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Humans can robustly recognize and localize objects by integrating visual and auditory cues. While machines are able to do the same now with images, less work has been done with sounds. This work develops an approach for dense semantic…

计算机视觉与模式识别 · 计算机科学 2020-03-10 Arun Balajee Vasudevan , Dengxin Dai , Luc Van Gool

In their everyday life, the speech recognition performance of human listeners is influenced by diverse factors, such as the acoustic environment, the talker and listener positions, possibly impaired hearing, and optional hearing devices.…

音频与语音处理 · 电气工程与系统科学 2021-04-02 Marc René Schädler

Studies have shown that in noisy acoustic environments, providing binaural signals to the user of an assistive listening device may improve speech intelligibility and spatial awareness. This paper presents a binaural speech enhancement…

音频与语音处理 · 电气工程与系统科学 2024-03-11 Vikas Tokala , Eric Grinstein , Mike Brookes , Simon Doclo , Jesper Jensen , Patrick A. Naylor

Most organisms including humans function by coordinating and integrating sensory signals with motor actions to survive and accomplish desired tasks. Learning these complex sensorimotor mappings proceeds simultaneously and often in an…

音频与语音处理 · 电气工程与系统科学 2023-05-26 Yashish M. Siriwardena , Carol Espy-Wilson , Shihab Shamma

The objective of this study is to investigate the impact of several auditory feedback modalities on gait (i.e., walking patterns) in virtual reality (VR). Prior research has substantiated gait disturbances in VR users as one of the primary…

人机交互 · 计算机科学 2022-08-18 M. Rasel Mahmud , Michael Stewart , Alberto Cordova , John Quarles

Contrary to geometric acoustics-based simulations where the spatial information is available in a tangible form, it is not straightforward to auralize wave-based simulations. A variety of methods have been proposed that compute the ear…

音频与语音处理 · 电气工程与系统科学 2025-09-22 Jens Ahrens

Classroom environments are particularly challenging for children with hearing impairments, where background noise, multiple talkers, and reverberation degrade speech perception. These difficulties are greater for children than adults, yet…

The emotional and structural experience of music remains a significant accessibility challenge for the deaf and hard of hearing community. This paper introduces MUSTEM (Multisensorial Emotional Translation), a novel system designed to…

信号处理 · 电气工程与系统科学 2025-11-18 Paloma Sette , Maria Werneck , William Barbosa , Ana Loubacker

Visual events are usually accompanied by sounds in our daily lives. However, can the machines learn to correlate the visual scene and sound, as well as localize the sound source only by observing them like humans? To investigate its…

计算机视觉与模式识别 · 计算机科学 2019-11-22 Arda Senocak , Tae-Hyun Oh , Junsik Kim , Ming-Hsuan Yang , In So Kweon

The emergence of voice-assistant devices ushers in delightful user experiences not just on the smart home front, but also in diverse educational environments from classrooms to personalized-learning/tutoring. However, the use of voice as an…

音频与语音处理 · 电气工程与系统科学 2021-04-23 Mohammad Niknazar , Aditya Vempaty , Ravi Kokku

People often listen to music in noisy environments, seeking to isolate themselves from ambient sounds. Indeed, a music signal can mask some of the noise's frequency components due to the effect of simultaneous masking. In this article, we…

声音 · 计算机科学 2025-02-26 Clémentine Berger , Roland Badeau , Slim Essid

Seamless integration of virtual and physical worlds in augmented reality benefits from the system semantically "understanding" the physical environment. AR research has long focused on the potential of context awareness, demonstrating novel…

人机交互 · 计算机科学 2024-10-08 Chengyuan Xu , Radha Kumaran , Noah Stier , Kangyou Yu , Tobias Höllerer

Data augmentation methods have shown great importance in diverse supervised learning problems where labeled data is scarce or costly to obtain. For sound event localization and detection (SELD) tasks several augmentation methods have been…

音频与语音处理 · 电气工程与系统科学 2022-05-20 Ricardo Falcon-Perez , Kazuki Shimada , Yuichiro Koyama , Shusuke Takahashi , Yuki Mitsufuji

Autonomous soundscape augmentation systems typically use trained models to pick optimal maskers to effect a desired perceptual change. While acoustic information is paramount to such systems, contextual information, including participant…

声音 · 计算机科学 2024-07-03 Kenneth Ooi , Karn N. Watcharasupat , Bhan Lam , Zhen-Ting Ong , Woon-Seng Gan

Speaker diarization, the process of segmenting an audio stream or transcribed speech content into homogenous partitions based on speaker identity, plays a crucial role in the interpretation and analysis of human speech. Most existing…

机器学习 · 计算机科学 2024-08-23 Luyao Cheng , Hui Wang , Siqi Zheng , Yafeng Chen , Rongjie Huang , Qinglin Zhang , Qian Chen , Xihao Li

3D Human Mesh Reconstruction (HMR) from 2D RGB images faces challenges in environments with poor lighting, privacy concerns, or occlusions. These weaknesses of RGB imaging can be complemented by acoustic signals, which are widely available,…

计算机视觉与模式识别 · 计算机科学 2024-12-17 Xiaoxuan Liang , Wuyang Zhang , Hong Zhou , Zhaolong Wei , Sicheng Zhu , Yansong Li , Rui Yin , Jiantao Yuan , Jeremy Gummeson

Speech is understood better by using visual context; for this reason, there have been many attempts to use images to adapt automatic speech recognition (ASR) systems. Current work, however, has shown that visually adapted ASR models only…

计算与语言 · 计算机科学 2020-02-19 Tejas Srinivasan , Ramon Sanabria , Florian Metze

Dysarthric speech recognition (DSR) enhances the accessibility of smart devices for dysarthric speakers with limited mobility. Previously, DSR research was constrained by the fact that existing datasets typically consisted of isolated…

声音 · 计算机科学 2025-07-01 Shiyao Wang , Jiaming Zhou , Shiwan Zhao , Yong Qin

In this poster, we present RealityDrop, a novel multimodal framework that uses Mixed Reality (MR) technology to manipulate, display, and transfer virtual content across different display systems. Employing MR as the centre of control,…

人机交互 · 计算机科学 2023-10-12 Jeremy McDade , Allison Jing , Andrew Cunningham

This study examined which variables predicted the sense of presence (being there) in an immersive audio experience, with a focus on the impacts of immersion technology (headphones with spatialised sound versus speaker with 2D stereo sound),…

人机交互 · 计算机科学 2024-06-11 Isabelle Verhulst , Rich Hemming , Adam Ganz , James Bennett , Rachel Donnelly , Dawn Watling , Polly Dalton