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相关论文: Responsible AI (RAI) Games and Ensembles

200 篇论文

Artificial Intelligence (AI) finds widespread application across various domains, but it sparks concerns about fairness in its deployment. The prevailing discourse in classification often emphasizes outcome-based metrics comparing sensitive…

机器学习 · 计算机科学 2024-12-18 Sofie Goethals , Marco Favier , Toon Calders

This study employs gamified experiments to investigate and refine the Schelling Model of Segregation, a framework that demonstrates how individual preferences can lead to systemic segregation. Using a movement selection algorithm derived…

物理与社会 · 物理学 2025-01-15 Aleix Nicolás Olivé , Luce Prignano , Dimitri Marinelli , Emanuele Cozzo

Responsible AI is widely considered as one of the greatest scientific challenges of our time and is key to increase the adoption of AI. Recently, a number of AI ethics principles frameworks have been published. However, without further…

人工智能 · 计算机科学 2023-09-29 Qinghua Lu , Liming Zhu , Xiwei Xu , Jon Whittle , Didar Zowghi , Aurelie Jacquet

As artificial intelligence systems become increasingly prevalent in education, a fundamental challenge emerges: how can we verify if an AI truly understands how students think and reason? Traditional evaluation methods like measuring…

人工智能 · 计算机科学 2025-02-24 Shashank Sonkar , Naiming Liu , Xinghe Chen , Richard G. Baraniuk

We present a new model of incomplete information games without private information in which the players use a distributionally robust optimization approach to cope with the payoff uncertainty. With some specific restrictions, we show that…

计算机科学与博弈论 · 计算机科学 2016-10-04 Nicolas Loizou

Algorithmic fairness is an essential requirement as AI becomes integrated in society. In the case of social applications where AI distributes resources, algorithms often must make decisions that will benefit a subset of users, sometimes…

We train a reinforcement learner to play a simplified version of the game Angry Birds. The learner is provided with a game state in a manner similar to the output that could be produced by computer vision algorithms. We improve on the…

人工智能 · 计算机科学 2016-01-08 Imanol Arrieta Ibarra , Bernardo Ramos , Lars Roemheld

Games have long been a microcosm for studying planning and reasoning in both natural and artificial intelligence, especially with a focus on expert-level or even super-human play. But real life also pushes human intelligence along a…

Organizations including companies, nonprofits, governments, and academic institutions are increasingly developing, deploying, and utilizing artificial intelligence (AI) tools. Responsible AI (RAI) governance approaches at organizations have…

计算机与社会 · 计算机科学 2024-02-06 Emily Hadley , Alan Blatecky , Megan Comfort

When training artificial intelligence for games encompassing multiple roles, the development of a generalized model capable of controlling any character within the game presents a viable option. This strategy not only conserves…

人工智能 · 计算机科学 2024-02-02 Xiaoxi Wang

Generative artificial intelligence (AI) is poised to reshape the way individuals communicate and interact. While this form of AI has the potential to efficiently make numerous human decisions, there is limited understanding of how…

综合经济学 · 经济学 2024-01-24 Fabian Dvorak , Regina Stumpf , Sebastian Fehrler , Urs Fischbacher

Artificial Intelligence (AI) has made its way into various scientific fields, providing astonishing improvements over existing algorithms for a wide variety of tasks. In recent years, there have been severe concerns over the trustworthiness…

We consider regret minimization in repeated games with a very large number of actions. Such games are inherent in the setting of AI Safety via Debate \cite{irving2018ai}, and more generally games whose actions are language-based. Existing…

计算机科学与博弈论 · 计算机科学 2024-07-12 Xinyi Chen , Angelica Chen , Dean Foster , Elad Hazan

Designing human-centered AI-driven applications require deep understandings of how people develop mental models of AI. Currently, we have little knowledge of this process and limited tools to study it. This paper presents the position that…

人机交互 · 计算机科学 2021-03-31 Jennifer Villareale , Jichen Zhu

We present a general framework for evolutionary learning to emergent unbiased state representation without any supervision. Evolutionary frameworks such as self-play converge to bad local optima in case of multi-agent reinforcement learning…

机器学习 · 统计学 2023-02-03 Shohei Ohsawa

Overcoming the impact of selfish behavior of rational players in multiagent systems is a fundamental problem in game theory. Without any intervention from a central agent, strategic users take actions in order to maximize their personal…

计算机科学与博弈论 · 计算机科学 2024-09-06 Maria-Florina Balcan , Matteo Pozzi , Dravyansh Sharma

Economic ensembles can be modeled as networks of interacting agents whose be-haviors are described in terms of game theory. The evolutionary paradigm has been applied to two-person games to discover strategies in this context.…

凝聚态物理 · 物理学 2007-05-23 Wan Ahmad Tajuddin Wan Abdullah

This paper develops a unified game-theoretic account of how generative AI reshapes the pre-doctoral "hope-labor" market linking Principal Investigators (PIs), Research Assistants (RAs), and PhD admissions. We integrate (i) a PI-RA…

理论经济学 · 经济学 2025-11-04 Shaohui Wang

Adversarial self-play in two-player games has delivered impressive results when used with reinforcement learning algorithms that combine deep neural networks and tree search. Algorithms like AlphaZero and Expert Iteration learn tabula-rasa,…

In communication systems where users share common resources, users' selfish behavior usually results in suboptimal resource utilization. There have been extensive works that model communication systems with selfish users as one-shot games…

信息论 · 计算机科学 2011-11-11 Yuanzhang Xiao , Jaeok Park , Mihaela van der Schaar