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Gestures performed accompanying the voice are essential for voice interaction to convey complementary semantics for interaction purposes such as wake-up state and input modality. In this paper, we investigated voice-accompanying…

人机交互 · 计算机科学 2023-03-21 Zisu Li , Cheng Liang , Yuntao Wang , Yue Qin , Chun Yu , Yukang Yan , Mingming Fan , Yuanchun Shi

Interactive Machine Learning is concerned with creating systems that operate in environments alongside humans to achieve a task. A typical use is to extend or amplify the capabilities of a human in cognitive or physical ways, requiring the…

机器学习 · 计算机科学 2019-02-05 Miguel Alonso

Bringing together considerations from three research trends (honest signals of collaboration, socio-semantic networks and homophily theory), we hypothesise that word use similarity and having similar social network positions are linked with…

社会与信息网络 · 计算机科学 2021-11-12 A. Fronzetti Colladon , J. Saint-Charles , P. Mongeau

Advanced multimodal AI agents can now collaborate with users to solve challenges in the world. Yet, these emerging contextual AI systems rely on explicit communication channels between the user and system. We hypothesize that implicit…

Situated dialogue requires speakers to maintain a reliable representation of shared context rather than reasoning only over isolated utterances. Current conversational agents often struggle with this requirement, especially when the common…

计算与语言 · 计算机科学 2026-04-24 Biswesh Mohapatra , Giovanni Duca , Laurent Romary , Justine Cassell

Our interactions with technology do not just shape our individual experiences. They also affect people around us. Although previous research has addressed such "witness" experiences, the actual effect of interaction design on the witness…

人机交互 · 计算机科学 2023-07-13 Alarith Uhde , Tim zum Hoff , Marc Hassenzahl

People capture photos and videos to relive and share memories of personal significance. Recently, media montages (stories) have become a popular mode of sharing these memories due to their intuitive and powerful storytelling capabilities.…

计算与语言 · 计算机科学 2022-11-09 Satwik Kottur , Seungwhan Moon , Aram H. Markosyan , Hardik Shah , Babak Damavandi , Alborz Geramifard

Conducting collaborative tasks, e.g., multi-user game, in virtual reality (VR) could enable us to explore more immersive and effective experience. However, for current VR systems, users cannot communicate properly with each other via their…

人机交互 · 计算机科学 2023-03-21 Song Zhao , Shiwei Cheng , Chenshuang Zhu

Peer-grouping is used in many sectors for organisational learning, policy implementation, and benchmarking. Clustering provides a statistical, data-driven method for constructing meaningful peer groups, but peer groups must be compatible…

应用统计 · 统计学 2021-07-14 Daniel William Kennedy , Jessica Cameron , Paul Pao-Yen Wu , Kerrie Mengersen

We proposed viewpoint-tolerant shared depth perception without individual tracking by leveraging human cognitive compensation in universally 3D rendered images on a wall-sized display. While traditional 3D perception-enabled display systems…

人机交互 · 计算机科学 2025-08-29 Dooyoung Kim , Jinseok Hong , Heejeong Ko , Woontack Woo

In face-to-face interaction, we use multiple modalities, including speech and gestures, to communicate information and resolve references to objects. However, how representational co-speech gestures refer to objects remains understudied…

计算机视觉与模式识别 · 计算机科学 2025-07-01 Esam Ghaleb , Bulat Khaertdinov , Aslı Özyürek , Raquel Fernández

3D hand-object pose estimation is the key to the success of many computer vision applications. The main focus of this task is to effectively model the interaction between the hand and an object. To this end, existing works either rely on…

计算机视觉与模式识别 · 计算机科学 2023-01-09 Rong Wang , Wei Mao , Hongdong Li

Point clouds, a prominent method of 3D representation, are extensively utilized across industries such as autonomous driving, surveying, electricity, architecture, and gaming, and have been rigorously investigated for their accuracy and…

计算机视觉与模式识别 · 计算机科学 2025-01-13 Jingyuan Tang , Yuhuan Zhao , Songlin Sun , Yangang Cai

Lightweight augmented reality (AR) glasses are increasingly entering everyday use, extending interaction design beyond short, isolated sessions. However, most existing gesture vocabularies are inherited from VR headsets or early AR goggles.…

人机交互 · 计算机科学 2026-03-17 Wei Wu , Binyan Xu , Soonhyeon Kweon , Yujie Wang , Leanne Chukoskie , Casper Harteveld

Ingestive behavior plays a critical role in health, yet many existing interventions remain limited to static guidance or manual self-tracking. With the increasing integration of sensors, context-aware computing, and perceptual computing,…

人机交互 · 计算机科学 2025-08-08 Jun Fang , Yanuo Zhou , Ka I Chan , Jiajin Li , Zeyi Sun , Zhengnan Li , Zicong Fu , Hongjing Piao , Haodong Xu , Yuanchun Shi , Yuntao Wang

The ability to anticipate others' goals and intentions is at the basis of human-human social interaction. Such ability, largely based on non-verbal communication, is also a key to having natural and pleasant interactions with artificial…

机器人学 · 计算机科学 2024-08-13 Federico Figari Tomenotti , Nicoletta Noceti

Context awareness is an essential part of mobile and ubiquitous computing. Its goal is to unveil situational information about mobile users like locations and activities. The sensed context can enable many services like navigation, AR, and…

计算机视觉与模式识别 · 计算机科学 2020-11-03 Xiaochen Liu

Human-Robot collaboration in home and industrial workspaces is on the rise. However, the communication between robots and humans is a bottleneck. Although people use a combination of different types of gestures to complement speech, only a…

机器人学 · 计算机科学 2024-01-04 Petr Vanc , Jan Kristof Behrens , Karla Stepanova , Vaclav Hlavac

Automatic emotion recognition has become a trending research topic in the past decade. While works based on facial expressions or speech abound, recognizing affect from body gestures remains a less explored topic. We present a new…

计算机视觉与模式识别 · 计算机科学 2018-01-24 Fatemeh Noroozi , Ciprian Adrian Corneanu , Dorota Kamińska , Tomasz Sapiński , Sergio Escalera , Gholamreza Anbarjafari

Large shared displays, such as digital whiteboards, are useful for supporting co-located team collaborations by helping members perform cognitive tasks such as brainstorming, organizing ideas, and making comparisons. While recent…

人机交互 · 计算机科学 2025-02-10 Zheng Zhang , Weirui Peng , Xinyue Chen , Luke Cao , Toby Jia-Jun Li
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