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This software project based paper is for a vision of the near future in which computer interaction is characterized by natural face-to-face conversations with lifelike characters that speak, emote, and gesture. The first step is speech. The…

人机交互 · 计算机科学 2013-05-10 Urmila Shrawankar , Anjali Mahajan

Users interacting with voice assistants today need to phrase their requests in a very specific manner to elicit an appropriate response. This limits the user experience, and is partly due to the lack of reasoning capabilities of dialogue…

计算与语言 · 计算机科学 2022-03-22 Yi-Lin Tuan , Sajjad Beygi , Maryam Fazel-Zarandi , Qiaozi Gao , Alessandra Cervone , William Yang Wang

In this paper, we present Code Shrew, a new software platform accompanied by an interactive programming course. Its aim is to teach the fundamentals of computer programming by enabling users to create their own drawings and animations. The…

计算机与社会 · 计算机科学 2018-08-09 Ludwik Trammer , Jamie Nunez

Dialogue authoring in large games requires not only content creation but the subtlety of its delivery, which can vary from character to character. Manually authoring this dialogue can be tedious, time-consuming, or even altogether…

计算与语言 · 计算机科学 2017-08-31 Stephanie M. Lukin , James O. Ryan , Marilyn A. Walker

The creation of lifelike speech-driven 3D facial animation requires a natural and precise synchronization between audio input and facial expressions. However, existing works still fail to render shapes with flexible head poses and natural…

计算机视觉与模式识别 · 计算机科学 2023-11-01 Wei Zhao , Yijun Wang , Tianyu He , Lianying Yin , Jianxin Lin , Xin Jin

Three-dimensional immersive sketching for content creation and modeling has been studied for some time. However, research in this domain mainly focused on CAVE-like scenarios. These setups can be expensive and offer a narrow interaction…

人机交互 · 计算机科学 2024-10-01 Fernando Fonseca , Maurício Sousa , Daniel Mendes , Alfredo Ferreira , Joaquim Jorge

One of the long-term goals of artificial intelligence is to build an agent that can communicate intelligently with human in natural language. Most existing work on natural language learning relies heavily on training over a pre-collected…

计算与语言 · 计算机科学 2017-05-30 Haichao Zhang , Haonan Yu , Wei Xu

Task-oriented conversational systems often use dialogue state tracking to represent the user's intentions, which involves filling in values of pre-defined slots. Many approaches have been proposed, often using task-specific architectures…

计算与语言 · 计算机科学 2021-09-17 Chia-Hsuan Lee , Hao Cheng , Mari Ostendorf

Different people speak with diverse personalized speaking styles. Although existing one-shot talking head methods have made significant progress in lip sync, natural facial expressions, and stable head motions, they still cannot generate…

计算机视觉与模式识别 · 计算机科学 2023-06-13 Yifeng Ma , Suzhen Wang , Zhipeng Hu , Changjie Fan , Tangjie Lv , Yu Ding , Zhidong Deng , Xin Yu

Recent 3D world modeling systems based on generative scene synthesis, such as Marble, can create coherent and explorable 3D environments, yet their outputs are typically static monolithic assets with limited editability and physical…

计算机视觉与模式识别 · 计算机科学 2026-05-18 Jichen Hu , Jiawei Guo , Jiazhong Cen , Chen Yang , Sikuang Li , Wei Shen

Human collaboration with systems within the Computational Creativity (CC) field is often restricted to shallow interactions, where the creative processes, of systems and humans alike, are carried out in isolation, without any (or little)…

We present WorldCanvas, a framework for promptable world events that enables rich, user-directed simulation by combining text, trajectories, and reference images. Unlike text-only approaches and existing trajectory-controlled image-to-video…

计算机视觉与模式识别 · 计算机科学 2025-12-19 Hanlin Wang , Hao Ouyang , Qiuyu Wang , Yue Yu , Yihao Meng , Wen Wang , Ka Leong Cheng , Shuailei Ma , Qingyan Bai , Yixuan Li , Cheng Chen , Yanhong Zeng , Xing Zhu , Yujun Shen , Qifeng Chen

Teaching programming in early childhood (4-9) to enhance computational thinking has gained popularity in the recent movement of computer science for all. However, current practices ignore some fundamental issues resulting from young…

人机交互 · 计算机科学 2024-05-03 Changjae Lee , Jinjun Xiong

Audio-driven talking head generation has drawn growing attention. To produce talking head videos with desired facial expressions, previous methods rely on extra reference videos to provide expression information, which may be difficult to…

计算机视觉与模式识别 · 计算机科学 2024-08-13 Yifeng Ma , Suzhen Wang , Yu Ding , Bowen Ma , Tangjie Lv , Changjie Fan , Zhipeng Hu , Zhidong Deng , Xin Yu

In this paper, we introduce Dixit, an interactive visual storytelling system that the user interacts with iteratively to compose a short story for a photo sequence. The user initiates the process by uploading a sequence of photos. Dixit…

计算与语言 · 计算机科学 2019-06-03 Chao-Chun Hsu , Yu-Hua Chen , Zi-Yuan Chen , Hsin-Yu Lin , Ting-Hao 'Kenneth' Huang , Lun-Wei Ku

Augmented reality is a research area that tries to embody an electronic information space within the real world, through computational devices. A crucial issue within this area, is the recognition of real world objects or situations. In…

cmp-lg · 计算机科学 2008-02-03 Katashi Nagao , Jun Rekimoto

Achieving disentangled control over multiple facial motions and accommodating diverse input modalities greatly enhances the application and entertainment of the talking head generation. This necessitates a deep exploration of the decoupling…

计算机视觉与模式识别 · 计算机科学 2025-08-20 Shuai Tan , Bin Ji

We describe a system that lets a designer interactively draw patterns of strokes in the picture plane, then guide the synthesis of similar patterns over new picture regions. Synthesis is based on an initial user-assisted analysis phase in…

图形学 · 计算机科学 2008-03-25 Pascal Barla , Simon Breslav , Lee Markosian , Joëlle Thollot

The dialogue experience with conversational agents can be greatly enhanced with multimodal and immersive interactions in virtual reality. In this work, we present an open-source architecture with the goal of simplifying the development of…

人工智能 · 计算机科学 2023-08-08 Michele Yin , Gabriel Roccabruna , Abhinav Azad , Giuseppe Riccardi

To interact with humans and act in the world, agents need to understand the range of language that people use and relate it to the visual world. While current agents can learn to execute simple language instructions, we aim to build agents…

计算与语言 · 计算机科学 2024-06-03 Jessy Lin , Yuqing Du , Olivia Watkins , Danijar Hafner , Pieter Abbeel , Dan Klein , Anca Dragan