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Deep generative models have the potential to fundamentally change the way we create high-fidelity digital content but are often hard to control. Prompting a generative model is a promising recent development that in principle enables…

人机交互 · 计算机科学 2022-09-07 Hai Dang , Lukas Mecke , Florian Lehmann , Sven Goller , Daniel Buschek

Interactive digital stories provide a sense of flexibility and freedom to players by allowing them to make choices at key junctions. These choices advance the narrative and determine, to some degree, how the story evolves for that player.…

人机交互 · 计算机科学 2024-06-25 Mengyu Chen , Marko Peljhan , Misha Sra

Interactive visualization can support fluid exploration but is often limited to predetermined tasks. Scripting can support a vast range of queries but may be more cumbersome for free-form exploration. Embedding interactive visualization in…

Text-based games provide a framework for developing natural language understanding and commonsense knowledge about the world in reinforcement learning based agents. Existing text-based environments often rely on fictional situations and…

计算与语言 · 计算机科学 2023-07-11 Abhinav Joshi , Areeb Ahmad , Umang Pandey , Ashutosh Modi

Recently, a simple but powerful language for expressing and learning general policies and problem decompositions (sketches) has been introduced in terms of rules defined over a set of Boolean and numerical features. In this work, we…

人工智能 · 计算机科学 2024-03-26 Blai Bonet , Dominik Drexler , Hector Geffner

This paper proposes dialogue as a method for evaluating generative AI tools for culturally-situated creative practice, that recognizes the socially situated nature of art. Drawing on sociologist Howard Becker's concept of Art Worlds, this…

计算机与社会 · 计算机科学 2024-12-19 Rida Qadri , Piotr Mirowski , Aroussiak Gabriellan , Farbod Mehr , Huma Gupta , Pamela Karimi , Remi Denton

We study open domain dialogue generation with dialogue acts designed to explain how people engage in social chat. To imitate human behavior, we propose managing the flow of human-machine interactions with the dialogue acts as policies. The…

计算与语言 · 计算机科学 2018-07-23 Can Xu , Wei Wu , Yu Wu

Design mockups are essential instruments for visualizing and testing design ideas. However, the process of generating mockups can be time-consuming and challenging for designers. In this article, we present and evaluate two different…

人机交互 · 计算机科学 2023-03-23 Tommaso Calò , Luigi De Russis

We introduce STORY2GAME, a novel approach to using Large Language Models to generate text-based interactive fiction games that starts by generating a story, populates the world, and builds the code for actions in a game engine that enables…

人工智能 · 计算机科学 2025-05-07 Eric Zhou , Shreyas Basavatia , Moontashir Siam , Zexin Chen , Mark O. Riedl

Automatically generating stories is a challenging problem that requires producing causally related and logical sequences of events about a topic. Previous approaches in this domain have focused largely on one-shot generation, where a…

计算与语言 · 计算机科学 2020-10-21 Faeze Brahman , Alexandru Petrusca , Snigdha Chaturvedi

Generative models trained on internet data have revolutionized how text, image, and video content can be created. Perhaps the next milestone for generative models is to simulate realistic experience in response to actions taken by humans,…

We present a system to convert any set of images (e.g., a video clip or a photo album) into a storyboard. We aim to create multiple pleasing graphic representations of the content at interactive rates, so the user can explore and find the…

Audio-driven talking head generation aims to create vivid and realistic videos from a static portrait and speech. Existing AR-based methods rely on intermediate facial representations, which limit their expressiveness and realism.…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Yuzhe Weng , Haotian Wang , Yuanhong Yu , Jun Du , Shan He , Xiaoyan Wu , Haoran Xu

Dialogue systems are usually categorized into two types, open-domain and task-oriented. The first one focuses on chatting with users and making them engage in the conversations, where selecting a proper topic to fit the dialogue context is…

计算与语言 · 计算机科学 2022-04-25 Ssu Chiu , Maolin Li , Yen-Ting Lin , Yun-Nung Chen

Long video generation requires high-fidelity synthesis, coherent narrative structure, and user control over extended time spans. Existing text-to-video methods often rely on a single long prompt, limiting control over pose, composition,…

To make computational thinking appealing to young learners, initial programming instruction looks very different now than a decade ago, with increasing use of graphics and robots both real and virtual. After the first steps, children want…

计算机与社会 · 计算机科学 2022-08-15 Padma Pasupathi , Christopher W. Schankula , Nicole DiVincenzo , Sarah Coker , Christopher Kumar Anand

Humans naturally build mental models of object interactions and dynamics, allowing them to imagine how their surroundings will change if they take a certain action. While generative models today have shown impressive results on…

计算机视觉与模式识别 · 计算机科学 2024-08-15 Sruthi Sudhakar , Ruoshi Liu , Basile Van Hoorick , Carl Vondrick , Richard Zemel

Many recent prompting strategies for large language models (LLMs) query the model multiple times sequentially -- first to produce intermediate results and then the final answer. However, using these methods, both decoder and model are…

计算与语言 · 计算机科学 2023-11-10 Luca Beurer-Kellner , Mark Niklas Müller , Marc Fischer , Martin Vechev

Humanoid robots have the potential to perform useful tasks in a world built for humans. However, communicating intention and teaming with a humanoid robot is a multi-faceted and complex problem. In this paper, we tackle the problems…

机器人学 · 计算机科学 2023-07-26 Duncan Calvert , Dexton Anderson , Tomasz Bialek , Stephen McCrory , Luigi Penco , Jerry Pratt , Robert Griffin

Recent chart-authoring systems increasingly focus on natural-language input, enabling users to form a mental image of the chart they wish to create and express this intent using spoken instructions (spoken imagined-chart data). Yet these…

人机交互 · 计算机科学 2026-01-22 Nazar Ponochevnyi , Young-Ho Kim , Joseph Jay Williams , Anastasia Kuzminykh