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Recent advances in reinforcement learning (RL) heavily rely on a variety of well-designed benchmarks, which provide environmental platforms and consistent criteria to evaluate existing and novel algorithms. Specifically, in multi-agent RL…

多智能体系统 · 计算机科学 2024-06-25 Wenzhe Li , Zihan Ding , Seth Karten , Chi Jin

Previous work explored blending levels from existing games to create levels for a new game that mixes properties of the original games. In this paper, we use Variational Autoencoders (VAEs) for improving upon such techniques. VAEs are…

机器学习 · 计算机科学 2020-02-28 Anurag Sarkar , Zhihan Yang , Seth Cooper

Artificial Intelligence (AI) agents capable of autonomous learning and independent decision-making hold great promise for addressing complex challenges across various critical infrastructure domains, including transportation, energy…

多智能体系统 · 计算机科学 2025-07-02 Hepeng Li , Yuhong Liu , Jun Yan , Jie Gao , Xiaoou Yang

The dependency graph is a data architecture that models all the dependencies between the different types of assets in the game. It depicts the dependency-based relationships between the assets of a game. For example, a player must construct…

人工智能 · 计算机科学 2013-01-29 Sim-Hui Tee

Regulation of advanced technologies such as Artificial Intelligence (AI) has become increasingly important, given the associated risks and apparent ethical issues. With the great benefits promised from being able to first supply such…

人工智能 · 计算机科学 2022-01-05 Theodor Cimpeanu , Francisco C. Santos , Luis Moniz Pereira , Tom Lenaerts , The Anh Han

With AlphaGo defeats top human players, reinforcement learning(RL) algorithms have gradually become the code-base of building stronger artificial intelligence(AI). The RL algorithm design firstly needs to adapt to the specific environment,…

We present a new method for multi-agent planning involving human drivers and autonomous vehicles (AVs) in unsignaled intersections, roundabouts, and during merging. In multi-agent planning, the main challenge is to predict the actions of…

机器人学 · 计算机科学 2022-03-21 Rohan Chandra , Dinesh Manocha

Multi-agent debate (MAD) systems increasingly rely on shared memory to support long-horizon reasoning, but this convenience opens a critical vulnerability: a single corrupted entry can contaminate the downstream memory-augmented reasoning,…

人工智能 · 计算机科学 2026-05-12 Yuqiao Meng , Sakshi Sunil Narvekar , Luoxi Tang , Rupali Rajendra Vaje , Yingxue Zhang , Muchao Ye , Zhaohan Xi

Quality-diversity (QD) algorithms search for a set of good solutions which cover a space as defined by behavior metrics. This simultaneous focus on quality and diversity with explicit metrics sets QD algorithms apart from standard single-…

神经与进化计算 · 计算机科学 2021-02-16 Daniele Gravina , Ahmed Khalifa , Antonios Liapis , Julian Togelius , Georgios N. Yannakakis

With the proliferation of various gaming technology, services, game styles, and platforms, multi-dimensional aesthetic assessment of the gaming contents is becoming more and more important for the gaming industry. Depending on the diverse…

计算机视觉与模式识别 · 计算机科学 2021-01-29 Zhenyu Lei , Yejing Xie , Suiyi Ling , Andreas Pastor , Junle Wang , Patrick Le Callet

We present ShuttleEnv, an interactive and data-driven simulation environment for badminton, designed to support reinforcement learning and strategic behavior analysis in fast-paced adversarial sports. The environment is grounded in…

人工智能 · 计算机科学 2026-03-19 Ang Li , Xinyang Gong , Bozhou Chen , Yunlong Lu , Jiaming Ji , Yongyi Wang , Yaodong Yang , Wenxin Li

The escalating volume of academic research, coupled with a shortage of qualified reviewers, necessitates innovative approaches to peer review. In this work, we propose: 1. ReviewEval, a comprehensive evaluation framework for AI-generated…

计算与语言 · 计算机科学 2025-05-27 Madhav Krishan Garg , Tejash Prasad , Tanmay Singhal , Chhavi Kirtani , Murari Mandal , Dhruv Kumar

Evaluating the capabilities of Large Language Models (LLMs) has traditionally relied on static benchmark datasets, human assessments, or model-based evaluations - methods that often suffer from overfitting, high costs, and biases.…

人工智能 · 计算机科学 2025-04-18 Haidar Khan , Hisham A. Alyahya , Yazeed Alnumay , M Saiful Bari , Bülent Yener

Creating and evaluating games manually is an arduous and laborious task. Procedural content generation can aid by creating game artifacts, but usually not an entire game. Evolutionary game design, which combines evolutionary algorithms with…

人工智能 · 计算机科学 2024-02-02 Lana Bertoldo Rossato , Leonardo Boaventura Bombardelli , Anderson Rocha Tavares

Assistance games are a promising alternative to reinforcement learning from human feedback (RLHF) for training AI assistants. Assistance games resolve key drawbacks of RLHF, such as incentives for deceptive behavior, by explicitly modeling…

WalledEval is a comprehensive AI safety testing toolkit designed to evaluate large language models (LLMs). It accommodates a diverse range of models, including both open-weight and API-based ones, and features over 35 safety benchmarks…

The widespread adoption of the "Games as a Service" model necessitates frequent content updates, placing immense pressure on quality assurance. In response, automated game testing has been viewed as a promising solution to cope with this…

人工智能 · 计算机科学 2025-12-16 Enhong Mu , Minami Yoda , Yan Zhang , Mingyue Zhang , Yutaka Matsuno , Jialong Li

Difficulty is one of the key drivers of player engagement and it is often one of the aspects that designers tweak most to optimise the player experience; operationalising it is, therefore, a crucial task for game development studios. A…

人工智能 · 计算机科学 2025-03-20 Jeppe Theiss Kristensen , Paolo Burelli

The rapid iteration cycles of modern live-service games make regression testing indispensable for maintaining quality and stability. However, existing regression testing approaches face critical limitations, especially in common gray-box…

软件工程 · 计算机科学 2025-12-02 Jinyu Cai , Jialong Li , Nianyu Li , Zhenyu Mao , Mingyue Zhang , Kenji Tei

The widespread adoption of machine learning on edge devices, such as mobile phones, laptops, IoT devices, etc., has enabled real-time AI applications in resource-constrained environments. Existing solutions for managing computational…