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The metro as a form of public transportation is an important urban infrastructure that takes a large population from place A to B every day. To achieve that, it is primarily designed for extreme functionality and efficiency. However, in…

人机交互 · 计算机科学 2022-10-04 Yiying Wu , Miikka J. Lehtonen

Affective virtual reality (VR) environments with varying visual style can impact users' valence and arousal responses. We applied Neural Style Transfer (NST) to generate 360$^\circ$ VR environments that elicited users' varied valence and…

人机交互 · 计算机科学 2023-03-27 Yanheng Li , Long Bai , Yaxuan Mao , Xuening Peng , Zehao Zhang , Xin Tong , Ray LC

The rapid development of virtual reality technology has increased its availability and, consequently, increased the number of its possible applications. The interest in the new medium has grown due to the entertainment industry (games, VR…

人机交互 · 计算机科学 2021-01-06 Grzegorz Pochwatko , Barbara Karpowicz , Anna Chrzanowska , Wiesław Kopeć

This forward-looking paper uses speculative design fiction to explore future museum scenarios where citizen curators design and share immersive virtual reality museums populated with tangible heritage artefacts, intangible virtual elements…

人机交互 · 计算机科学 2025-10-09 Richard Rhodes , Sandra Woolley

Many forefront observatories are located in remote areas and are difficult to visit, and the global pandemic made visits even harder. Several virtual tours have been executed on YouTube or Facebook Live, however, it is difficult to feel a…

天体物理仪器与方法 · 物理学 2022-08-24 Masaaki Hiramatsu , S_Asagiri , Stella. G. Amano , Naohiro Takanashi , Shio K. Kawagoe , Kazuhisa Kamegai

Accurately analyzing and modeling online browsing behavior play a key role in understanding users and technology interactions. In this work, we design and conduct a user study to collect browsing data from 31 participants continuously for…

计算机与社会 · 计算机科学 2021-08-17 Yuliia Lut , Michael Wang , Elissa M. Redmiles , Rachel Cummings

Meditation, or mindfulness, is widely used to improve mental health. With the emergence of Virtual Reality technology, many studies have provided evidence that meditation with VR can bring health benefits. However, to our knowledge, there…

人机交互 · 计算机科学 2022-09-30 Xian Wang , Xiaoyu Mo , Mingming Fan , Lik-Hang Lee , Bertram E. Shi , Pan Hui

The development of information technology and Internet has led to rapidly progressed in e-commerce and online shopping, due to the convenience that they provide consumers. E-commerce and online shopping are still not able to fully replace…

计算机与社会 · 计算机科学 2015-12-09 Nahla Khalil

Material heritage typically has a whole set of associated immaterial heritage, which is essential to pass on to the visitor as a cultural mission of the destinations and those who manage them. In this sense, the interpretation of material…

人机交互 · 计算机科学 2025-05-19 Carlos R. Cunha , Vítor Mendonça , André Moreira , João Pedro Gomes , Aida Carvalho

Despite the growth of online museums for India's cultural heritage data, there is limited increase in terms of visitors. Over the years, online museums adopted many techniques to improve the overall user experience. However, many Indian…

人机交互 · 计算机科学 2021-06-23 Dheeraj Vagavolu , Akhila Sri Manasa Venigalla , Sridhar Chimalakonda

A cluster of research in Affective Computing suggests that it is possible to infer some characteristics of users' affective states by analyzing their electrophysiological activity in real-time. However, it is not clear how to use the…

VR has recently been promoted as a tool for knowledge workers and studies have shown that it has the potential to improve knowledge work. However, studies on its prolonged use have been scarce. A prior study compared working in VR for one…

Computer-mediated concerts can be enjoyed on various devices, from desktop and mobile to VR devices, often supporting multiple devices simultaneously. However, due to the limited accessibility of VR devices, relatively small audience…

人机交互 · 计算机科学 2025-03-18 Sebin Lee , Yeonho Cho , Jungjin Lee

The recent rise of interest in Virtual Reality (VR) came with the availability of commodity commercial VR prod- ucts, such as the Head Mounted Displays (HMD) created by Oculus and other vendors. To accelerate the user adoption of VR…

多媒体 · 计算机科学 2016-12-28 Tarek El-Ganainy , Mohamed Hefeeda

As more people work from home or during travel, new opportunities and challenges arise around mobile office work. On one hand, people may work at flexible hours, independent of traffic limitations, but on the other hand, they may need to…

人机交互 · 计算机科学 2020-09-08 Eyal Ofek , Jens Grubert , Michel Pahud , Mark Phillips , Per Ola Kristensson

Virtual reality allows creating highly immersive visual and auditory experiences, making users feel physically present in the environment. This makes it an ideal platform to simulate dangerous scenarios, including fire evacuation, and study…

人机交互 · 计算机科学 2023-12-06 Humayun Khan , Daniel Nilsson

There have been a resurge lately on virtual therapy and other virtual- and tele-medicine services due to the new normal of practicing 'shelter at home'. In this paper, we propose a creative drawing game for virtual therapy and investigate…

人机交互 · 计算机科学 2020-10-19 Lauren Baron , Brian Cohn , Roghayeh Barmaki

The present cross-disciplinary research explores pedestrian-autonomous vehicle interactions in a safe, virtual environment. We first present contemporary tools in the field and then propose the design and development of a new application…

计算机与社会 · 计算机科学 2021-10-01 Georgios Pappas , Joshua E. Siegel , Jacob Rutkowski , Andrea Schaaf

Physical disabled access is something that most museums consider very seriously. Indeed, there are normally legal requirements to do so. However, online disabled access is still a relatively novel field. Most museums have not yet considered…

计算机与社会 · 计算机科学 2007-05-23 Jonathan P. Bowen

360-degree streaming videos can provide a rich immersive experiences to the users. However, it requires an extremely high bandwidth network. One of the common solutions for saving bandwidth consumption is to stream only a portion of video…

多媒体 · 计算机科学 2022-06-07 Chuanzhe Jing , Tho Nguyen Duc , Phan Xuan Tan , Eiji Kamioka