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Immersive technologies offer new opportunities to support collaborative visual data analysis by providing each collaborator a personal, high-resolution view of a flexible shared visualisation space through a head mounted display. However,…

人机交互 · 计算机科学 2020-11-12 Benjamin Lee , Xiaoyun Hu , Maxime Cordeil , Arnaud Prouzeau , Bernhard Jenny , Tim Dwyer

To understand and quantify the quality of mixed-presence collaboration around wall-sized displays, robust evaluation methodologies are needed, that are adapted for a room-sized experience and are not perceived as obtrusive. In this paper,…

人机交互 · 计算机科学 2025-07-22 Adrien Coppens , Valérie Maquil

This study examined whether a single ceiling-mounted camera could be used to capture fine-grained learning behaviours in co-located practical learning. In undergraduate nursing simulations, teachers first identified seven observable…

人机交互 · 计算机科学 2026-03-17 Xinyu Li , Linxuan Zhao , Roberto Martinez-Maldonado , Dragan Gasevic , Lixiang Yan

Directional cues are crucial for environmental interaction. Conventional methods rely on symbolic visual or auditory reminders that require semantic interpretation, a process that proves challenging in demanding dual-tasking scenarios. We…

人机交互 · 计算机科学 2026-01-27 Qing Zhang , Junyu Chen , Yifei Huang , Jing Huang , Thad Starner , Kai Kunze , Jun Rekimoto

The use of head-mounted display technologies for virtual reality experiences is inherently single-user-centred, allowing for the visual immersion of its user in the computer-generated environment. This isolates them from their physical…

人机交互 · 计算机科学 2023-03-15 Nico Reski , Aris Alissandrakis , Andreas Kerren

Handwriting recognition is improving in leaps and bounds, and this opens up new opportunities for stylus-based interactions. In particular, note-taking applications can become a more intelligent user interface, incorporating new features…

人机交互 · 计算机科学 2021-12-23 Katy Ilonka Gero , Lydia B. Chilton , Chris Melancon , Mike Cleron

This paper provided empirical knowledge of the user experience for using collaborative visualization in a distributed asymmetrical setting through controlled user studies. With the ability to access various computing devices, such as…

人机交互 · 计算机科学 2023-02-07 Wai Tong , Meng Xia , Kam Kwai Wong , Doug A. Bowman , Ting-Chuen Pong , Huamin Qu , Yalong Yang

Virtual Reality (VR) enables users to collaborate while exploring scenarios not realizable in the physical world. We propose CollabVR, a distributed multi-user collaboration environment, to explore how digital content improves expression…

人机交互 · 计算机科学 2019-11-19 Zhenyi He , Karl Rosenberg , Ken Perlin

Large curved displays have emerged as a powerful platform for collaboration, data visualization, and entertainment. These displays provide highly immersive experiences, a wider field of view, and higher satisfaction levels. Yet, large…

人机交互 · 计算机科学 2023-10-11 A K M Amanat Ullah , William Delamare , Khalad Hasan

Over the past years, there has been a shift towards online and hybrid meeting forms in workplace environments, partly as a consequence of various COVID-19 restrictions. However, the decision-making process on how to best collaborate with…

人机交互 · 计算机科学 2023-11-09 Isaac Valadez , Sandra Trullemans , Beat Signer

Human gesture recognition has assumed a capital role in industrial applications, such as Human-Machine Interaction. We propose an approach for segmentation and classification of dynamic gestures based on a set of handcrafted features, which…

计算机视觉与模式识别 · 计算机科学 2020-08-27 André Brás , Miguel Simão , Pedro Neto

Beyond conventional productivity metrics, human interaction and collaboration dynamics merit careful consideration in our increasingly digital workspace. This research proposes a conjectural neuro-adaptive room that enhances group…

神经与进化计算 · 计算机科学 2024-10-30 Adán Flores-Ramírez , Ángel Mario Alarcón-López , Sofía Vaca-Narvaja , Daniela Leo-Orozco

Learning paradigms involving varying levels of supervision have received a lot of interest within the computer vision and machine learning communities. The supervisory information is typically considered to come from a human supervisor -- a…

计算机视觉与模式识别 · 计算机科学 2017-05-17 Tanmay Batra , Devi Parikh

Historically the training of teams has been implemented using a face-to-face approach. In the past decade, on-line multiuser virtual environments have offered a solution for training teams whose members are geographically dispersed. In…

人机交互 · 计算机科学 2011-05-31 Gianluca De Leo , Koren S. Goodman , Elena Radici , Scott R. Secrhist , Thomas W. Mastaglio

As autonomous agents, from self-driving cars to virtual assistants, become increasingly present in everyday life, safe and effective collaboration depends on human understanding of agents' intentions. Current intent communication approaches…

A quintessential feature of human intelligence is the ability to create ad hoc conventions over time to achieve shared goals efficiently. We investigate how communication strategies evolve through repeated collaboration as people coordinate…

Cooperation among humans makes it easy to execute tasks and navigate seamlessly even in unknown scenarios. With our individual knowledge and collective cognition skills, we can reason about and perform well in unforeseen situations and…

机器人学 · 计算机科学 2021-08-17 Gourav Kumar , Soumyadip Maity , Ruddra dev Roychoudhury , Brojeshwar Bhowmick

Humans have the ability to report the contents of their subjective experience - we can say to each other, "I am aware of X". The decision processes that support these reports about mental contents remain poorly understood. In this article I…

神经元与认知 · 定量生物学 2019-12-04 Stephen M. Fleming

Preventable medical errors are a severe problem in healthcare, causing over 400,000 deaths per year in the US in hospitals alone. In acute care, the branch of medicine encompassing the emergency department (ED) and intensive care units…

人机交互 · 计算机科学 2016-06-09 Michael J. Gonzales , Joshua M. Henry , Aaron W. Calhoun , Laurel D. Riek

Collaboration in immersive systems can be achieved by using an immersive display system (i.e. CAVE and Head-Mounted Display), but how do we communicate immersion cross-surface for low immersive displays, such as desktops, tablets, and…

人机交互 · 计算机科学 2017-12-01 Rajiv Khadka , James Money , Amy Banic