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Augmented Reality (AR) technology creates new immersive experiences in entertainment, games, education, retail, and social media. AR content is often primarily visual and it is challenging to enable access to it non-visually due to the mix…

人机交互 · 计算机科学 2020-10-14 Jaylin Herskovitz , Jason Wu , Samuel White , Amy Pavel , Gabriel Reyes , Anhong Guo , Jeffrey P. Bigham

Dynamic objects have a significant impact on the robot's perception of the environment which degrades the performance of essential tasks such as localization and mapping. In this work, we address this problem by synthesizing plausible…

计算机视觉与模式识别 · 计算机科学 2022-01-05 Borna Bešić , Abhinav Valada

Most of the real world scenes have a very high dynamic range (HDR). The mobile phone cameras and the digital cameras available in markets are limited in their capability in both the range and spatial resolution. Same argument can be posed…

计算机视觉与模式识别 · 计算机科学 2013-05-21 Govind Salvi , Puneet Sharma , Shanmuganathan Raman

Augmented reality (AR) using camera images in mobile devices is becoming popular for tourism promotion. However, obstructions such as tourists appearing in the camera images may cause the camera pose estimation error, resulting in CG…

计算机视觉与模式识别 · 计算机科学 2024-05-28 Hakim Ikebayashi , Norihiko Kawai

In the field of Virtual Reality (VR) and Augmented Reality (AR) technologies have made huge progress during the last years and also reached the field of education. The virtuality continuum, ranging from pure virtuality on one side to the…

物理教育 · 物理学 2017-09-06 M. P. Strzys , S. Kapp , M. Thees , P. Lukowicz , P. Knierim , A. Schmidt , J. Kuhn

The metaverse, i.e., the collection of technologies that provide a virtual twin of the real world via mixed reality, internet of things, and others, is gaining prominence. However, the metaverse faces challenges as it grows toward…

人机交互 · 计算机科学 2023-06-05 Jie Guan , Alexis Morris , Jay Irizawa

The advent of personalized reality has arrived. Rapid development in AR/MR/VR enables users to augment or diminish their perception of the physical world. Robust tooling for digital interface modification enables users to change how their…

计算机视觉与模式识别 · 计算机科学 2022-11-28 Siddhartha Datta

EXtended Reality (XR) is a rapidly developing paradigm for computer entertainment, and is also increasingly used for simulation, training, data analysis, and other non-entertainment purposes, often employing head-worn XR devices like the…

人机交互 · 计算机科学 2022-09-01 Thiago Porcino , Seyed Adel Ghaeinian , Juliano Franz , Joseph Malloch , Derek Reilly

In the past few years, numerous Deep Neural Network (DNN) models and frameworks have been developed to tackle the problem of real-time object detection from RGB images. Ordinary object detection approaches process information from the…

计算机视觉与模式识别 · 计算机科学 2020-08-18 Xiang Li , Yuan Tian , Fuyao Zhang , Shuxue Quan , Yi Xu

Edge Computing exploits computational capabilities deployed at the very edge of the network to support applications with low latency requirements. Such capabilities can reside in small embedded devices that integrate dedicated hardware --…

分布式、并行与集群计算 · 计算机科学 2021-01-11 Ayoub Ben-Ameur , Andrea Araldo , Francesco Bronzino

Mixed Reality (MR) could assist users' tasks by continuously integrating virtual content with their view of the physical environment. However, where and how to place these content to best support the users has been a challenging problem due…

人机交互 · 计算机科学 2025-05-01 Feiyu Lu , Mengyu Chen , Hsiang Hsu , Pranav Deshpande , Cheng Yao Wang , Blair MacIntyre

Augmented Reality (AR) is a technology superimposing interactional virtual objects onto a real environment. Since the beginning of the millennium, AR technologies have shown rapid growth, with significant research publications in…

人机交互 · 计算机科学 2021-10-21 Jiaqi Xu , Derek Doyle , Fernando Moreu

Although man has become sedentary over time, his wish to travel the world remains as strong as ever. The aim of this paper is to show how techniques based on imagery and Augmented Reality (AR) can prove to be of great help when discovering…

计算机与社会 · 计算机科学 2013-11-27 Nehla Ghouaiel , Jean-Marc Cieutat , Jean-Pierre Jessel

As the essential technical support for Metaverse, Mobile Augmented Reality (MAR) has attracted the attention of many researchers. MAR applications rely on real-time processing of visual and audio data, and thus those heavy workloads can…

网络与互联网体系结构 · 计算机科学 2023-11-30 Tianming Lan , Jun Zhao

Augmented Reality (AR) is transforming the way we interact with virtual information in the physical world. By overlaying digital content in real-world environments, AR enables new forms of immersive and engaging experiences. However,…

人机交互 · 计算机科学 2025-04-24 Julian Rasch , Florian Müller , Francesco Chiossi

Metaverse and Digital Twin (DT) have attracted much academic and industrial attraction to approach the future digital world. This paper introduces the advantages of deep reinforcement learning (DRL) in assisting Metaverse system-based…

信息论 · 计算机科学 2025-06-04 Tam Ninh Thi-Thanh , Trinh Van Chien , Hung Tran , Nguyen Hoai Son , Van Nhan Vo

The world is slowly moving towards everything being simulated digitally and virtually. Mixed Reality (MR) is the amalgam of the real world with virtual stimuli. It has great prospects in the future in terms of various applications…

人机交互 · 计算机科学 2023-09-06 Dipesh Gyawali

Extended Reality (XR), encompassing Augmented Reality (AR), Virtual Reality (VR) and Mixed Reality (MR), is a transformative technology bridging the physical and virtual world and it has diverse potential which will be ubiquitous in the…

人机交互 · 计算机科学 2025-04-23 Baichuan Zeng

Head-worn augmented reality (AR) is a hotly pursued and increasingly feasible contender paradigm for replacing or complementing smartphones and watches for continual information consumption. Here, we compare three different AR navigation…

人机交互 · 计算机科学 2025-10-31 Radha Kumaran , You-Jin Kim , Anne E Milner , Tom Bullock , Barry Giesbrecht , Tobias Höllerer

The Metaverse has emerged as the successor of the conventional mobile internet to change people's lifestyles. It has strict visual and physical requirements to ensure an immersive experience (i.e., high visual quality, low motion-to-photon…

系统与控制 · 电气工程与系统科学 2023-06-12 Jiadong Yu , Ahmad Alhilal , Pan Hui , Danny H. K. Tsang