , Konduri Aditya , Jacqueline Chen

Promoting and increasing energy efficiency is a promising method of reducing CO2 emissions and avoiding the potentially devastating effects of climate change. The question is: How do we induce a cultural or behavioural change whereby people…

物理与社会 · 物理学 2009-09-29 Federico Gallo , Pierluigi Contucci , Adam Coutts , Ignacio Gallo

Climate change and resource depletion demand a shift from the dominant linear "take-make-use-dispose" paradigm of construction toward circular, low-waste practices. Material reuse offers a promising pathway by reducing raw material…

机器人学 · 计算机科学 2026-04-28 Arash Adel , Daniel Ruan , Ruxin Xie

The environmental change and its effects, caused by human influences and natural ecological processes over the last decade, prove that it is now more prudent than ever to transition to more sustainable models of energy consumption…

What if we take a broader view of what it means to run an education experiment? In this paper, we explore opportunities that arise when we think beyond the commonly-held notion that the purpose of an experiment is to either accept or reject…

人机交互 · 计算机科学 2022-08-11 Mohi Reza , Akmar Chowdhury , Aidan Li , Mahathi Gandhamaneni , Joseph Jay Williams

Hyper-learning and Unlearning is a speculative animation that reflect how learning is reconfigured within digital media ecologies. Using architectural education as a microcosm, the work reframes the city as a hyper-learning apparatus where…

计算机与社会 · 计算机科学 2026-03-17 Anqi Wang , Yue Hua , Xinyue Zhang , Jindi Jia , Corneel Cannaerts , Michiel Helbig , Pan Hui

Generative artificial intelligence (AI) tools can now help people perform complex data science tasks regardless of their expertise. While these tools have great potential to help more people work with data, their end-to-end approach does…

人机交互 · 计算机科学 2026-03-27 Venkatesh Sivaraman , Patrick Vossler , Adam Perer , Julian Hong , Jean Feng

As fusion energy technologies approach demonstration and commercial deployment, understanding public perspectives on future fusion facilities will be critical for achieving social license, especially because fusion energy facilities, unlike…

物理与社会 · 物理学 2025-07-04 Nathan Kawamoto , Daniel Hoover , Jonathan Xie , Jacob Walters , Katie Snyder , Aditi Verma

Immersion in a creative task can be an intimate experience. It can feel like a mystery: intangible, inexplicable, and beyond the reach of science. However, science is making exciting headway into understanding creativity. While the mind of…

神经元与认知 · 定量生物学 2019-07-09 Alexandra Maland , Liane Gabora

The ability to make decisions based on data, with its inherent uncertainties and variability, is a complex and vital skill in the modern world. The need for such quantitative critical thinking occurs in many different contexts, and while it…

物理教育 · 物理学 2015-08-21 N. G. Holmes , Carl E. Wieman , D. A. Bonn

Bionic design refers to an approach of generative creativity in which a target object (e.g. a floor lamp) is designed to contain features of biological source objects (e.g. flowers), resulting in creative biologically-inspired design. In…

计算机视觉与模式识别 · 计算机科学 2018-05-22 Simiao Yu , Hao Dong , Pan Wang , Chao Wu , Yike Guo

Designing project-based learning (PBL) demands managing highly interdependent components, a task that both traditional linear tools and purely conversational AI struggle with. Traditional tools fail to capture the non-linear nature of…

计算机与社会 · 计算机科学 2026-04-09 Ruijia Li , Bo Jiang

This pilot study traces students' reflections on the use of AI in a 13-week foundational design course enrolling over 500 first-year engineering and architecture students at the Singapore University of Technology and Design. The course was…

计算机与社会 · 计算机科学 2025-10-23 Thijs Willems , Sumbul Khan , Qian Huang , Bradley Camburn , Nachamma Sockalingam , King Wang Poon

Informatics-driven approaches, such as machine learning and sequential experimental design, have shown the potential to drastically impact next-generation materials discovery and design. In this perspective, we present a few guiding…

Post-human design runs the risk of obscuring the fact that AI technology actually imports a Cartesian humanist logic, which subsequently influences how we design and conceive of so-called smart or intelligent objects. This leads to unwanted…

人机交互 · 计算机科学 2020-05-12 Jelle van Dijk
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