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相关论文: Impact of spatial auditory navigation on user expe…

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With the rapid development of spatial audio technologies today, applications in AR, VR, and other scenarios have garnered extensive attention. Unlike traditional mono sound, spatial audio offers a more realistic and immersive auditory…

音频与语音处理 · 电气工程与系统科学 2025-08-21 Zhiyuan Zhu , Yu Zhang , Wenxiang Guo , Changhao Pan , Zhou Zhao

Exploration is one of the core challenges in reinforcement learning. A common formulation of curiosity-driven exploration uses the difference between the real future and the future predicted by a learned model. However, predicting the…

机器学习 · 计算机科学 2021-01-19 Victoria Dean , Shubham Tulsiani , Abhinav Gupta

Spatial hearing, the brain's ability to use auditory cues to identify the origin of sounds, is crucial for everyday listening. While simplified paradigms have advanced the understanding of spatial hearing, their lack of ecological validity…

音频与语音处理 · 电气工程与系统科学 2025-10-15 Fulvio Missoni , Katarina Poole , Lorenzo Picinali , Andrea Canessa

In time-critical eXtended reality (XR) scenarios where users must rapidly reorient their attention to hazards, alerts, or instructions while engaged in a primary task, spatial audio can provide an immediate directional cue without occupying…

人机交互 · 计算机科学 2026-05-08 Yoonsang Kim , Swapnil Dey , Arie Kaufman

In audio-visual navigation, an agent intelligently travels through a complex, unmapped 3D environment using both sights and sounds to find a sound source (e.g., a phone ringing in another room). Existing models learn to act at a fixed…

计算机视觉与模式识别 · 计算机科学 2021-02-12 Changan Chen , Sagnik Majumder , Ziad Al-Halah , Ruohan Gao , Santhosh Kumar Ramakrishnan , Kristen Grauman

By situating computer-generated content in the physical world, mobile augmented reality (AR) can support many tasks that involve effective search and inspection of physical environments. Currently, there is limited information regarding the…

人机交互 · 计算机科学 2025-11-04 You-Jin Kim , Radha Kumaran , Ehsan Sayyad , Anne Milner , Tom Bullock , Barry Giesbrecht , Tobias Höllerer

Audio-visual Navigation refers to an agent utilizing visual and auditory information in complex 3D environments to accomplish target localization and path planning, thereby achieving autonomous navigation. The core challenge of this task…

声音 · 计算机科学 2026-04-06 Xinyu Zhou , Yinfeng Yu

An estimated 253 million people have visual impairments. These visual impairments affect everyday lives, and limit their understanding of the outside world. This can pose a risk to health from falling or collisions. We propose a solution to…

人机交互 · 计算机科学 2023-03-30 Alexander Mehta , Ritik Jalisatgi

Next-generation augmented reality (AR) promises a high degree of context-awareness - a detailed knowledge of the environmental, user, social and system conditions in which an AR experience takes place. This will facilitate both the closer…

人机交互 · 计算机科学 2023-03-27 Tim Scargill , Sangjun Eom , Ying Chen , Maria Gorlatova

Precise temporal and spatial alignment is critical in collaborative Augmented Reality (AR) where users rely on shared visual information to coordinate actions. System latency and object misalignment can disrupt communication, reduce task…

Robot sound, encompassing both consequential operational noise and intentionally designed auditory cues, plays an important role in human-robot interaction (HRI). Developing a deeper understanding of how robot sounds influence human…

机器人学 · 计算机科学 2026-03-27 Aliyah Smith , Monroe Kennedy

The visual functions of visual prostheses such as field of view, resolution and dynamic range, seriously restrict the person's ability to navigate in unknown environments. Implanted patients still require constant assistance for navigating…

计算机视觉与模式识别 · 计算机科学 2021-10-01 Melani Sanchez-Garcia , Alejandro Perez-Yus , Ruben Martinez-Cantin , Jose J. Guerrero

Mobile video calls are widely used to share information about real-world objects and environments with remote collaborators. While these calls provide valuable visual context in real time, the experience of interacting with people and…

Augmented Reality (AR) offers promising opportunities to enhance learning, but its mechanisms and effects are not yet fully understood. As learning becomes increasingly personalized, considering individual learner characteristics becomes…

机器人学 · 计算机科学 2026-02-04 Nicolas Leins , Jana Gonnermann-Müller , Malte Teichmann , Sebastian Pokutta

Augmented Reality (AR) solutions are providing tools that could improve applications in the medical and industrial fields. Augmentation can provide additional information in training, visualization, and work scenarios, to increase…

人机交互 · 计算机科学 2023-06-30 Akos Nagy , Thomas Lagkas , Panagiotis Sarigiannidis , Vasileios Argyriou

The global aging trend compels older adults to navigate the evolving digital landscape, presenting a substantial challenge in mastering smartphone applications. While Augmented Reality (AR) holds promise for enhancing learning and user…

人机交互 · 计算机科学 2024-02-08 Xiaofu Jin , Wai Tong , Xiaoying Wei , Xian Wang , Emily Kuang , Xiaoyu Mo , Huamin Qu , Mingming Fan

This paper introduces two ongoing projects where audio augmented reality is implemented as a means of engaging museum and gallery visitors with audio archive material and associated objects, artworks and artefacts. It outlines some of the…

人机交互 · 计算机科学 2024-12-13 Laurence Cliffe , James Mansell , Joanne Cormac , Chris Greenhalgh , Adrian Hazzard

Augmented Reality (AR) enriches a user's real environment by adding spatially aligned virtual objects (3D models, 2D textures, textual annotations, etc) by means of special display technologies. These are either worn on the body or placed…

人机交互 · 计算机科学 2021-03-05 Holger Regenbrecht , Thomas Schubert

Audio-only walking navigation can leave users disoriented, relying on vague cardinal directions and lacking real-time environmental context, leading to frequent errors. To address this, we present a novel system that integrates a Vision…

This study examined which variables predicted the sense of presence (being there) in an immersive audio experience, with a focus on the impacts of immersion technology (headphones with spatialised sound versus speaker with 2D stereo sound),…

人机交互 · 计算机科学 2024-06-11 Isabelle Verhulst , Rich Hemming , Adam Ganz , James Bennett , Rachel Donnelly , Dawn Watling , Polly Dalton