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Augmented reality (AR) provides users with a unique social space where virtual objects are natural parts of the real world. The users can interact with 3D virtual objects and virtual humans projected onto the physical environment. This work…

人机交互 · 计算机科学 2023-08-29 Dongyun Han , Donghoon Kim , Kangsoo Kim , Isaac Cho

Pok\'emon Go, a location-based game that uses augmented reality techniques, received unprecedented media coverage due to claims that it allowed for greater access to public spaces, increasing the number of people out on the streets, and…

社会与信息网络 · 计算机科学 2017-09-19 Eduardo Graells-Garrido , Leo Ferres , Diego Caro , Loreto Bravo

Mobile Augmented Reality (MAR) integrates computer-generated virtual objects with physical environments for mobile devices. MAR systems enable users to interact with MAR devices, such as smartphones and head-worn wearables, and performs…

人机交互 · 计算机科学 2022-08-29 Jacky Cao , Kit-Yung Lam , Lik-Hang Lee , Xiaoli Liu , Pan Hui , Xiang Su

Mixed Reality (MR) integrates virtual objects with the real world, offering potential but raising concerns about misuse through dark patterns. This study explored the effects of four dark patterns, adapted from prior research, and applied…

人机交互 · 计算机科学 2025-06-10 Luca-Maxim Meinhardt , Simon Demharter , Michael Rietzler , Mark Colley , Thomas Eßmeyer , Enrico Rukzio

Augmented reality (AR), virtual reality (VR) and mixed reality (MR) are technologies of great potential due to the engaging and enriching experiences they are capable of providing. Their use is rapidly increasing in diverse fields such as…

Understanding electronics is a critical area in the maker scene. Many of the makers' projects require electronics knowledge to connect microcontrollers with sensors and actuators. Yet, learning electronics is challenging, as internal…

人机交互 · 计算机科学 2022-10-26 Thomas Kosch , Julian Rasch , Albrecht Schmidt , Sebastian Feger

As Extended Reality (XR) devices become increasingly prevalent in everyday settings, they raise significant privacy concerns for bystanders: individuals in the vicinity of an XR device during its use, whom the device sensors may…

人机交互 · 计算机科学 2025-08-12 Syed Ibrahim Mustafa Shah Bukhari , Maha Sajid , Bo Ji , Brendan David-John

Current Virtual Reality (VR) input devices make it possible to navigate a virtual environment and record immersive, personalized data regarding the user's movement and specific behavioral habits, which brings the question of the user's…

人机交互 · 计算机科学 2023-02-07 Aryabrata Basu , Mohammad Jahed Murad Sunny , Jayasri Sai Nikitha Guthula

Extended reality (XR) devices have become ubiquitous. They are equipped with arrays of sensors, collecting extensive user and environmental data, allowing inferences about sensitive user information users may not realize they are sharing.…

Content sharing across multiple Augmented Reality (AR) displays is becoming commonplace, enhancing team communication and collaboration through devices like smartphones and AR glasses. However, this practice raises significant privacy…

人机交互 · 计算机科学 2025-01-24 Yongquan Hu , Dongsheng Zheng , Kexin Nie , Junyan Zhang , Wen Hu , Aaron Quigley

Extended Reality (XR) technology is changing online interactions, but its granular data collection sensors may be more invasive to user privacy than web, mobile, and the Internet of Things technologies. Despite an increased interest in…

人机交互 · 计算机科学 2025-03-28 Hilda Hadan , Derrick M. Wang , Lennart E. Nacke , Leah Zhang-Kennedy

Mobile devices have access to personal, potentially sensitive data, and there is a large number of mobile applications and third-party libraries that transmit this information over the network to remote servers (including app developer…

密码学与安全 · 计算机科学 2022-06-07 Evita Bakopoulou , Anastasia Shuba , Athina Markopoulou

Users readily embrace the rapid advancements in virtual reality (VR) technology within various everyday contexts, such as gaming, social interactions, shopping, and commerce. In order to facilitate transactions and payments, VR systems…

Augmented reality (AR) is one of the relatively old, yet trending areas in the intersection of computer vision and computer graphics with numerous applications in several areas, from gaming and entertainment, to education and healthcare.…

计算机视觉与模式识别 · 计算机科学 2022-02-28 Shervin Minaee , Xiaodan Liang , Shuicheng Yan

We created an augmented reality platform for spatial exploration that recognizes buildings facades and displays various multimedia for different time points. In order to provide the user with the best user experience fast recognition and…

人机交互 · 计算机科学 2020-01-07 Blagoj Nenovski , Igor Nedelkovski

Communication is the most useful tool to impart knowledge, understand ideas, clarify thoughts and expressions, organize plan and manage every single day-to-day activity. Although there are different modes of communication, physical barrier…

计算机视觉与模式识别 · 计算机科学 2019-09-23 Kumar Mridul , M. Ramanathan , Kunal Ahirwar , Mansi Sharma

This study is motivated by two key considerations: the significant benefits mobile applications offer individuals and businesses, and the limited empirical research on usability challenges. To address this gap, we conducted structured…

人机交互 · 计算机科学 2025-06-03 Pawel Weichbroth

The safety and accessibility of our homes is critical to quality of life and evolves as we age, become ill, host guests, or experience life events such as having children. Researchers and health professionals have created assessment…

人机交互 · 计算机科学 2024-04-12 Xia Su , Han Zhang , Kaiming Cheng , Jaewook Lee , Qiaochu Liu , Wyatt Olson , Jon Froehlich

A concept of fourth generation social network is described as one that, built on the features of augmented reality (AR), is able to implement an enriched layer of digital information that displays in People Augmented Reality (PAR) devices…

社会与信息网络 · 计算机科学 2017-05-16 Andres Montero , Borja Belaza

As mobile app usage continues to rise, so does the generation of extensive user interaction data, which includes actions such as swiping, zooming, or the time spent on a screen. Apps often collect a large amount of this data and claim to…

软件工程 · 计算机科学 2024-04-24 Feiyang Tang , Bjarte M. Østvold