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相关论文: An All Deep System for Badminton Game Analysis

200 篇论文

Coordinating the motion between lower and upper limbs and aligning limb control with perception are substantial challenges in robotics, particularly in dynamic environments. To this end, we introduce an approach for enabling legged mobile…

机器人学 · 计算机科学 2025-09-24 Yuntao Ma , Andrei Cramariuc , Farbod Farshidian , Marco Hutter

The 3D trajectory of a shuttlecock required for a badminton rally robot for human-robot competition demands real-time performance with high accuracy. However, the fast flight speed of the shuttlecock, along with various visual effects, and…

计算机视觉与模式识别 · 计算机科学 2025-01-14 Yuan Lai , Zhiwei Shi , Chengxi Zhu

Identifying significant shots in a rally is important for evaluating players' performance in badminton matches. While there are several studies that have quantified player performance in other sports, analyzing badminton data is remained…

机器学习 · 计算机科学 2021-09-15 Wei-Yao Wang , Teng-Fong Chan , Hui-Kuo Yang , Chih-Chuan Wang , Yao-Chung Fan , Wen-Chih Peng

Agent forecasting systems have been explored to investigate agent patterns and improve decision-making in various domains, e.g., pedestrian predictions and marketing bidding. Badminton represents a fascinating example of a multifaceted…

人工智能 · 计算机科学 2023-12-19 Wei-Yao Wang , Wen-Chih Peng , Wei Wang , Philip S. Yu

Fine-grained analysis of complex and high-speed sports like badminton presents a significant challenge for Multimodal Large Language Models (MLLMs), despite their notable advancements in general video understanding. This difficulty arises…

多媒体 · 计算机科学 2025-08-12 Xusheng He , Wei Liu , Shanshan Ma , Qian Liu , Chenghao Ma , Jianlong Wu

Quantifying impact phenomena in badminton smashes is important for evaluating both athletic performance and equipment; however, conventional measurement systems involve trade-offs between temporal resolution, data efficiency, and…

计算机视觉与模式识别 · 计算机科学 2026-05-28 Yudai Washida , Yuto Kase , Kai Ishibe , Ryoma Yasuda , Sakiko Hashimoto

We present ShuttleEnv, an interactive and data-driven simulation environment for badminton, designed to support reinforcement learning and strategic behavior analysis in fast-paced adversarial sports. The environment is grounded in…

人工智能 · 计算机科学 2026-03-19 Ang Li , Xinyang Gong , Bozhou Chen , Yunlong Lu , Jiaming Ji , Yongyi Wang , Yaodong Yang , Wenxin Li

Badminton is a fast-paced sport that requires a strategic combination of spatial, temporal, and technical tactics. To gain a competitive edge at high-level competitions, badminton professionals frequently analyze match videos to gain…

人机交互 · 计算机科学 2023-08-09 Tica Lin , Alexandre Aouididi , Zhutian Chen , Johanna Beyer , Hanspeter Pfister , Jui-Hsien Wang

Understanding tactical dynamics in badminton requires analyzing entire matches rather than isolated clips. However, existing badminton datasets mainly focus on short clips or task-specific annotations and rarely provide full-match data with…

计算机视觉与模式识别 · 计算机科学 2026-03-27 Ning Ding , Keisuke Fujii , Toru Tamaki

This study presents a complete pipeline for automated tennis match analysis. Our framework integrates multiple deep learning models to detect and track players and the tennis ball in real time, while also identifying court keypoints for…

计算机视觉与模式识别 · 计算机科学 2025-11-07 Venkata Manikanta Desu , Syed Fawaz Ali

With the recent development of Deep Learning applied to Computer Vision, sport video understanding has gained a lot of attention, providing much richer information for both sport consumers and leagues. This paper introduces…

计算机视觉与模式识别 · 计算机科学 2022-08-18 Gabriel Van Zandycke , Vladimir Somers , Maxime Istasse , Carlo Del Don , Davide Zambrano

Tactical understanding in badminton involves interpreting not only individual actions but also how tactics are dynamically executed over time. In this paper, we propose \textbf{Shot2Tactic-Caption}, a novel framework for semantic and…

计算机视觉与模式识别 · 计算机科学 2025-10-17 Ning Ding , Keisuke Fujii , Toru Tamaki

Despite the numerous developments in object tracking, further development of current tracking algorithms is limited by small and mostly saturated datasets. As a matter of fact, data-hungry trackers based on deep-learning currently rely on…

计算机视觉与模式识别 · 计算机科学 2018-03-30 Matthias Müller , Adel Bibi , Silvio Giancola , Salman Al-Subaihi , Bernard Ghanem

Analysis of player movements is a crucial subset of sports analysis. Existing player movement analysis methods use recorded videos after the match is over. In this work, we propose an end-to-end framework for player movement analysis for…

计算机视觉与模式识别 · 计算机科学 2023-08-24 Nitin Nilesh , Tushar Sharma , Anurag Ghosh , C. V. Jawahar

We present a neural network TTNet aimed at real-time processing of high-resolution table tennis videos, providing both temporal (events spotting) and spatial (ball detection and semantic segmentation) data. This approach gives core…

计算机视觉与模式识别 · 计算机科学 2020-04-22 Roman Voeikov , Nikolay Falaleev , Ruslan Baikulov

Realizing versatile and human-like performance in high-demand sports like badminton remains a formidable challenge for humanoid robotics. Unlike standard locomotion or static manipulation, this task demands a seamless integration of…

机器人学 · 计算机科学 2026-02-10 Yeke Chen , Shihao Dong , Xiaoyu Ji , Jingkai Sun , Zeren Luo , Liu Zhao , Jiahui Zhang , Wanyue Li , Ji Ma , Bowen Xu , Yimin Han , Yudong Zhao , Peng Lu

Tracking data is a powerful tool for basketball teams in order to extract advanced semantic information and statistics that might lead to a performance boost. However, multi-person tracking is a challenging task to solve in single-camera…

计算机视觉与模式识别 · 计算机科学 2019-07-11 Adrià Arbués-Sangüesa , Gloria Haro , Coloma Ballester

Recent advances of deep learning makes it possible to identify specific events in videos with greater precision. This has great relevance in sports like tennis in order to e.g., automatically collect game statistics, or replay actions of…

计算机视觉与模式识别 · 计算机科学 2024-02-06 Emil Hovad , Therese Hougaard-Jensen , Line Katrine Harder Clemmensen

Integrating IoT technology into basketball action recognition enhances sports analytics, providing crucial insights into player performance and game strategy. However, existing methods often fall short in terms of accuracy and efficiency,…

计算机视觉与模式识别 · 计算机科学 2024-10-15 Jingyu Liu , Xinyu Liu , Mingzhe Qu , Tianyi Lyu

Recent techniques for analyzing sports precisely has stimulated various approaches to improve player performance and fan engagement. However, existing approaches are only able to evaluate offline performance since testing in real-time…

机器学习 · 计算机科学 2022-11-23 Li-Chun Huang , Nai-Zen Hseuh , Yen-Che Chien , Wei-Yao Wang , Kuang-Da Wang , Wen-Chih Peng