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Recently, great progress has been made in virtual reality(VR) research and application. However, virtual reality faces a big problem since its appearance, i.e. discomfort (nausea, stomach awareness, etc). Discomfort can be relieved by…

人机交互 · 计算机科学 2019-04-01 Wei Qionghua , Wang Hui , Wei Qiang

Thermal sensations are central to how we experience the world, yet most virtual and extended reality systems fail to simulate them effectively. While hardware-based thermal displays can provide accurate temperature changes, they are often…

人机交互 · 计算机科学 2025-09-03 Yannick Weiss , Marlene Eder , Oguzhan Cesur , Steeven Villa

Virtual reality (VR) introduces sensory perturbations that may impact perception and action. The current study was designed to investigate how immersive VR presented through a head-mounted display (HMD) affects perceived functional body…

人机交互 · 计算机科学 2025-10-02 Xiaoye Michael Wang , Ali Mazalek , Catherine M. Sabiston , Timothy N. Welsh

Social virtual reality (VR) serves as a vital platform for transgender individuals to explore their identities through avatars and foster personal connections within online communities. However, it presents a challenge: the disconnect…

人机交互 · 计算机科学 2024-02-14 Kassie Povinelli , Yuhang Zhao

Research suggests that the duration of a VR session modulates the presence and intensity of VRISE, but there are no suggestions regarding the appropriate maximum duration of VR sessions. The implementation of high-end VR HMDs in conjunction…

人机交互 · 计算机科学 2021-01-21 Panagiotis Kourtesis , Simona Collina , Leonidas A. A. Doumas , Sarah E. MacPherson

Objective: Immersive virtual reality (VR) enhances ecologically validity and facilitates intuitive and ergonomic hand interactions for performing neuropsychological assessments. However, its comparability to traditional computerized methods…

人机交互 · 计算机科学 2025-04-11 Panagiotis Kourtesis , Andrea Lizarraga , Sarah E. MacPherson

Advancements in artificial intelligence (AI) have significantly enhanced the realism and interactivity of non-player characters (NPCs) in virtual reality (VR), creating more engaging and believable user experiences. This paper evaluates…

人机交互 · 计算机科学 2025-07-15 Mikko Korkiakoski , Saeid Sheikhi , Jesper Nyman , Jussi Saariniemi , Kalle Tapio , Panos Kostakos

Virtual Reality (VR) technology has become increasingly popular in recent years as a key enabler of the Metaverse. VR applications have unique characteristics, including the revolutionized human-computer interaction mechanisms, that…

软件工程 · 计算机科学 2023-08-15 Shuqing Li , Lili Wei , Yepang Liu , Cuiyun Gao , Shing-Chi Cheung , Michael R. Lyu

Engaging with natural environments and representations of nature has been shown to improve mood states and reduce cognitive decline in older adults. The current study evaluated the use of virtual reality (VR) for presenting immersive 360…

人机交互 · 计算机科学 2022-01-11 Saleh Kalantari , Tong Bill Xu , Armin Mostafavi , Angella Lee , Ruth Barankevich , Walter Boot , Sara Czaja

Current Virtual Reality (VR) input devices make it possible to navigate a virtual environment and record immersive, personalized data regarding the user's movement and specific behavioral habits, which brings the question of the user's…

人机交互 · 计算机科学 2023-02-07 Aryabrata Basu , Mohammad Jahed Murad Sunny , Jayasri Sai Nikitha Guthula

A growth mindset has shown promising outcomes for increasing empathy ability. However, stimulating a growth mindset in VR-based empathy interventions is under-explored. In the present study, we implemented prosocial VR content, Our Neighbor…

Fifty study participants playtested an innocent-looking "escape room" game in virtual reality (VR). Within just a few minutes, an adversarial program had accurately inferred over 25 of their personal data attributes, from anthropometrics…

密码学与安全 · 计算机科学 2023-12-14 Vivek Nair , Gonzalo Munilla Garrido , Dawn Song , James F. O'Brien

Accessibility reviews provide valuable insights into both the limitations and benefits experienced by users with disabilities when using virtual reality (VR) applications. However, a comprehensive investigation into VR accessibility for…

软件工程 · 计算机科学 2025-08-27 Yi Wang , Chetan Arora , Xiao Liu , Thuong Hoang , ZHengxin Zhang , Henry Been Lirn Duh , John Grundy

Consumer 3D scanners and depth cameras are increasingly being used to generate content and avatars for Virtual Reality (VR) environments and avoid the inconveniences of hand modeling; however, it is sometimes difficult to evaluate…

人机交互 · 计算机科学 2017-02-01 Jacob Thorn , Rodrigo Pizarro , Bernhard Spanlang , Pablo Bermell-Garcia , Mar Gonzalez-Franco

Immersive environments enable users to engage in embodied interaction, enhancing the sensemaking processes involved in completing tasks such as immersive analytics. Previous comparative studies on immersive analytics using augmented and…

人机交互 · 计算机科学 2024-04-08 Xiaoyan Zhou , Anil Ufuk Batmaz , Adam S. Williams , Dylan Schreiber , Francisco Ortega

Timely and adequate risk communication before natural hazards can reduce losses from extreme weather events and provide more resilient disaster preparedness. However, existing natural hazard risk communications have been abstract,…

人机交互 · 计算机科学 2024-09-17 Jiuyi Xu , Tolulope Sanni , Ziming Liu , Ye Yang , Jiyoung Lee , Wei Song , Yangming Shi

As machine learning applications proliferate, we need an understanding of their potential for harm. However, current fairness metrics are rarely grounded in human psychological experiences of harm. Drawing on the social psychology of…

计算机与社会 · 计算机科学 2025-05-27 Angelina Wang , Xuechunzi Bai , Solon Barocas , Su Lin Blodgett

Virtual reality head-mounted displays (VR HMDs) have become a popular platform for gaming. However, simulator sickness (SS) is still an impediment to VR's wider adoption, particularly in gaming. It can induce strong discomfort and impair…

人机交互 · 计算机科学 2022-12-16 Hao Chen , Rongkai Shi , Diego Monteiro , Nilufar Baghaei , Hai-Ning Liang

In recent years, an increasing number of Human-Robot Interaction (HRI) approaches have been implemented and evaluated in Virtual Reality (VR), as it allows to speed-up design iterations and makes it safer for the final user to evaluate and…

机器人学 · 计算机科学 2024-01-10 Sara Kaszuba , Sandeep Reddy Sabbella , Francesco Leotta , Pascal Serrarens , Daniele Nardi

While Virtual Reality (VR) systems have become increasingly immersive, they still rely predominantly on visual input, which can constrain perceptual performance when visual information is limited. Incorporating additional sensory…

人机交互 · 计算机科学 2025-09-16 Siyeon Bak , Dongyun Han , Inho Jo , Sun-Jeong Kim , Isaac Cho