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This research introduces an innovative mathematical learning approach that integrates generative AI to cultivate a structured learning rather than quick solution. Our method combines chatbot capabilities and generative AI to offer…

计算机与社会 · 计算机科学 2024-07-23 Aditi Singh , Abul Ehtesham , Saket Kumar , Gaurav Kumar Gupta , Tala Talaei Khoei

Despite the effort put into the detection of academic plagiarism, it continues to be a ubiquitous problem spanning all disciplines. Various tools have been developed to assist human inspectors by automatically identifying suspicious…

信息检索 · 计算机科学 2018-01-26 Maurice-Roman Isele

With the rapid integration of Machine Learning (ML) in business applications and processes, it is crucial to ensure the quality, reliability and reproducibility of such systems. We suggest a methodical approach towards ML system quality…

机器学习 · 计算机科学 2025-02-26 Angelantonio Castelli , Georgios Christos Chouliaras , Dmitri Goldenberg

Machine learning (ML) is about computational methods that enable machines to learn concepts from experience. In handling a wide variety of experience ranging from data instances, knowledge, constraints, to rewards, adversaries, and lifelong…

机器学习 · 计算机科学 2023-01-11 Zhiting Hu , Eric P. Xing

Machine learning (ML) provides a broad spectrum of tools and architectures that enable the transformation of data from simulations and experiments into useful and explainable science, thereby augmenting domain knowledge. Furthermore,…

等离子体物理 · 物理学 2024-09-05 Farbod Faraji , Maryam Reza

Advances in mobile applications providing image classification enabled by Deep Learning require innovative User Experience solutions in order to assure their adequate use by users. To aid the design process, usability heuristics are…

人机交互 · 计算机科学 2023-07-13 Christiane Gresse von Wangenheim , Gustavo Dirschnabel

Learning Games (LGs) are educational environments based on a playful approach to learning. Their use has proven to be promising in many domains, but is at present restricted by the time consuming and costly nature of the developing process.…

计算机与社会 · 计算机科学 2014-12-11 Iza Marfisi-Schottman , Sébastien George , Franck Tarpin-Bernard

Deep learning (DL) defines a new data-driven programming paradigm that constructs the internal system logic of a crafted neuron network through a set of training data. We have seen wide adoption of DL in many safety-critical scenarios.…

软件工程 · 计算机科学 2018-08-16 Lei Ma , Felix Juefei-Xu , Fuyuan Zhang , Jiyuan Sun , Minhui Xue , Bo Li , Chunyang Chen , Ting Su , Li Li , Yang Liu , Jianjun Zhao , Yadong Wang

Game semantics is a powerful method of semantic analysis for programming languages. It gives mathematically accurate models ("fully abstract") for a wide variety of programming languages. Game semantic models are combinatorial…

编程语言 · 计算机科学 2017-12-04 Dan R. Ghica , Khulood Alyahya

We provide ongoing results from the development of a personalized learning system integrated into a serious game. Given limited instructor resources, the use of computerized systems to help tutor students offers a way to provide higher…

计算机与社会 · 计算机科学 2023-05-29 Ying Tang , Ryan Hare

The use of Large Language Models (LLMs) in mathematical reasoning has become a cornerstone of related research, demonstrating the intelligence of these models and enabling potential practical applications through their advanced performance,…

计算与语言 · 计算机科学 2024-12-20 Kathrin Seßler , Yao Rong , Emek Gözlüklü , Enkelejda Kasneci

To ensure that math curriculum is grade-appropriate and aligns with critical skills or concepts in accordance with educational standards, pedagogical experts can spend months carefully reviewing published math problems. Drawing inspiration…

计算与语言 · 计算机科学 2024-10-08 Li Lucy , Tal August , Rose E. Wang , Luca Soldaini , Courtney Allison , Kyle Lo

M-Learning is a new learning paradigm of the new social structure with mobile and wireless technologies.Smart school is one of the four flagship applications for Multimedia Super Corridor (MSC) under Malaysian government initiative to…

多媒体 · 计算机科学 2010-09-08 Saipunidzam Mahamad , Mohammad Noor Ibrahim , Shakirah Mohd Taib

Multitask learning has shown promising performance in many applications and many multitask models have been proposed. In order to identify an effective multitask model for a given multitask problem, we propose a learning framework called…

机器学习 · 计算机科学 2018-05-22 Yu Zhang , Ying Wei , Qiang Yang

Formalized mathematics has recently garnered significant attention for its ability to assist mathematicians across various fields. Premise retrieval, as a common step in mathematical formalization, has been a challenge, particularly for…

计算与语言 · 计算机科学 2025-07-17 Yicheng Tao , Haotian Liu , Shanwen Wang , Hongteng Xu

Generative AI chatbots enable personalized problem-solving, but effective learning requires students to self-regulate both how they seek help and how they use AI-generated responses. Considering engagement modes across these two actions…

人机交互 · 计算机科学 2026-04-23 Hyoungwook Jin , Minju Yoo , Jieun Han , Zixin Chen , So-Yeon Ahn , Xu Wang

This article addresses the logistics of implementing projects in an undergraduate mathematics class and is intended both for new instructors and for instructors who have had negative experiences implementing projects in the past. Project…

历史与综述 · 数学 2017-01-06 R. Corban Harwood

This article reviews the current state of teaching and learning mathematical modeling in the context of sustainable development goals for education at the tertiary level. While ample research on mathematical modeling education and published…

历史与综述 · 数学 2023-07-26 N. Karjanto

Machine learning models are widely used to support stealth assessment in digital learning environments. Existing approaches typically rely on abstracted gameplay log data, which may overlook subtle behavioral cues linked to learners'…

机器学习 · 计算机科学 2025-07-31 Clemens Witt , Thiemo Leonhardt , Nadine Bergner , Mareen Grillenberger

While general game playing is an active field of research, the learning of game design has tended to be either a secondary goal of such research or it has been solely the domain of humans. We propose a field of research, Automated Game…

人工智能 · 计算机科学 2017-07-12 Joseph C Osborn , Adam Summerville , Michael Mateas